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AgeCommit message (Expand)Author
2017-09-27Math Lib: Add non-clamped round_* functionsCampbell Barton
2017-09-21Fix T50450: Breakdowner doesn't work in Tweak Mode on translated NLA StripsJoshua Leung
2017-09-06Use normalized project functionsCampbell Barton
2017-08-11Object Apply Transform: option to apply propertiesCampbell Barton
2017-08-07Refactor ID copying (and to some extent, ID freeing).Bastien Montagne
2017-07-11A bunch of fixes for Pose Library while checking on T51607Joshua Leung
2017-06-19Cleanup: doxygen commentsCampbell Barton
2017-05-19Cleanup: add braces for multi-line blocksCampbell Barton
2017-03-11Breakdowner - Constrain Transform and AxisJoshua Leung
2017-03-093D View: wrap GPU_select cache callsCampbell Barton
2017-03-093D View: use cache for armature selectCampbell Barton
2017-03-083D View: new nethod of opengl selectionCampbell Barton
2017-03-08Rename BLI_rct*_init_pt_size -> radiusCampbell Barton
2017-03-05BLI_rect: add init from point functionsCampbell Barton
2017-03-03Cleanup: redundant header, use const, short -> boolCampbell Barton
2017-03-01Cleanup: code-style, duplicate headerCampbell Barton
2017-02-04Remove flag: `SNAP_OBJECT_USE_CACHE` from snap_contextGermano Cavalcante
2017-01-16Cleanup/refactor: move BKE_deform_flip_side_name & co to BLI_string_utilsBastien Montagne
2017-01-16Cleanup/refactor: get rid of fixed name limit in BKE_deform_flip_side_name & co.Bastien Montagne
2017-01-16Cleanup/refactor: Add new BLI_string_util.Bastien Montagne
2017-01-16Fix T50393: Flip names working just on one side when both are selected.Bastien Montagne
2016-12-08Fix T49872: 3D cursor places with camera shift in ortographic modeJulian Eisel
2016-11-16Disable possibility to flip bone names of linked armaturesSergey Sharybin
2016-11-10Consider Numpad Enter in pose slide operatorsSergey Sharybin
2016-11-09Depsgraph: Fix crash deleting bones in armature edit modeSergey Sharybin
2016-09-28POSELIB_OT_pose_add: only create keyframes for selected bones.Sybren A. Stüvel
2016-09-19Fix T49385: Copy buffer is not from pose mode. Report ErrorSergey Sharybin
2016-09-18Minor corrections for previous commitJulian Eisel
2016-09-18BLI_listbase: Add/use utility to move link (BLI_listbase_link_move)Julian Eisel
2016-09-16Pose library sorting: return OPERATOR_CANCELLED when no-opSybren A. Stüvel
2016-09-16Improve description of move operator direction propertiesJulian Eisel
2016-09-16Added buttons to move a pose in a pose library up/down.Sybren A. Stüvel
2016-09-15Use temp .blend file copybuffer for pose copy-pasteSergey Sharybin
2016-09-14Fix memory leak in copy pose operatorSergey Sharybin
2016-09-13Fix T49323: Ineffective bone roll calculation with low rig scaleSergey Sharybin
2016-07-13Fix T48839: Selection from pose mode gives wrong snap resultsCampbell Barton
2016-07-06Replace of (id->lib != NULL) check by meaningful macro.Bastien Montagne
2016-06-03Cleanup & simplify snapping functionsGermano Cavalcante
2016-05-29Fix T48507: Symmetrize doesn't work properly on Bendy BonesJoshua Leung
2016-05-22Fix T48476: 'Recalculate Bone to Cursor' failsCampbell Barton
2016-05-20Fix T48470: Bendy Bones: Custom Handle References not being cleared when bone...Joshua Leung
2016-05-17Bendy Bones: Advanced B-Bones for Easier + Simple RiggingJoshua Leung
2016-05-15Fix T48425: Armature Symmetrize is flipping Custom Shape parameter.Bastien Montagne
2016-05-14Fix T48426: Use same length for all header message strings.Bastien Montagne
2016-05-11Cleanup: only use r_ prefix for return argsCampbell Barton
2016-05-11Transform Volume rewrite/refactorGermano Cavalcante
2016-05-10Correct armature-sketch snap context useCampbell Barton
2016-05-06Cleanup: warningsCampbell Barton
2016-05-05Transform/Snap: EditMesh/BKE_bvhutils API improvementsGermano Cavalcante
2016-04-22Transform Snap: initial snap context refactorCampbell Barton