Age | Commit message (Collapse) | Author |
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Differential Revision: https://developer.blender.org/D8016
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Better to use more general term since in theory these forces can be used for smoke and liquid.
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After the previous commit by Harley Acheson, scaling can be handled at
runtime so we don't need to have two splash screen image variants
anymore.
Also removes the `splash_scale.sh` script used to create the down-scaled
variant.
Always nice to get rid of some binary files from the repository :)
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There is no need to have another font embedded in the Blender executable, we
can assume the bundled font exists. In the future we may provide a fallback
if the font specified by the user in the preferences is missing a character,
but that can use our bundled international font.
Differential Revision: https://developer.blender.org/D6854
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Adding a set of larger icons for use in informational dialogs.
Differential Revision: https://developer.blender.org/D6859
Reviewed by Campbell Barton
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- Add icons for Sculpt Cloth, Clay Thumb and Draw Face Sets, as well as GP Tint, Replace and Transform Fill tools
- Tweak icons for Sculpt Rotate, Pinch, Multiplane Scrape, Inflate, Blob, Draw Sharp, based on feedback on Devtalk
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This should make the Blade icon appear correctly in the Sequencer
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A collection of smaller changes that are required in the /blender/source files. A lot of them are also due to variable renaming.
Reviewed By: sergey
Maniphest Tasks: T59995
Differential Revision: https://developer.blender.org/D3855
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These are meant for use in Grease Pencil Draw mode.
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Added: Airbrush and Chisel
Changed: Marker
Design: @mendio
Subscribers: mendio
Differential Revision: https://developer.blender.org/D5774
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These are duplicates of HIDE_ON/OFF.
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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* EEVEE support through irradiance volume and light probe.
* New shader ball shape (designed by Robin Marin).
* New cloth and liquid shapes, removed monkey.
* Replace world sphere by toggle to use world for any shape.
* Slight bevel on cube.
* More subdivision for displacement preview.
* Fixed and improved UV mapping for all shapes.
* Material icon / asset preview now uses specified shape instead of always
a sphere. So for example hair material can be displayed as hair.
Ref T57683
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No functional change, this adds LIB definition and args to cmake files.
Without this it's difficult to migrate away from 'BLENDER_SORTED_LIBS'
since there are many platforms/configurations that could break when
changing linking order.
Manually add and enable WITHOUT_SORTED_LIBS to try building
without sorted libs (currently fails since all variables are empty).
This check will eventually be removed.
See T46725.
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- Tweaks to Paint Mode Fill and Sample tool icons
- Tweaks to GP Add Primitive icons
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Also, revision of icons for paint modes, based on suggestions by Aslam Cader.
Previous commit accidentally included an extra file.
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This reverts commit a44d75a9646cc37b3b6b10decd22db90247795d2.
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Also, revision of icons for paint modes, based on suggestions by Aslam Cader.
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This is fundamentally different from Shrink/Fatten for meshes, because the control points are not moved, only the radius.
Issue raised by Ronan Ducluzeau, name suggested by Campbell Barton
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The icon was there, but it was not in the Export collection, nor
was it correctly named.
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Following removal from C source code.
See: 8c68ed6df16d8893
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Thanks @billrey
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This cleans up old icon .data files that were still hanging around,
but not in the SVG anymore.
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- Tweaked GP toolbar icons and added Line, Rectangle & Circle.
- Added the remaining toolbar icons for all our paint & sculpt modes.
- Made all the toolbar icons the same simple style.
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Also update names to match enum.
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Grease pencil tool now uses an icon for each tool,
previously it mapped icons to tool icons which is now not needed
because for each tool a different brush can be selected which has it's
own icon.
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- Tweaked icons for Box Select, Circle Select & Lasso Select.
- Tweaked icons for Rip Region & Rip Edge.
- Added icons for Bone Envelope, Bone Size, Pose Breakdown,
Pose Push & Pose Relax.
- Added icons for curve Extrude, Extrude Cursor.
Also removed grease pencil mirror tool which wasn't an active tool,
and is now consistent with regular Edit Mode.
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This reverts commit 468474a653c976615306254dfcc33a85a0b872a1.
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The icons themselves (their .dat) still need to be updated. But this will make
sure they are part of the pack next time the icons are updated.
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This is a monochrome icon set, with a more modern look and icons for
various features that did not have a proper icon before.
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See: T56648
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