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2012-09-15code cleanup: remove paranoid/invalid NULL checks and also reduce some ↵Campbell Barton
unneeded size_t -> int conversions.
2012-09-15code cleanup: remove paranoid NULL checks (these cases would crash earlier ↵Campbell Barton
of the vars were in fact NULL)
2012-09-15quiet -Wmissing-prototypes warnings, and enable this warning by default for ↵Campbell Barton
C with gcc. helps for finding unused functions and making functions static, also did some minor code cleanup.
2012-09-14fixes for NULL checks, remove some redundant checks and add some in that ↵Campbell Barton
have been removed by accident as code has been updated.
2012-09-14fix for out-of-bounds checks for fcurve modifier and poselib, also check for ↵Campbell Barton
NULL members of avi structure (since they are checked for NULL later.)
2012-09-07fix [#30063] Weight Paint + Pose Mode: [m] key does not toggle Face ↵Campbell Barton
Selection Masking disallow some pose operators when weight paint mode is enabled.
2012-09-06code cleanup: remove deprecated defines and some struct membersCampbell Barton
2012-08-17fix own error in recent smoothview cleanup, also correct some cross ↵Campbell Barton
references in bmesh docs.
2012-08-04style cleanupCampbell Barton
2012-07-29style cleanupCampbell Barton
2012-07-19fix for separate loose parts doing full depsgraph rebuild for every object ↵Campbell Barton
split off.
2012-07-19code cleanup: remove commented includes - mostly from 2.4xCampbell Barton
2012-07-10rename BLI_getQuotedStr --> BLI_str_quoted_substrN to make it more clear its ↵Campbell Barton
doing an allocation.
2012-07-08style cleanupCampbell Barton
2012-07-07style cleanup: use c style comments in C codeCampbell Barton
2012-07-03More spell and typo fixes (mostly visualise->visualize, grey->gray, ↵Bastien Montagne
normalise->normalize).
2012-07-03First load of spell and typo fixes (mostly UI messages, but also one or two ↵Bastien Montagne
pieces of code using mis-spelled names).
2012-06-28code cleanup: when heat weighting dont loop through all polys when its not ↵Campbell Barton
needed.
2012-06-28fix [#31940] crash with automatic weightsCampbell Barton
2012-06-07style cleanupCampbell Barton
2012-06-06style cleanupCampbell Barton
2012-06-04Removed some old cruft - commented out select_actionchannel_by_name() linesJoshua Leung
2012-06-03Part-Bugfix, Part-Feature Completion: 'Armature' Option for Mask ModifierJoshua Leung
finally works This commit finally hooks up the Mask Modifier's "Armature" option with the relevant depsgraph updates on bone selection. Hence, this feature finally works as it was originally intended - that is, bone selections can be used to control which parts of the mesh that the mask modifier is applied to are displayed, giving riggers more freedom to experiment with rigs that don't necessarily feature overbearing/cluttering widgets. Regarding the implementation ("has_viz_deps" flag): This feature is just the "tip of the iceberg" of a number of related set of rigging/visual animation tools I've had in mind for a while now (dating back to the introduction of this modifier). Key considerations - Not all rigs will use this, so we don't want an extra (depsgraph-flush + search) recalc cost for those that don't use this. - There are some planned features which will also use this
2012-05-27style cleanupCampbell Barton
2012-05-27code cleanup: defines with braces - end with '(void)0' so callers must end ↵Campbell Barton
with ';' like normal function. ... without this some editors dont parse the source so well.
2012-05-27style cleanupCampbell Barton
2012-05-27code cleanup: use const float and define array sizeCampbell Barton
2012-05-25Modifications to the view3d.select() operator: Nathan Vegdahl
1. Two new boolean options have been added to the operator: "deselect" and "toggle". 2. The previous behavior of "extend" (toggling the selection) has been moved to the "toggle" option. 3. "extend" now only extends the selection, it never deselects. 4. "deselect" is pretty self-explanatory: it deselects (i.e. opposite of extend). 5. The built-in keymap has been changed to use "toggle" where "extend" was used before for this operator, to maintain the previous behavior in the default keymap. In short, this works towards making "extend" and "deselect" fully consistent across all selection tools (adding to and removing from selection, respectively), but still preserves the old behavior as well. (Patch reviewed by Brecht.)
2012-05-20code cleanup:Campbell Barton
- style - multi-line ifs move braces onto new lines. - iterators - convert some to macros, other split up and move brace.
2012-05-19style cleanup: whitespace/indentationCampbell Barton
2012-05-19code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also ↵Campbell Barton
replace do prefix with do_ for bool vars.
2012-05-16Code cleanup: simplify standard GHash creation.Nicholas Bishop
Added four new functions as shortcuts to creating GHashes that use the standard ptr/str/int/pair hash and compare functions. GHash *BLI_ghash_ptr_new(const char *info); GHash *BLI_ghash_str_new(const char *info); GHash *BLI_ghash_int_new(const char *info); GHash *BLI_ghash_pair_new(const char *info); Replaced almost all occurrences of BLI_ghash_new() with one of the above functions.
2012-05-13code cleanup: use vector math function minmax_v3v3_v3() and other minor ↵Campbell Barton
vector function edits.
2012-05-09style cleanup: graph & armatureCampbell Barton
2012-05-06Last part of fix for [#31157]: Some (actually, 172) operators have no tooltip.Bastien Montagne
Only remaining undocumented one is IMAGE_OT_record_composite (not sure what it actually does, nor even whether it’s actually working or not...). Note that I didn’t bother with operators flagged as OPTYPE_INTERNAL!
2012-05-06add back pose specials menu, also add back the ability to clear user ↵Campbell Barton
transforms on all bones (not just selected - mango request - was possible in 2.4x). - rename only_select op property to only_selected (both were used). - only do mingw workaround when building with FREE_WINDOWS defined.
2012-05-06Bugfixes for Motion Path drawing/updating in light of the recent changes:Joshua Leung
* Added proper "update" operators in place of the abuse of the calculate operators, so now the display ranges won't get overwritten everytime (with the default values) you go to update the paths. * Display range settings in properties editor now actually work. Before, the "In Range" mode only displayed the entire paths.
2012-05-05Fix related to [#31157]: Tips (descriptions) of macro operators were not set ↵Bastien Montagne
into underlying RNA struct, hence did not show up in UI.
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-05-04code cleanup: double promotion & some style cleanupCampbell Barton
2012-05-01code cleanup: tag unused varsCampbell Barton
2012-05-01Motion Paths GUI CleanupJoshua Leung
This commit refactors the way that the Motion Paths GUI works. The key problems this tries to address are: 1) Mode error - Confusion about whether we're dealing with the Object or Pose level Motion Paths panel 2) Display settings vs Baking Settings In line with the original design intentions for the 2.5/6 Properties Editor, I've now split out the actual baking-related settings away from the Properties Editor: * Now, when clicking "Calculate Paths" from the toolbar, you'll be prompted with a dialog to select the start/end frames (and for bones, whether to bake from heads or tails). This is less confusing than relying on firstly setting the range via the display range settings (and baking using that), since many people apparently only used the "around current" mode, and were confused why things weren't working * Added a display of the frame ranges of the current baked Motion Path on the active Object/Bone. This makes it clearer/easier to debug if the path suddenly starts disappearing after a certain frame. * Replaced Calculate/Clear Paths in the panels with a single "Update" button if there's already a baked Motion Path. Hopefully these changes (in combination with some of the other bugfixes) will make it more obvious how everything works.
2012-04-30style cleanup: re - ↵Campbell Barton
http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros
2012-04-30- improve select grouped prefix/suffix from recent patchCampbell Barton
- added select similar direction (Y axis)
2012-04-29patch [#30834] Quick Hack: Select similar for bones in edit modeCampbell Barton
from Felix Schlitter (dalai) made some changes to select length measurement.
2012-04-29style cleanup: missed these from previous cleanupCampbell Barton
2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-28style cleanup: format 'for' loop macros the same as for loops, some renaming ↵Campbell Barton
to BLI_array macros.