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2010-09-23Fix part of #22853: armature editmode crash with undo.Brecht Van Lommel
2010-09-23Small code cleanup to remove old undo calls that do nothing.Brecht Van Lommel
2010-09-19patch [#23897] ARMATURE_OT_{hide,reveal}Campbell Barton
from Dan Eicher (dna)
2010-09-16armature selection when entering editmode wasnt working well (in 2.4x too)Campbell Barton
root bone selections were cleared if there was no connected parent. Now only set the root selection state if there is a connected parent.
2010-09-15- rna properties for bones, select_head, select_tailCampbell Barton
- fix for minor inconsistency in armature selection, entering editmode and selecting a bone would move the manipulator because the selected bones, childs root wasnt selected on entering editmode. - use copy_v3_v3 rather then VECCOPY in editarmature.c
2010-09-13patch [#23221] Merge bone : Within chains : infinite loopCampbell Barton
from Yvon Tanguy (vono)
2010-09-13bugfix [#23528] ED_pose_channel_in_IK_chain() doesn't take length of IK ↵Campbell Barton
chain into account
2010-09-07Bugfix #23707: Autokey Available is ignored on a Clear TransformJoshua Leung
Checks are now done to see if only the active KeyingSet should be used instead of always using a hardcoded value only.
2010-09-07- added back zlib include (needed for win32).Campbell Barton
- use list append in more places. - remove non existing include dir.
2010-08-31rna support for passing dynamic sized arrays to rna functionsCampbell Barton
using this for object.vertex_groups.assign([index list ...], group, weight, mode)
2010-08-30Bugfix #23575: Hook modifier don't update name of bone acting as the ↵Joshua Leung
controller when the name of that bone is changed
2010-08-23Patch #22855: Replace existing pose in poselib: put frame+name in ↵Joshua Leung
properties, not only frame Submitted by: Torsten Rupp (rupp) Thanks Torsten for the patch. Previously, replacing poses would name them all "Pose".
2010-08-22fix for msvcCampbell Barton
2010-08-22remove inline loops in a few placesCampbell Barton
replace with defgroup_find_name() and BLI_findstring()
2010-08-22possible fix [#23331] Hidden Bones Contribute to Axis NormalCampbell Barton
cant redo this bug but noticed a number of places where bone selection/hidden state isn't being set properly.
2010-08-18rna rename Bone and Text changesCampbell Barton
2010-08-16- remove unused includes IMB_*, BIF_* & MEM_*Campbell Barton
- remove MEM_guardedalloc.h from header files (include directly)
2010-08-15[#23266] bpy.ops.poselib.browse_interactive - blend_factor argument does nothingCampbell Barton
commenting 'blend_factor' for now, its not used. COLOR and EULER internal pyrna subtypes were causing color type variables to try update euler rotation order.
2010-08-11Update address in license block.Guillermo S. Romero
2010-08-08remove unused includesCampbell Barton
2010-08-04include cleanup, no functional changesCampbell Barton
- removed DNA_brush_types.h from DNA_scene_types.h (and some other similar cases) - removed DNA_wave_types.h (never used) - removed Main.wave
2010-08-012.5: code changes to reduce the usage of G.main and pass it alongBrecht Van Lommel
or get it from the context instead.
2010-08-01bugfix'sCampbell Barton
[#23108] bpy.ops.object.origin_set(type='GEOMETRY_ORIGIN') dosen't work in console [#23115] Crash when moving armature origin - setting the armature in editmode would leave editdata in some cases. - transforming selected linked objects to account for the movement of the obdata was only done for meshes, now do for curves and text3d. - added utility functions for getting curve & mesh bounds. - text3d moving center wasn't working at all. - changed drawobject.c to use BLI_math funcs in more places. - remove some unused code from operator object.origin_set.
2010-07-31use more BLI math funcs (no functional changes)Campbell Barton
2010-07-303 duplicate functions: bone_flip_name() object_flip_name() flip_side_name()Campbell Barton
removed object_flip_name() & bone_flip_name(), use flip_side_name()
2010-07-26replace macros VECCOPY and QUATCOPY with inline math functions no functional ↵Campbell Barton
changes also replace mul_m4_v3() with mul_v3_m4v3() in a few places.
2010-07-22Fix de/select all operator naming for consistencyMatt Ebb
2010-07-20Bugfix: The infamous "bone properties/constraints disappearing after ↵Joshua Leung
renaming bones" bug This was simply caused by the lookup hash-table not being updated to be aware of the new name. Now the hashes are updated, so the name lookups (used for UI drawing among other things) works ok again after renaming bones. This closes (open) reports: 22882, 21801 and the closed/duplicate reports: 22067, 22670, 22384, 22665
2010-07-17reverting commit r28693. Making backspace a 3rd delete key.Campbell Barton
We already have 2 keys for delete, no need to add a 3rd, better use backspace only when it makes sense or allow users to hook it up to something.
2010-07-1748Hr Bugfix: Paste pose not correctly updatingJoshua Leung
Removed some antiquated cruft that used to work around the old anim-system.
2010-07-14Patch #22807: Add select/deselect buttons to armature bone group panelJoshua Leung
Patch submitted by Torsten Rupp (rupp)
2010-07-05Fix #20383: mesh deform modifier wasn't working on lattices.Brecht Van Lommel
2010-07-02Fix #22690: gestures were not working correct after inbetween mousemoveBrecht Van Lommel
changes, also forgot to update armature sketching operator.
2010-06-22Update build systems for automatic weighting changes.Brecht Van Lommel
(merge from render25 branch)
2010-06-22Armature weighting / mesh deform no longer use render raytracingBrecht Van Lommel
acceleration structure but BVH instead. (merge from render25 branch)
2010-06-20etch-a-ton bugfixMartin Poirier
Add Convert operator and button (missing in 2.5) Fix stroke selection (uneeded separate operator and missing redraw) Map sketch operators to LEFTMOUSE and RIGHTMOUSE instead of SELECTMOUSE AND ACTIONMOUSE (more in line with other sketching operators, might work better with swapped mouse buttons)
2010-06-18Notifier cleanup - replaced ND_*_EDIT and ND_*_SELECT data notifiers Matt Ebb
with the generic action equivalents (NA_EDITED and new NA_SELECTED)
2010-06-06finish cleanup to cmake editors, also removed some stuff from scons thats ↵Campbell Barton
not needed.
2010-06-04have cmake build editors as different libs like scons and nan-makefilesCampbell Barton
2010-05-25fix for 2 warnings & better error checking for the thumbnail loading.Campbell Barton
2010-05-10Added backspace as an alternative to the X key, for deleting things.William Reynish
2010-05-07ghash alloc string from render branchCampbell Barton
svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28571:28573 svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28575:28576
2010-04-29option to copy constraints without making their ID references direct links.Campbell Barton
needed because proxies are causing libs to be linked directly when they should be kept indirect (likely slowing load times though I didnt time this)
2010-04-26Assorted code cleanups:Joshua Leung
* Removed some un-needed armature code stubs * Manually copying over the values of constraints in the constraint copy() callbacks should NOT be needed. Removed this from the Spline IK constraint. The manual process is only a hacky aspect of the modifier stack only!
2010-04-24warning cleanup, also made voxel.c and volumetric.c use BM_INLINE define ↵Campbell Barton
rather then having their own ifdefs in each file.
2010-04-24sub_v3_v3v3 --> sub_v3_v3 (where possible)Campbell Barton
2010-04-23Mesh Deform Modifier: compress static binding weights better, thresholdBrecht Van Lommel
is still set very low so in many cases it could be even smaller, but being a bit conservative here to try to avoid breaking rigs. This is not forward-compatible, i.e. loading new files in older blender versions will loose the binding.
2010-04-21replace add_v3_v3v3() --> add_v3_v3() where possibleCampbell Barton
2010-04-18possible fix for [#22057] Autoname L/R in bones names center bones as .RCampbell Barton
Bone would get a '.' added even when there was no extension. (center limit would still be useful) - name flipping function used sizeof() incorrectly. - ED_lorem should be extern.
2010-04-18remove config.h references, was added for automake build system rev around ↵Campbell Barton
124-126 but isnt used by any build systems now.