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2019-04-21Cleanup: comments (long lines) in editorsCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-16Cleanup: trailing commasCampbell Barton
2019-04-10Cleanup: spellingCampbell Barton
2019-04-09Cleanup: spellingCampbell Barton
2019-03-19Fix pose slide interpolationCampbell Barton
- Quaternions weren't normalized before interpolating causing incorrect results & assert. - Make the newly calculated quaternion compatible with the previous to avoid axis-flipping & setting values with large changes compared to existing key-frames.
2019-03-19Cleanup: comment blocksCampbell Barton
2019-03-15Cleanup: indentation, wrappingCampbell Barton
Mostly functions wrapping args, not confirming to our style guide.
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-11Cleanup: comment indentation & spellingCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-03Cleanup: trailing commasCampbell Barton
Needed for clan-format not to wrap onto one line.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-15Cleanup: commas at the end of enumsCampbell Barton
Without this clang-format may wrap them onto a single line.
2019-01-15Cleanup: comment line length (editors)Campbell Barton
Prevents clang-format wrapping text before comments.
2018-12-01Fix T58412: in weight paint + pose mode certain armature operations crash.Alexander Gavrilov
The cause is that FOREACH_OBJECT_IN_MODE_BEGIN assumed that the active object is in the correct mode, which is wrong in this case. It also only considered objects of the same type as active, which had to be replaced with an explicit type parameter.
2018-11-25Local ViewDalai Felinto
Bring back per-viewport localview. This is based on Blender 2.79. We have a limit of 16 different local view viewports. We are using both the numpad /, as well as the regular /. Missing features: * Hack to make sure lights are always visible. * Make rendered mode with external engines to support this as well (probably just need to support this in the RNA iterators). * Support over 16 viewports by taking existing viewports out of local view. The code can use a cleanup pass in the future to unify the test to see if an object is visible (or we can use TESTBASE in more places).
2018-11-14Merge branch 'master' into blender2.8Campbell Barton
2018-11-14Cleanup: comment block tabsCampbell Barton
2018-10-29Dope Sheet: new option to display keyframe interpolation mode and extremes.Alexander Gavrilov
With the new automatic handle algorithm, it is possible to do a lot of the animation via keyframes without touching the curves. It is however necessary to change the keyframe interpolation and handle types in certain cases. Currently the dopesheet/action editor allows changing the types, but does not show them in any way. To fix, add a new menu option to display this information. For handle type, it is represented using the shape of the key icons: diamond for Free, clipped diamond for Aligned, square for Vector, circle for Auto Clamp, and cirle with dot for Automatic. Non-bezier interpolation is a property of intervals between keys, so it is marked by drawing lines, similar to holds. In this initial version, only the fact of non-bezier interpolation is displayed, without distinguishing types. For summaries, the line is drawn at half alpha if not all curves in the group are non-bezier. In addition, it is sometimes helpful to know the general direction of change of the curve, and which keys are extremes. This commit also adds an option to highlight extremes, based on comparing the keyed values with adjacent keys. Half-intensity display is used for overshot bezier extremes, or non-uniform summaries. Reviewers: brecht, aligorith, billreynish Differential Revision: https://developer.blender.org/D3788
2018-10-29Fix: Pose Breakdown operator (continued)Jacques Lucke
2018-10-29Fix: Pose Breakdown operatorJacques Lucke
Reviewer: brecht Differential Revision: D3848
2018-10-24Silence some false positiver warningsDalai Felinto
2018-10-20Multi-Objects: pose slide operatorsDalai Felinto
* POSE_OT_breakdown * POSE_OT_relax * POSE_OT_push * POSE_OT_propagate Note: I could not test relax because of T57313. Note 2: I believe those are the last armature related operators to be ported - \o/
2018-10-16Dope Sheet: rewrite computation of keyframe hold blocks.Alexander Gavrilov
Computation of hold blocks was done by storing ranges (with start and an end, and likely overlapping) in a tree keyed only by the block start. This cannot work well, and there even were comments that it is not reliable in complex cases. A much better way to deal with it is to split all ranges so they don't overlap. The most thorough way of doing this is to split at all and every known keyframe, and in this case the data can actually be stored in the key column data structures, avoiding the need for a second tree. In practice, splitting requires a pass to copy this data to newly added keys, and the necessity to loop over all keyframes in the range being added. Both are linear and don't add excess algorithmic complexity. The new implementation also calls BLI_dlrbTree_linkedlist_sync for its own needs, so the users of the *_to_keylist functions don't have to do it themselves anymore. Differential Revision: https://developer.blender.org/D3790
2018-06-28UI: keep some operator text in headers.Brecht Van Lommel
Key shortcuts and explanation about how to use the tool should go to the status bar, but other info can in the header so it's near where the user is working. This distinction has not been made yet for all operators.
2018-06-26UI: move modal operator text from headers to status bar.Brecht Van Lommel
Python API is context.workspace.status_text_set()
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
Strip unindented comment blocks - mainly headers to avoid conflicts.
2017-10-18Cleanup: Use const for RNA EnumPropertyItem argsCampbell Barton
Practically all access to enum data is read-only.
2017-09-27Math Lib: Add non-clamped round_* functionsCampbell Barton
Replace iroundf with round_fl_to_int, add other types
2017-09-21Fix T50450: Breakdowner doesn't work in Tweak Mode on translated NLA StripsJoshua Leung
2017-05-19Cleanup: add braces for multi-line blocksCampbell Barton
2017-03-11Breakdowner - Constrain Transform and AxisJoshua Leung
This commit adds new features to the breakdowner, giving animators more control over what gets interpolated by the breakdowner. Specifically: "Just as G R S let you move rotate scale, and then X Y Z let you do that in one desired axis, when using the Breakdower it would be great to be able to add GRS and XYZ to constrain what transform / axis is being breakdowned." As requested here: https://rightclickselect.com/p/animation/csbbbc/breakdowner-constrain-transform-and-axis Notes: * In addition to G/R/S, there's also B (Bendy Bone settings and C (custom properties) * Pressing G/R/S/B/C or X/Y/Z again will turn these constraints off again
2016-11-10Consider Numpad Enter in pose slide operatorsSergey Sharybin
It was annoying to only have regular Enter confirming input there.
2016-05-17Bendy Bones: Advanced B-Bones for Easier + Simple RiggingJoshua Leung
This commit/patch/branch brings a bunch of powerful new options for B-Bones and for working with B-Bones, making it easier for animators to create their own rigs, using fewer bones (which also means hopefully lighter + faster rigs ;) This functionality was first demoed by Daniel at BConf15 Some highlights from this patch include: * You can now directly control the shape of B-Bones using a series of properties instead of being restricted to trying to indirectly control them through the neighbouring bones. See the "Bendy Bones" panel... * B-Bones can be shaped in EditMode to define a "curved rest pose" for the bone. This is useful for things like eyebrows and mouths/eyelids * You can now make B-Bones use custom bones as their reference bone handles, instead of only using the parent/child bones. To do so, enable the "Use Custom Reference Handles" toggle. If none are specified, then the BBone will only use the Bendy Bone properties. * Constraints Head/Tail option can now slide along the B-Bone shape, instead of just linearly interpolating between the endpoints of the bone. For more details, see: * http://aligorith.blogspot.co.nz/2016/05/bendy-bones-dev-update.html * http://aligorith.blogspot.co.nz/2016/05/an-in-depth-look-at-how-b-bones-work.html -- Credits -- Original Idea: Daniel M Lara (pepeland) Original Patch/Research: Jose Molina Additional Development + Polish: Joshua Leung (aligorith) Testing/Feedback: Daniel M Lara (pepeland), Juan Pablo Bouza (jpbouza)
2016-05-14Fix T48426: Use same length for all header message strings.Bastien Montagne
Some languages like Chinese or Japanese take three or four bytes per char... Also fixed some missing translation markers for UI header messages.
2016-01-22Fix: Breakdowner value would jump when starting the tool a second time ↵Joshua Leung
during a Blender session As reported on the Blender Institute Podcast 009. See my comment on the cloud blog for further details. When used a second (or third, etc.) time, the breakdowner's (Shift-E) percentage value would initially be the last-used value (e.g. 33% or 75%), before suddenly jumping to another value as soon as the mouse moves. The cause of this behaviour was that it was initially reusing the value from the previous time the operator was run, but then as soon as the mouse moved, it would snap to the percentage implied by the mouse position. (Note: The mapping from mouse position to percentage is "absolute" - i.e. the percentage is based on how far across the 3D view the mouse is, instead of being some kind of relative offset thing). To make things a bit less jumpy, I've changed the behaviour so that the mouse position always gets used immediately, instead of having it jump suddenly only when making some mouse movement.
2015-07-09Curve selection, de-duplicate & cleanupCampbell Barton
2015-06-16Partial Fix T44997: Propagate pose on selected keyframes only included those ↵Joshua Leung
after the current frame This behaviour was confusing, since "selected keyframes" suggests that it covers all selected keyframes (instead of trying to do this based on frame ranges).
2015-05-17Numeric Input for Pose Breakdowner/Slide/Push ToolsJoshua Leung
2015-04-08Use IS_EQF for floatsCampbell Barton
2015-04-08Partial fixes for issues raised in T44219Joshua Leung
* The breakdowner tool will no longer operate directly on properties of type "enum", as this doesn't make sense most of the time. This is still not much use though when custom properties (ints) are used to drive some underlying enum property though (as in blenrig) * The breakdowner no longer tries to perform any blending if the start and end values are the same, to avoid float precision issues.
2015-04-06UI i18n cleanup...Bastien Montagne
And some general style cleanup as well (line length...).
2015-04-02Propagate Pose: Added 'Selected Keyframes' modeJoshua Leung
This commit adds a new mode for the Propagate Pose tool. With this new option, the Propagate Pose will copy the current pose over to all selected keyframes after the current frame. For reference, some of the other/existing options are: to copy it to each subsequent keyframe with the same value (WHILE_HELD - the default), to the next keyframe, or to the last keyframe.
2014-07-19Defines: replace ELEM3-16 with ELEM(...), that can take varargsCampbell Barton
2014-04-26Code cleanup: use 'const' for arrays (editors)Campbell Barton
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-01-15Code Cleanup: use iroundfCampbell Barton
also increase precision of rctf print functions
2013-10-31remove return argument from wmOperatorType->cancel, was only ever returning ↵Campbell Barton
OPERATOR_CANCELLED.