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AgeCommit message (Expand)Author
2018-09-02Cleanup: move select all/none/invert into templateCampbell Barton
2018-09-02Cleanup: comment blocksCampbell Barton
2018-09-02Cleanup: styleCampbell Barton
2018-08-31Merge branch 'master' into blender2.8Campbell Barton
2018-08-31Cleanup: rename WM_keymap_find -> WM_keymap_ensureCampbell Barton
2018-08-30GP: New Armature modifier and tools to handle weightsAntonioya
2018-08-29Python / Cleanup: rename INFO_MT to TOPBAR_MT/VIEW3D_MT to reflect actual loc...Brecht Van Lommel
2018-08-283D View: split object/pose box & lasso selectCampbell Barton
2018-08-24Cleanup: indentation, styleCampbell Barton
2018-08-23Motion Path Calcs: Use filtered depsgraph by defaultJoshua Leung
2018-08-23Code CleanupJoshua Leung
2018-08-23Fix memory leak - the temporary depsgraph instance was not getting freed afte...Joshua Leung
2018-08-23Faster Motion Path calculations using Depsgraph FilteringJoshua Leung
2018-08-20Motion Paths UI: "Update from Scene Range" operatorJoshua Leung
2018-08-143D View boarder/lasso select tool optionsCampbell Barton
2018-08-02Dev Tooling: Instrument motion path calculation operator (for bones) to colle...Joshua Leung
2018-07-31Fix: Motion Paths were still visible after clearing themJoshua Leung
2018-07-31Respect ID user count when creating pose on object copySergey Sharybin
2018-07-24Motion paths: default to bone head instead of tail location.Brecht Van Lommel
2018-07-20Fix T55973: [2.8] Crash when 'apply pose as rest pose' when bone scale is 0,0,0.Bastien Montagne
2018-07-17Cleanup: moving shading type into View3DShading.Brecht Van Lommel
2018-07-11Cleanup: remove redundant operatorCampbell Barton
2018-07-11Cleanup: simplify RNA namesCampbell Barton
2018-07-07Fix scale in Apply Pose As Rest Pose for bendy bones.Alexander Gavrilov
2018-07-04Keymap: Resolve inconsistencies, T55162Campbell Barton
2018-07-03Keymap: Select/De-Select now use A, Alt-ACampbell Barton
2018-07-02Keymap: add back X-Key for deleteCampbell Barton
2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-07-01Merge branch 'master' into blender2.8Campbell Barton
2018-07-01RNA: use bool for boolean RNA typesCampbell Barton
2018-06-29Keymap: minimal default keymapCampbell Barton
2018-06-29Cleanup: some moar DM kicking, in armature edit code.Bastien Montagne
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-28UI: keep some operator text in headers.Brecht Van Lommel
2018-06-26UI: move modal operator text from headers to status bar.Brecht Van Lommel
2018-06-193D View: improve selection lockingCampbell Barton
2018-06-13Tag object/scene for selection update from operatorsSergey Sharybin
2018-06-12Merge branch 'master' into blender2.8Bastien Montagne
2018-06-12Cleanup: moar G.main removal from BKE area.Bastien Montagne
2018-06-12Merge branch 'master' into blender2.8Bastien Montagne
2018-06-12Cleanup: remove some G.main from ED's animsys.Bastien Montagne
2018-06-07Merge branch 'master' into blender2.8Bastien Montagne
2018-06-07Cleanup: remove moar G.main usages.Bastien Montagne
2018-06-07Cleanup: Nuke moar G.main usages...Bastien Montagne
2018-06-06Merge branch 'master' into blender2.8Bastien Montagne
2018-06-06Cleanup: Nuke moar G.main usages...Bastien Montagne
2018-06-05Moved function declarations from BKE_DerivedMesh.h to BKE_mesh_runtime.hSybren A. Stüvel
2018-06-05Moved function declarations from BKE_mesh.h → BKE_mesh_runtime.hSybren A. Stüvel