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AgeCommit message (Collapse)Author
2021-12-08Cleanup: move public doc-strings into headers for 'editors'Campbell Barton
Ref T92709
2021-11-01Cleanup: Remove unused headers in asset filesJulian Eisel
Also move system includes first, like we have it elsewhere in Blender.
2021-07-30Cleanup: spelling in commentsCampbell Barton
2021-07-29Assets/UI: Resolve major asset view UI template limitationJulian Eisel
Before this, all asset view templates showing the same asset library would show the same assets, even if they should show different ID types. That was a major limitation since the design did forsee that this template can be put anywhere in the UI to display various sub-sets of assets. Initially I did the ID type filtering close to the asset-list reading, because I wanted to optimize reading so that we would only actually read asset information from disk of the ID type to be shown. But this will be quite complex and I'm not sure if I'll get to work on this anytime soon. So this commit moves the filtering to the template display level solving this limitation. Note: This also adds the code to filter by tags, together with the ID type. But it's not actually used anywhere yet.