Age | Commit message (Expand) | Author |
2011-02-18 | Clear some compiler warnings by commenting some functions, adding others to h... | Campbell Barton |
2011-02-14 | made most variables which are only used in a single file and not defined in h... | Campbell Barton |
2011-02-13 | warning cleanup. | Campbell Barton |
2011-02-13 | fix for warnings from Sparse static source code checker, mostly BKE/BLI and p... | Campbell Barton |
2011-02-13 | enforce string limits (reported by pedantic checking tools & some developers). | Campbell Barton |
2011-02-07 | remove mat_nr from MVert struct, saves 4 bytes per vertex. | Campbell Barton |
2011-02-07 | Bugfix [#25934] "Apply Visual Transform as Pose" not working? | Joshua Leung |
2011-02-05 | Fix bones moving when changing between editmode and posemode. | Brecht Van Lommel |
2011-02-02 | - some parts of the code to remove rotation were not removing axis/angle rota... | Campbell Barton |
2011-01-26 | - Clear rotation for objects now works on delta transforms too. The | Joshua Leung |
2011-01-22 | comment dead code and fix 2 missing NULL checks (pointer used after NULL chec... | Campbell Barton |
2011-01-13 | remove/comment unused vars | Campbell Barton |
2011-01-12 | Gave all armature operators descriptions (for tooltips and API | Joshua Leung |
2011-01-11 | - Added operator to clear all transforms from Pose Bones. This makes | Joshua Leung |
2011-01-07 | split BKE_utildefines.h, now it only has blender specific defines like GS() M... | Campbell Barton |
2010-12-31 | armature recalc roll now works properly with mirror enabled. | Campbell Barton |
2010-12-31 | alternative fix [#25178] Switch Direction operator for bones doesn't update m... | Campbell Barton |
2010-12-31 | revert a small change from Ton's commit from r33637. | Campbell Barton |
2010-12-28 | - Silencing some gcc warnings (yay! I can finally use this setup | Joshua Leung |
2010-12-23 | use ICON_NULL define rather then 0, makes UI calls less confusing. (no functi... | Campbell Barton |
2010-12-13 | Bugfix #25178 | Ton Roosendaal |
2010-12-12 | Armature pose: removed the "Confirm" dialog for clearing | Ton Roosendaal |
2010-12-08 | Changed armature active bone so it is separate from selection this is consist... | Campbell Barton |
2010-12-07 | Added an assert() check for normalized quats which exposed a number of bugs w... | Campbell Barton |
2010-12-05 | Dependency graph: changed DAG_id_flush_update to DAG_id_tag_update. Now it | Brecht Van Lommel |
2010-12-04 | own mistake made r33442, was returning the pose channel, rather then its bone. | Campbell Barton |
2010-12-03 | - added GCC warning -Wstrict-prototypes | Campbell Barton |
2010-12-01 | fix [#24990] When extruding bones the outliner does not immediately update | Campbell Barton |
2010-11-28 | minor changes to the python api. | Campbell Barton |
2010-11-25 | bone roll recalculate, option to use active bones Z axis. | Campbell Barton |
2010-11-25 | bugfix [#24907] bone roll z up broken and python script showing correct metho... | Campbell Barton |
2010-11-17 | use 'const char *' by default with RNA functions except when the value is fla... | Campbell Barton |
2010-11-09 | bugfix [#24616] Apply Visual Transform doesn't always apply location | Campbell Barton |
2010-11-07 | de-duplicate unique naming logic, was used in 7 different places, convert int... | Campbell Barton |
2010-11-05 | tedious string copying changes | Campbell Barton |
2010-11-03 | fix [#24499] Consistency Issue with LassoSelect/ExtendOption | Campbell Barton |
2010-11-01 | bugfix [#24477] Can easily create bones with duplicate names | Campbell Barton |
2010-10-26 | move matrix decomposition out of object.c into BLI_math_matrix function: mat4... | Campbell Barton |
2010-10-25 | bugfix [#24376] Fly mode disturbs the rotation or scale of the camera object | Campbell Barton |
2010-10-15 | bugfix [#24256] Wrong bone subdivision number in tweak panel. | Campbell Barton |
2010-10-15 | tag UNUSED() for operator exec() and invoke() functions. | Campbell Barton |
2010-10-11 | [#24045] heat weight fails on specific geometry. | Campbell Barton |
2010-10-08 | bugfix [#21610] alt-r for bone (reset rotation) doesnt work in weight paintin... | Campbell Barton |
2010-09-30 | Cleanup of Auto-Keyframing code: | Joshua Leung |
2010-09-30 | Bugfix #23707: Autokey Available is ignored on a Clear Transform | Joshua Leung |
2010-09-23 | Fix other part of #22853: mirrored transform on armature tail/head only did not | Brecht Van Lommel |
2010-09-23 | Fix part of #22853: armature editmode crash with undo. | Brecht Van Lommel |
2010-09-23 | Small code cleanup to remove old undo calls that do nothing. | Brecht Van Lommel |
2010-09-19 | patch [#23897] ARMATURE_OT_{hide,reveal} | Campbell Barton |
2010-09-16 | armature selection when entering editmode wasnt working well (in 2.4x too) | Campbell Barton |