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2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-24style cleanup: mainly for mesh code, also some WM function use.Campbell Barton
2012-03-22style cleanup: spaces aroudn operators for operator definitions.Campbell Barton
2012-03-11[#30373] Which part to snap in volume snapping is removedMartin Poirier
By Bug reported by Pep Ribal Also fixed an object mode bug with volume snapping and made it compatible with the edit mode "Snap on self" option
2012-03-01Spelling CleanupCampbell Barton
2012-02-27Various fixes to UI messages (among other things, all messages needed it ↵Bastien Montagne
should now be capitalized).
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2011-11-11quiet -Wdouble-promotion warningsCampbell Barton
2011-11-07replace VECCOPY with copy_v3_v3, same for 2d copy, also added vec copy ↵Campbell Barton
functions for int & char.
2011-11-05use (const char*) rather than (char*) where possible.Campbell Barton
also removed some unused function definitons.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-09-12replace VECCOPY -> copy_v3_v3, added copy_v*_v*_short too for typesafe ↵Campbell Barton
copying, some parts of the code are copying float -> short normals without scaling. fix coming next.
2011-05-27remove BLI_streq() since it was hardly used, also replace string search with ↵Campbell Barton
BLI_findstring().
2011-05-20use consistant arguments to ED_view3d_win_* funcs, a single float vector ↵Campbell Barton
rather then 2 floats.
2011-05-20function rename to give clearer meaning that they change from window to 3d ↵Campbell Barton
coordinates. some functions had vague names, I even ended up re-writing some of these functions by accident! also added doxy comments. * ED_view3d_win_to_3d (was window_to_3d) * ED_view3d_win_to_delta (was window_to_3d_delta) * ED_view3d_win_to_vector (was window_to_3d_vector / viewvector) * ED_view3d_win_to_segment_clip (was viewline) * ED_view3d_win_to_ray (was viewray)
2011-05-12for bug [#27358] Transform bug when transform > 500Campbell Barton
mouse coords would with cont. grab would wrap at short. use mouse coords as int rather then short. this problem still happens on linux because of XTranslateCoordinates
2011-04-21pass even mouse coords value as const so its not edited, ↵Campbell Barton
view3d_get_view_aligned_coordinate() could modify the event->mval.
2011-02-27doxygen: blender/editors tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-18Clear some compiler warnings by commenting some functions, adding others to ↵Campbell Barton
headers. left in warnings where functions obviously need to get ported to 2.5x still. Also, render stamp seq strip works again.
2011-02-14made most variables which are only used in a single file and not defined in ↵Campbell Barton
header static for blenlib, blenkernel and editors.
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.
2010-12-12Fix #25177: Skeleton Sketching - deleted sketches don't disappear immediatelySergey Sharybin
Added notifier ND_SKETCH for handling such actions
2010-12-04Maintenance, Campbell Barton
- remove some redundant declarations - changed VertexTangent and Path structs to avoid compiler alignment padding.
2010-12-03Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for ↵Campbell Barton
'const char's,. Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-10-16most unused arg warnings corrected.Campbell Barton
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating). - mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-10-15tag UNUSED() for operator exec() and invoke() functions.Campbell Barton
2010-08-08remove unused includesCampbell Barton
2010-08-04include cleanup, no functional changesCampbell Barton
- removed DNA_brush_types.h from DNA_scene_types.h (and some other similar cases) - removed DNA_wave_types.h (never used) - removed Main.wave
2010-07-02Fix #22690: gestures were not working correct after inbetween mousemoveBrecht Van Lommel
changes, also forgot to update armature sketching operator.
2010-06-20etch-a-ton bugfixMartin Poirier
Add Convert operator and button (missing in 2.5) Fix stroke selection (uneeded separate operator and missing redraw) Map sketch operators to LEFTMOUSE and RIGHTMOUSE instead of SELECTMOUSE AND ACTIONMOUSE (more in line with other sketching operators, might work better with swapped mouse buttons)
2010-05-07ghash alloc string from render branchCampbell Barton
svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28571:28573 svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28575:28576
2010-04-24sub_v3_v3v3 --> sub_v3_v3 (where possible)Campbell Barton
2010-04-21replace add_v3_v3v3() --> add_v3_v3() where possibleCampbell Barton
2010-03-23more lint includesCampbell Barton
Only source/blender/editors/ dir, should not give errors on different platforms Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-02-12correct fsf addressCampbell Barton
2010-02-08Warning fixes, one actual bug found in sequencer sound wave drawing. AlsoBrecht Van Lommel
changed some malloc to MEM_mallocN while trying to track down a memory leak.
2009-11-25add access to bone add/remove from rna. eg.Campbell Barton
bone = arm.edit_bones.new("SomeBone") arm.edit_bones.remove(bone) regify (WIP)
2009-11-10Math LibBrecht Van Lommel
* Convert all code to use new functions. * Branch maintainers may want to skip this commit, and run this conversion script instead, if they use a lot of math functions in new code: http://www.pasteall.org/9052/python
2009-10-14skin/loft was broken, was passing short[2] as float[2]Campbell Barton
2009-10-13fix for warnings, wkey menu wasnt registeredCampbell Barton
2009-10-13Project option for snap to faces.Martin Poirier
This is similar to the old retopo all option but uses the snapping code and not the openGL depth buffer (it's thus more precise). Not sure if making it available as a snap option is sensible, this is up for discussion. NOTE: it will get slow fast on large meshes, we need to plug in an acceleration structure into snapping. This will need an icon too.
2009-09-24fix for middle mouse up events not working with modal keymaps (used for fly ↵Campbell Barton
mode). With mouse events event->val started as 0/1 for press/release but later the tweak function made LMB and RMB zero value into KM_RELEASE, somehow MMB didnt get used by the tweak function so was left at 0 and the modal keymap function failed when comparing MMB Mouse ups. now initialize event->val as KM_PRESS/KM_RELEASE
2009-09-18VecAngle3_2D, VecAngle2 and VecAngle3 returned degrees, in arithb.c degrees ↵Campbell Barton
are most common. - These now return radians - added macro RAD2DEG(rad) - renamed VecAngle3_2D to Vec2Angle3 since Vec2* is used in arithb.c for 2D vector functions.
2009-09-182.5: Handlers are now evaluated in a different order, fixing someBrecht Van Lommel
issues like Shift+R (repeat last) not giving capital R in the text editor. There is also new modal handler list at the window level, and the API call will always add it to that one now, since modal handlers were not used in other levels. The order used to be: * window modal + keymap * area modal + keymap * region modal + keymap Now it is: * window modal * region keymap * area keymap * window keymap
2009-08-152.5: warning fixesBrecht Van Lommel
Directories intern/ and source/blender/ now compile warning free again here with scons/gcc.
2009-08-10fix crash caused by stroke selectionMartin Poirier
2009-07-30Move some sketching base code in kernel.Martin Poirier
Other code will eventually move out of armature editor (to help reuse). This solves the issue reported by Cambo on the ml about kernel code calling editor functions.