Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-04-15Merge branch 'master' into blender2.8Campbell Barton
2018-04-15Cleanup: ED_armature namingCampbell Barton
- Wasn't clear which functions handle edit-bones. - Mixed both ebone and edit_bone in names. - Didn't use ED_armature_* prefix for public API. See P655 to apply to branches.
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
This caused too many problems syncing object modes with multiple objects/windows/workspaces, see: D3130 for details.
2018-02-06Object Mode: use eval_ctx for keyframe & weight calculationCampbell Barton
2015-11-23OpenNL: make the API thread safe by always passing context.Brecht Van Lommel
Previously two laplacian smooth or deform modifiers executing simultaneously could crash.
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2013-07-02remove nan copyrights from code added since blender become opensource (copy ↵Campbell Barton
paste errors), also remove BKE_script.h
2012-05-09style cleanup: graph & armatureCampbell Barton
2012-02-29Code Cleanup: remove non existing function declarations.Campbell Barton
added some missing functions too - which are not used yep but should be there for api completeness. * CDDM_set_mloop * CDDM_set_mpoly * BLI_mempool_count
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-02-27doxygen: blender/editors tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2010-12-04Maintenance, Campbell Barton
- remove some redundant declarations - changed VertexTangent and Path structs to avoid compiler alignment padding.
2010-10-11[#24045] heat weight fails on specific geometry.Campbell Barton
The error for heat weighting was only being printed in the console, while the problem remains at least a warning is now given that there was a problem calculating the heat weight. also fixed a memory leak from the mesh octree not being freed after assigning vertex groups. (ModNode error)
2010-07-05Fix #20383: mesh deform modifier wasn't working on lattices.Brecht Van Lommel
2010-02-12correct fsf addressCampbell Barton
2009-11-28Mesh Deform ModifierBrecht Van Lommel
* Now support a Surface mode next to the existing Volume mode. This binds the mesh to the cage mesh surface rather than it's volume. * Implemented reusing the bone heat weighting code. * Advantage is that it works for cage meshes that are not volumes and that binding is much faster. * Weak point is that disconnected components of a mesh are not guaranteed to stick together (same problem exists with bone heat weighting). * Bind weights could still be compressed better to use less memory. Example file: http://download.blender.org/ftp/incoming/cloth_mdef_surface.blend
2009-11-052.5 Modifiers: mesh deform, boolean and decimation work again.Brecht Van Lommel
2009-01-052.5Ton Roosendaal
Put back Armature/Pose code, including 'heat weight'. I've added reeb.h to get things compile, but Martin will cleanup files and put back? Now where to put all vertexgroup code.... I guess mesh? Note for msvc: yep, another new dir to add! :)