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AgeCommit message (Expand)Author
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-19Merge branch 'master' into blender2.8Julian Eisel
2017-11-18Cleanup: styleCampbell Barton
2017-11-18Add select similar custom bone shapeCampbell Barton
2017-10-18Merge branch 'master' into blender2.8Campbell Barton
2017-10-18Cleanup: Use const for RNA EnumPropertyItem argsCampbell Barton
2017-08-16Pass EvaluationContext instead of bContextCampbell Barton
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-06-08Remove selection color from the baseSergey Sharybin
2017-04-11Renaming: sl > scene_layerDalai Felinto
2017-03-09Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2017-03-093D View: wrap GPU_select cache callsCampbell Barton
2017-03-09Merge branch 'master' into blender2.8Campbell Barton
2017-03-09Merge branch 'master' into blender2.8Campbell Barton
2017-03-093D View: use cache for armature selectCampbell Barton
2017-03-083D View: new nethod of opengl selectionCampbell Barton
2017-03-08Rename BLI_rct*_init_pt_size -> radiusCampbell Barton
2017-03-06Merge branch 'master' into blender2.8Julian Eisel
2017-03-05BLI_rect: add init from point functionsCampbell Barton
2017-03-03Merge branch 'master' into blender2.8Julian Eisel
2017-03-03Cleanup: redundant header, use const, short -> boolCampbell Barton
2017-03-02Remove tons of OBACTDalai Felinto
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2017-01-16Cleanup/refactor: move BKE_deform_flip_side_name & co to BLI_string_utilsBastien Montagne
2017-01-16Cleanup/refactor: get rid of fixed name limit in BKE_deform_flip_side_name & co.Bastien Montagne
2016-02-02Match armature/object select grouped orderCampbell Barton
2016-02-02Cleanup: styleCampbell Barton
2016-02-02Armature select similar: children, immediate-children en sibligns selection.MichaƂ Ziobro
2015-11-18Cleanup: editor api namingCampbell Barton
2015-09-22Cleanup: indentationCampbell Barton
2015-07-07Correct default enum valuesCampbell Barton
2015-05-23Cleanup: typosCampbell Barton
2015-03-28Use union for EditBone'sCampbell Barton
2015-03-20Remove unused armature codeCampbell Barton
2015-03-19Armature select-hierarchy now uses connected bonesCampbell Barton
2015-03-05Fix T43880 really stupid mistake from fixing stick mode selectionAntony Riakiotakis
2015-02-26Fix T43303 impossible to select a joint in stick bone edit mode.Antony Riakiotakis
2015-02-26Remove redundant glInitNames calls (shouod be handled in selection codeAntony Riakiotakis
2015-02-17etch-a-ton: fix crash selecting strokesCampbell Barton
2015-02-06cleanup: styleCampbell Barton
2014-09-29Fix crashing regression in Armature EditBone Select shortest path/Select Link...Bastien Montagne
2014-09-26CleanupCampbell Barton
2014-09-24gooseberry request:Antony Riakiotakis
2014-07-23Occlusion Query based selection.Antony Riakiotakis
2014-04-27Code cleanup: avoid warning about bit-shift outside int rangeCampbell Barton
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2013-11-25Code Cleanup: rename vars for detecting change to be more consistentCampbell Barton
2013-11-22Armature Editing: select shortest path (Ctrl+RMB matching mesh operator)Campbell Barton
2013-11-16pose mode: extend selection flipping to use the same method as editmode.Campbell Barton