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2018-06-06Merge branch 'master' into blender2.8Bastien Montagne
2018-06-06Cleanup: Nuke moar G.main usages...Bastien Montagne
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2018-05-31Animation: Pass dependency graph to animation systemSergey Sharybin
2018-05-28Ugly Hacky Fix: Clear Loc/Rot/Scale + Autokey now works for bonesJoshua Leung
2018-05-18COW Fix: POSE_OT_armature_apply (Apply Pose as Rest Pose) now works with COWJoshua Leung
2018-05-15Fix: POSE_OT_visual_transform_apply now works with Copy on WriteJoshua Leung
2018-05-15Remove G.main usageJoshua Leung
2018-04-30Multi-Object Pose Fixes for POSE_OT_armature_apply()Joshua Leung
2018-04-24Multi-Object Pose: Apply Visual Transforms operatorJoshua Leung
2018-04-23Multi-Object Pose: Reset unkeyed works now (Clear User Transforms)Joshua Leung
2018-04-23Cleanup: Remove old cruft (from 2.4)Joshua Leung
2018-04-18Pose: multi-object support for clear transformCampbell Barton
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-04-15Merge branch 'master' into blender2.8Campbell Barton
2018-04-15Cleanup: ED_armature namingCampbell Barton
2018-04-03Merge branch 'master' into blender2.8Campbell Barton
2018-04-03Cleanup: rename list count_ex -> count_at_mostCampbell Barton
2018-01-29Merge branch 'master' into blender2.8Campbell Barton
2018-01-29Apply Pose as Rest Pose: Bendy Bone supportJoshua Leung
2017-11-20Merge branch 'master' into blender2.8Campbell Barton
2017-11-19Pasting poses now updates motion pathsJoshua Leung
2017-11-02Merge branch 'master' into blender2.8Campbell Barton
2017-11-01Fix for T48988 - Enabling bbone easing for posemodeJoshua Leung
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-06-08Replace all old DAG calls with direct calls to new DEG and remove BKE_depsgra...Luca Rood
2017-01-16Cleanup/refactor: move BKE_deform_flip_side_name & co to BLI_string_utilsBastien Montagne
2017-01-16Cleanup/refactor: get rid of fixed name limit in BKE_deform_flip_side_name & co.Bastien Montagne
2016-09-19Fix T49385: Copy buffer is not from pose mode. Report ErrorSergey Sharybin
2016-09-15Use temp .blend file copybuffer for pose copy-pasteSergey Sharybin
2016-09-14Fix memory leak in copy pose operatorSergey Sharybin
2016-05-17Bendy Bones: Advanced B-Bones for Easier + Simple RiggingJoshua Leung
2015-03-23Cleanup: comments, styleCampbell Barton
2015-02-23Fix T43776: Rigging : Clear User transform is not working when mesh is in wei...Bastien Montagne
2014-05-29Cleanup: Use doxy for more structured commentsCampbell Barton
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2014-01-21Fix T38251: "Apply Visual Transform to Pose" Offsets bone unpredictablyBastien Montagne
2013-12-17'Transform' Python Function for armature, curve and lattice.Campbell Barton
2013-11-16code cleanup: armature functionsCampbell Barton
2013-11-16code cleanup: rename flip_side_name to BKE_deform_flip_side_nameCampbell Barton
2013-08-07code cleanup: more zero as NULL pointers.Campbell Barton
2013-03-21Bugfix [#34688] Auto-Keying doesn't include custom properties when pasting posesJoshua Leung
2013-02-28code cleanup: includesCampbell Barton
2013-02-28fix for linking with recent armature refactor, was also missing file from CMa...Campbell Barton
2013-02-28Code Maintenance - Splitting up Armature/Pose Editing FilesJoshua Leung