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2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2018-06-01Merge branch 'master' into blender2.8Campbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
Strip unindented comment blocks - mainly headers to avoid conflicts.
2018-04-30Copy on write support for Bone Group operatorsJoshua Leung
2018-04-30Multi-Object Pose: POSE_OT_group_assign/unassignJoshua Leung
Like the select/deselect operators, we only support doing this for the active object for now. From the UI panels, it doesn't make sense to be operating on bone groups which may not appear/line up with those in the panel that we're currently dealing with. This can be reviewed later, but for now, it's easier and makes more sense this way.
2018-04-30Multi-Object Pose: Fix POSE_OT_group_select and POSE_OT_group_deselectJoshua Leung
We only want these to operate on the "active" armature only at a time (where the "active" one is whichever the groups from the UI came from). The fix therefore is to make it not use the context functions (which were changed to always take bones from all selected armatures instead).
2017-10-18Cleanup: Use const for RNA EnumPropertyItem argsCampbell Barton
Practically all access to enum data is read-only.
2016-09-18Minor corrections for previous commitJulian Eisel
Was using wrong argument name in doxygen comment. Also reduced scope of vars. Sorry for the noise :/
2016-09-18BLI_listbase: Add/use utility to move link (BLI_listbase_link_move)Julian Eisel
We were calling BLI_remlink and then BLI_insertlinkbefore/after quite often. BLI_listbase_link_move simplifies code a bit and makes it easier to follow. It also returns if link position has changed which can be used to avoid unnecessary updates. Added it to a number of list reorder operators for now and made use of return value. Behavior shouldn't be changed. Also some minor cleanup.
2016-09-16Improve description of move operator direction propertiesJulian Eisel
These may be exposed in UI (keymap editor & redo panel), so better avoid using identifiers like "UP" "DOWN". They are redundant anyway (already displayed).
2015-05-03Fix T44591: Set PBone Group operator did not handled predifined group index ↵Bastien Montagne
in its invoke func.
2015-01-01cleanup: redundant casts & const cast correctnessCampbell Barton
2014-11-16Cleanup: use BLI_listbase_*** prefix for count,sort,sort_rCampbell Barton
2014-11-11UI Refactor T41640Campbell Barton
Make the UI API more consistent and reduce confusion with some naming. mainly: - API function calls - enum values some internal static functions have been left for now
2014-10-28Fix T41041: 'Delete keyframe' removes markers tooCampbell Barton
Operators that trigger UI events (but nothing else) were using 'CANCELLED' making it impossible to tell if an invoke function failed, or opened a menu.
2014-07-09Add bone_groups.new() and bone_groups.remove() methods to RNA.Bastien Montagne
To do so, matching BKE 'API' was also refactored a bit: * Get Pose data instead of Object, as parameter; * Removed some sanity checks not needed at such a low level (callers are supposed to do that); * You can now remove an arbitrary bone group, not only the active one. Based on patch by pkrime (Paolo Acampora), with own edits. Reviewers: #python, pkrime, aligorith Reviewed By: aligorith Differential Revision: https://developer.blender.org/D522
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-02-07ListBase API: add utility api funcs for clearing and checking emptyCampbell Barton
2013-03-13code cleanup: use const events for modal and invoke operators.Campbell Barton
2013-02-28code cleanup: includesCampbell Barton
2013-02-28Code Maintenance - Splitting up Armature/Pose Editing FilesJoshua Leung
This commit splits editarmature.c and poseobject.c into several files, such that certain types of functionality are (mostly) self-contained within particular files (instead of being mixed in with other functionality in a large file). In particular, this was done so that: 1) Armature EditMode tools are now in the armature_*.c files only, and Pose Mode tools in pose_*.c files only. - In one or two cases, this hasn't been possible as the two modes rely on much of the same shared infrastructure. 2) The "clear loc/rot/scale" operators and pose show/hide are no longer housed in editarmature.c 3) Selection operators, Transform operators, structural (add/delete) operators, and supporting utilities for the modes (enter/exit/roll-calculations) are not all interleaved in an ad-hoc manner Notes: * I've tried to ensure that the history of the new files has been maintained by doing svn copy {editarmature.c/poseobject.c} {armature_*.c/pose_*.c} Unfortunately, this means that the diffs are a bit messy. * There should be no functional/logic changes here. Just code moving around and cosmetic comment tweaks where needed. * #includes have largely been untouched for now, but could be cleaned up later * CMake changes untested, but should work in theory.