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AgeCommit message (Expand)Author
2017-11-23Cleanup: Rename ViewLayer *sl > ViewLayer *view_layerDalai Felinto
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-09Rename Scene macros back to their original _NEW less namesDalai Felinto
2017-10-18Merge branch 'master' into blender2.8Campbell Barton
2017-10-18Cleanup: Use const for RNA EnumPropertyItem argsCampbell Barton
2017-08-15Cleanup/refactor: no new general arg-less macros enforcing var names please!Bastien Montagne
2017-06-08Replace all old DAG calls with direct calls to new DEG and remove BKE_depsgra...Luca Rood
2017-03-03Merge branch 'master' into blender2.8Julian Eisel
2017-03-03Cleanup: redundant header, use const, short -> boolCampbell Barton
2017-03-02Remove tons of OBACTDalai Felinto
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2015-06-19Cleanup: fix mismatch in printf formating (int/unsigned int).Bastien Montagne
2015-05-23Cleanup: typosCampbell Barton
2015-03-30Cleanup: use const for typeinfoCampbell Barton
2015-03-19Armature select-hierarchy now uses connected bonesCampbell Barton
2014-11-16Cleanup: use BLI_listbase_*** prefix for count,sort,sort_rCampbell Barton
2014-09-24gooseberry request:Antony Riakiotakis
2014-07-31Style cleanupCampbell Barton
2014-07-29Fix T41228: Selection of bones bug.Bastien Montagne
2014-07-19Defines: replace ELEM3-16 with ELEM(...), that can take varargsCampbell Barton
2014-07-06Fix for typo in commentJoshua Leung
2014-07-03Select Grouped -> KeyingSet for bones also shows error messages now when the ...Joshua Leung
2014-07-03Code Cleanup - Replaced magic numbers with definesJoshua Leung
2014-04-30Code cleanup: remove unused includesCampbell Barton
2014-04-11API Cleanup: Use BKE_constraint prefix for constraint apiCampbell Barton
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2013-11-25Code Cleanup: rename vars for detecting change to be more consistentCampbell Barton
2013-11-25T37247 - Modifier "Mask" not updated correctly when switching from objectsHenrik Aarnio
2013-11-18Fix T37336: Toggle selecting a pose-bone from object mode would de-select all...Campbell Barton
2013-11-16pose mode: extend selection flipping to use the same method as editmode.Campbell Barton
2013-11-16armature editmode: option for select mirror to use active bone only.Campbell Barton
2013-11-16code cleanup: rename flip_side_name to BKE_deform_flip_side_nameCampbell Barton
2013-10-18Tweak for action group -> bone select featureJoshua Leung
2013-10-17Project Pampa Request: Selecting groups in animation editors selectsJoshua Leung
2013-07-28use '_exec' suffix for operator execute callbacks, also picky change to sizeo...Campbell Barton
2013-03-20code cleanup: use booleans for mesh and selection code.Campbell Barton
2013-03-13code cleanup: use const events for modal and invoke operators.Campbell Barton
2013-02-28code cleanup: includesCampbell Barton
2013-02-28Code cleanupsJoshua Leung
2013-02-28Code Maintenance - Splitting up Armature/Pose Editing FilesJoshua Leung