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2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2013-11-25Code Cleanup: rename vars for detecting change to be more consistentCampbell Barton
rename change/is_change/is_changed/modified -> changed also use bools over int/short/char and once accidental float.
2013-11-25T37247 - Modifier "Mask" not updated correctly when switching from objectsHenrik Aarnio
2013-11-18Fix T37336: Toggle selecting a pose-bone from object mode would de-select ↵Campbell Barton
all others.
2013-11-16pose mode: extend selection flipping to use the same method as editmode.Campbell Barton
adds extend and active only opton.
2013-11-16armature editmode: option for select mirror to use active bone only.Campbell Barton
2013-11-16code cleanup: rename flip_side_name to BKE_deform_flip_side_nameCampbell Barton
2013-10-18Tweak for action group -> bone select featureJoshua Leung
Set newly selected bone as "active", so that the transform properties show the correct values for the newly selected bone
2013-10-17Project Pampa Request: Selecting groups in animation editors selectsJoshua Leung
corresponding bones
2013-07-28use '_exec' suffix for operator execute callbacks, also picky change to ↵Campbell Barton
sizeof() use in BLI_array.h
2013-03-20code cleanup: use booleans for mesh and selection code.Campbell Barton
2013-03-13code cleanup: use const events for modal and invoke operators.Campbell Barton
2013-02-28code cleanup: includesCampbell Barton
2013-02-28Code cleanupsJoshua Leung
* Replace magic numbers with enum-defines * Remove superfluous return; statements (used as last statements in a few "static void" methods) * Remove some old unused/commented out stuff
2013-02-28Code Maintenance - Splitting up Armature/Pose Editing FilesJoshua Leung
This commit splits editarmature.c and poseobject.c into several files, such that certain types of functionality are (mostly) self-contained within particular files (instead of being mixed in with other functionality in a large file). In particular, this was done so that: 1) Armature EditMode tools are now in the armature_*.c files only, and Pose Mode tools in pose_*.c files only. - In one or two cases, this hasn't been possible as the two modes rely on much of the same shared infrastructure. 2) The "clear loc/rot/scale" operators and pose show/hide are no longer housed in editarmature.c 3) Selection operators, Transform operators, structural (add/delete) operators, and supporting utilities for the modes (enter/exit/roll-calculations) are not all interleaved in an ad-hoc manner Notes: * I've tried to ensure that the history of the new files has been maintained by doing svn copy {editarmature.c/poseobject.c} {armature_*.c/pose_*.c} Unfortunately, this means that the diffs are a bit messy. * There should be no functional/logic changes here. Just code moving around and cosmetic comment tweaks where needed. * #includes have largely been untouched for now, but could be cleaned up later * CMake changes untested, but should work in theory.