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Corrections for caret insertion & movement and deletion for text
strings that include non-precomposed diacritical marks (Unicode
combining characters).
See D15659 for more details and examples.
Differential Revision: https://developer.blender.org/D15659
Reviewed by Campbell Barton
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Disambiguate:
- Lower / Upper (case)
- Spray (ocean modifier)
- Keep Original (clip, grease pencil, object)
- Screen [space] (inside some enum items, mostly)
- Cast Shadow ("shadow that is cast", not "to cast a shadow")
Extract:
- Line Art Light Reference Near and Far
- Mesh vertex attribute domain: Vertex
Reviewed By: mont29
Differential Revision: https://developer.blender.org/D15938
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When a change happens which invalidates view layers the syncing will be postponed until the first usage.
This will improve importing or adding many objects in a single operation/script.
`BKE_view_layer_need_resync_tag` is used to tag the view layer to be out of sync. Before accessing
`BKE_view_layer_active_base_get`, `BKE_view_layer_active_object_get`, `BKE_view_layer_active_collection`
or `BKE_view_layer_object_bases` the caller should call `BKE_view_layer_synced_ensure`.
Having two functions ensures that partial syncing could be added as smaller patches in the future. Tagging a
view layer out of sync could be replaced with a partial sync. Eventually the number of full resyncs could be
reduced. After all tagging has been replaced with partial syncs the ensure_sync could be phased out.
This patch has been added to discuss the details and consequences of the current approach. For clarity
the call to BKE_view_layer_ensure_sync is placed close to the getters.
In the future this could be placed in more strategical places to reduce the number of calls or improve
performance. Finding those strategical places isn't that clear. When multiple operations are grouped
in a single script you might want to always check for resync.
Some areas found that can be improved. This list isn't complete.
These areas aren't addressed by this patch as these changes would be hard to detect to the reviewer.
The idea is to add changes to these areas as a separate patch. It might be that the initial commit would reduce
performance compared to master, but will be fixed by the additional patches.
**Object duplication**
During object duplication the syncing is temporarily disabled. With this patch this isn't useful as when disabled
the view_layer is accessed to locate bases. This can be improved by first locating the source bases, then duplicate
and sync and locate the new bases. Will be solved in a separate patch for clarity reasons ({D15886}).
**Object add**
`BKE_object_add` not only adds a new object, but also selects and activates the new base. This requires the
view_layer to be resynced. Some callers reverse the selection and activation (See `get_new_constraint_target`).
We should make the selection and activation optional. This would make it possible to add multiple objects
without having to resync per object.
**Postpone Activate Base**
Setting the basact is done in many locations. They follow a rule as after an action find the base and set
the basact. Finding the base could require a resync. The idea is to store in the view_layer the object which
base will be set in the basact during the next sync, reducing the times resyncing needs to happen.
Reviewed By: mont29
Maniphest Tasks: T73411
Differential Revision: https://developer.blender.org/D15885
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Related to {D15885} that requires scene parameter
to be added in many places. To speed up the review process
the adding of the scene parameter was added in a separate
patch.
Reviewed By: mont29
Maniphest Tasks: T73411
Differential Revision: https://developer.blender.org/D15930
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3D text included checks for escape codes such as \n\r\b which have not
been included in wmEvent.ascii since [0] (2009).
Remove these and use more straightforward logic for overriding the
events text input.
[0] 66437a62a73966de8ccb673473ba69d6c1ed66a3
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The `ascii` member was only kept for historic reason as some platforms
didn't support utf8 when it was first introduced.
Remove the `ascii` struct members since many checks used this as a
fall-back for utf8_buf not being set which isn't needed.
There are a few cases where it's convenient to access the ASCII value
of an event (or nil) so a function has been added to do that.
*Details*
- WM_event_utf8_to_ascii() has been added for the few cases an events
ASCII value needs to be accessed, this just avoids having to do
multi-byte character checks in-line.
- RNA Event.ascii remains, using utf8_buf[0] for single byte characters.
- GHOST_TEventKeyData.ascii has been removed.
- To avoid regressions non-ASCII Latin1 characters from GHOST are
converted into multi-byte UTF8, when building X11 without
XInput & X_HAVE_UTF8_STRING it seems like could still occur.
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Reserve "filename" when only the name component is used.
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- Add SelectPick_Params struct to make picking logic more
straightforward and easier to extend.
- Use `eSelectOp` instead of booleans (extend, deselect, toggle)
which were used to represent 4 states (which wasn't obvious).
- Handle deselect_all when pocking instead of view3d_select_exec,
de-duplicate de-selection which was already needed in when replacing
the selection in picking functions.
- Handle outliner update & notifiers in the picking functions
instead of view3d_select_exec.
- Fix particle select deselect_all option which did nothing.
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Using flags makes checking multiple modifiers at once more convenient
and avoids macros/functions such as IS_EVENT_MOD & WM_event_modifier_flag
which have been removed. It also simplifies checking if modifier keys
have changed.
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Use a shorter/simpler license convention, stops the header taking so
much space.
Follow the SPDX license specification: https://spdx.org/licenses
- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile
While most of the source tree has been included
- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
use different header conventions.
doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.
See P2788 for the script that automated these edits.
Reviewed By: brecht, mont29, sergey
Ref D14069
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Also add groups in some files.
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Ref T92709
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When browsing to open a font file, open File Browser in Thumbnail View
and sorting by name, instead of using the last-used states.
See D13040 for more details.
Differential Revision: https://developer.blender.org/D13040
Reviewed by Julian Eisel
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Match API naming prefix (BKE_vfont_*) and DNA_vfont_types.h.
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Newly created objects would not become visible until
another action forced a depsgraph update.
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This was noted as a TODO as it wraps RNA_property_string_get_alloc
which takes a length return argument.
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`bpy.ops.font.text_insert(text="multiple characters")` wasn't working.
When the text is selected does not correctly insert multiple characters.
- When the text was selected from left to right,
the cursor only move one position next to the selected text.
- When the text is selected from right to left,
a part of the selected text remain.
Ref D12161
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Also use doxy style function reference `#` prefix chars when
referencing identifiers.
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Approximately 138 changes in the spelling of compound words
and proper names like "Light Probe", "Shrink/Fatten", "Face Map".
In many cases, hyphens were used where they aren't correct, like
"re-fit". Other common changes include:
- "Datablock" -> "data-block"
- "Floating point" -> "floating-point"
- "Ngons" -> "n-gons"
These changes help give the language used in the interface
a consistent, more professional feel.
Differential Revision: https://developer.blender.org/D9923
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Missed this last commit.
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`WM_operator_properties_filesel()` allows C operators to set a display or sort
type for the File Browser to use. But the File Browser would always override
that because of an invalid `_is_set()` check. (The operators don't actually set
the value, they only set the property's default value.)
The only operator affected by this is "Recover Auto Save". It is supposed to
show a vertical list ordered chronologically. It used settings from the
previous File Browser usage before this patch.
Operators using the File Browser should generally use
`FILE_DEFAULTDISPLAY`/`FILE_SORT_DEFAULT` now, except if they have a reason not
to. See comments at their definition.
----
This makes it so operators that set a different display or sort type
don't change the sort or display type for the next File Browser operation.
So using "Recover Auto Save" entirely isolates display and sort type from other
operations.
Differential Revision: https://developer.blender.org/D8598
Reviewed by: Bastien Montagne
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Add poll function for read-only text data,
for operators that don't require the text to be editable.
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Follow the MLA style, agreed upon in T79589. This means "from" within UI
labels should be lowercase.
Differential Revision: https://developer.blender.org/D8345
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The name was misleading as the length is for char32_t, not wchar_t.
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This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors` module.
No functional changes.
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Using 'name' for the full path of a file reads badly,
especially when id.name is used in related code.
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FONT_OT_text_insert failed on Windows.
This change was missing from D6198.
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Both the MS headers and blender headers define the HKEY
which gives all kind of inclusion order issues.
This diff renames all *KEY constants to EVT_*KEY to resolve
this conflict.
Reviewed By: brecht , dfelinto
Differential Revision: http://developer.blender.org/D7164
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The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.
This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.
Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.
Also ran clan clang format on affected files.
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Note that `BKE_library.h`/`library.c` were renamed to
`BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here.
Part of T72604.
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Without this, it's not practical to change spacing on large
blocks of text.
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`BLI_strncpy_wchar_from_utf8` internally assumes `wchar_t` is 32 bits
which is not the case on windows.
The solution is to replace `wchar_t` with `char32_t`.
Thanks to @robbott for compatibility on macOS.
Differential Revision: https://developer.blender.org/D6198
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Using EditFont.pos before it was set.
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Particularly noticeable when vertex painting with a subsurf modifier.
In some cases every sculpt or paint stroke step would evaluate the dependency
graph. This should only happen for redraws. Now more selectively choose if the
dependency graph should be evaluated to initialize the view context. Doing it
in the view context evaluation is somewhat hidden, now it's more explicit.
Differential Revision: https://developer.blender.org/D5844
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The old layout of `PointerRNA` was confusing for historic reasons:
```
typedef struct PointerRNA {
struct {
void *data;
} id;
struct StructRNA *type;
void *data;
} PointerRNA;
```
This patch updates it to:
```
typedef struct PointerRNA {
struct ID *owner_id;
struct StructRNA *type;
void *data;
} PointerRNA;
```
Throughout the code base `id.data` was replaced with `owner_id`.
Furthermore, many explicit pointer type casts were added which
were implicit before. Some type casts to `ID *` were removed.
Reviewers: brecht, campbellbarton
Differential Revision: https://developer.blender.org/D5558
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