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2018-12-16GP: Primitive: Add curve tool iconCharlie Jolly
Thanks @billrey
2018-12-05GP: Add icon for Arc primitiveCharlie Jolly
2018-11-30Icons: uv-sculptWilliam Reynish
2018-11-23Icons: add Select tool icon.Brecht Van Lommel
2018-11-22UI: fix wrong icons after recent update.Brecht Van Lommel
This cleans up old icon .data files that were still hanging around, but not in the SVG anymore.
2018-11-15Icons: add tilt toolWilliam Reynish
2018-11-09Correct error in last commitCampbell Barton
2018-11-09Icons: rename gpencilCampbell Barton
2018-11-09Icons: update to r62155Campbell Barton
- Tweaked GP toolbar icons and added Line, Rectangle & Circle. - Added the remaining toolbar icons for all our paint & sculpt modes. - Made all the toolbar icons the same simple style.
2018-11-07Fix installing Blender due to missing icons.Bastien Montagne
2018-11-07CMake: missed removing from file listCampbell Barton
2018-11-07Icons: add ops.paint.weight_sampleCampbell Barton
2018-11-07Icons: remove unused vertex paint iconsCampbell Barton
Also update names to match enum.
2018-11-06Cleanup: remove unused brushesCampbell Barton
2018-11-03UI: remove grease pencil iconsCampbell Barton
Grease pencil tool now uses an icon for each tool, previously it mapped icons to tool icons which is now not needed because for each tool a different brush can be selected which has it's own icon.
2018-10-21Icons: update geometry iconsWilliam Reynish
- Tweaked icons for Box Select, Circle Select & Lasso Select. - Tweaked icons for Rip Region & Rip Edge. - Added icons for Bone Envelope, Bone Size, Pose Breakdown, Pose Push & Pose Relax. - Added icons for curve Extrude, Extrude Cursor. Also removed grease pencil mirror tool which wasn't an active tool, and is now consistent with regular Edit Mode.
2018-10-10Revert "Cmake build missing geom icons"Dalai Felinto
This reverts commit 468474a653c976615306254dfcc33a85a0b872a1.
2018-10-10Cmake build missing geom iconsDalai Felinto
The icons themselves (their .dat) still need to be updated. But this will make sure they are part of the pack next time the icons are updated.
2018-10-08UI: new icon set by Andrzej Ambroz.Brecht Van Lommel
This is a monochrome icon set, with a more modern look and icons for various features that did not have a proper icon before.
2018-10-05UI: rename Border Select -> Box SelectCampbell Barton
See: T56648
2018-09-06Cleanup: remove unused Blender Internal preview.blend.Brecht Van Lommel
2018-08-29Missed last commitCampbell Barton
2018-08-29Icons: update to r62135William Reynish
- Added icon for To Sphere - Added icon for Shear - Added icons for adding mesh objects - Added icon for Curve Draw - Add Curve Extrude to Cursor icon - Tweak Curve Draw icon - Simplified Hair Cut icon. Was hard to read - Tweaks to Hair Puff and Smooth icons - Added icon for Extrude Along Normals - Updated Extrude Individual icon to become clearer and more consistent with "Extrude Along Normals". Now it's easy to see the difference. - Rip Edge and Rip Region icon tweaks Note, many icons are regenerated in this commit which weren't intended to be changed, in some cases this looks to be caused by material color. Generating again doesn't modify so it shouldn't be changing every time in future.
2018-08-23Icons: new icons for sculpt border hide/maskWilliam Reynish
2018-08-03Icons: add particle brush iconsCampbell Barton
2018-07-31New Grease Pencil object for 2D animationAntonioya
This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-12UI: 4-state icon for view visibility popoverCampbell Barton
This is a quick way to see if some of the object types in the scene are hidden or unselected. Icon design may change.
2018-06-26Icons: mouse buttons & dragCampbell Barton
Monochrome icons from jendryzch
2018-06-12T55454: removal of clay engineJeroen Bakker
The ClayEngine was introduced to test the blender2.8 architecture during development. As currently we have the wanted features implemented with matcaps we are going to remove the clay engine as it was never intended to be an official releasable engine Note: The test cases are never run. But when enabled will be skipped as they were implemented over the Clay Engine
2018-05-11UI: tweaks to icon defaultsCampbell Barton
Minor changes to fit w/ new icons.
2018-05-05Icons: add texture paint iconsCampbell Barton
2018-05-01Icons: updated icons from @billreynishCampbell Barton
This adds vertex paint & sculpt icons + other minor changes.
2018-04-29Cleanup: rename snake_hookCampbell Barton
2018-04-29UI: new sculpt icons from @billraynishCampbell Barton
2018-04-27UI: add new transform tool that enables all widgetsCampbell Barton
Also add bevel tool.
2018-04-27UI: updated icons from @billreynishCampbell Barton
- black outlines (better readability). - add bone roll. - add extrude to cursor.
2018-04-25CMake: generate icon list for installationCampbell Barton
MSVC users weren't getting icons installed, since glob isn't reliable, list all files in a section which the update script maintains.
2018-01-24Merge branch 'master' into blender2.8Campbell Barton
2018-01-24CMake: store icon namesCampbell Barton
Without this, adding/removing icons wouldn't force cmake to re-run making builds fail. This is the same issue with globbing source code.
2016-01-04Remove SCons building systemSergey Sharybin
While SCons building system was serving us really good for ages it's no longer having much attention by the developers and started to become quite a difficult task to maintain. What's even worse -- there started to be quite serious divergence between SCons and CMake which was only accumulating over the releases now. The fact that none of the active developers are really using SCons and that our main studio is also using CMake spotting bugs in the SCons builds became quite a difficult task and we aren't always spotting them in time. Meanwhile CMake became really mature building system which is available on every platform we support and arguably it's also easier and more robust to use. This commit includes: - Removal of actual SCons building system - Removal of SCons git submodule - Removal of documentation which is stored in the sources and covers SCons - Tweaks to the buildbot master to stop using SCons submodule (this change requires deploying to the server) - Tweaks to the install dependencies script to skip installing or mentioning SCons building system - Tweaks to various helper scripts to avoid mention of SCons folders/files as well Reviewers: mont29, dingto, dfelinto, lukastoenne, lukasstockner97, brecht, Severin, merwin, aligorith, psy-fi, campbellbarton, juicyfruit Reviewed By: campbellbarton, juicyfruit Differential Revision: https://developer.blender.org/D1680
2014-07-21GSOC 2013 paintAntony Riakiotakis
Yep, at last it's here! There are a few minor issues remaining but development can go on in master after discussion at blender institute. For full list of features see: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting Thanks to Sergey and Campbell for the extensive review and to the countless artists that have given their input and reported issues during development.
2014-03-14CMake: fix for standalone player and remove recast modifier referenceCampbell Barton
2014-02-18Splash screen: use a retina resolution image for Mac OS X.Brecht Van Lommel
2014-01-13UI Icons: store icons in git as uncompressed pixmaps (D196)Campbell Barton
this allows for updating icons without committing a new PNG each time (which is inefficient with git). The data files are converted into a PNG at builds time and used just as they were before.
2013-08-26Remove (comment out) auto-generating png form svg (r59382) in CMake, handy ↵Bastien Montagne
but gives nasty "false changes" in svn. Let's try not to forget to update PNGs when needed, then!
2013-08-22Automatically re-generate png icon files from svg ones (CMake only for ↵Bastien Montagne
now)... Expects Inkscape program.
2013-05-20code cleanup: split scons includes onto multiple lines, reduce chance of ↵Campbell Barton
include conflicts later on.
2013-03-15use bool for knife, also scons tab/space mix.Campbell Barton
2013-02-05New matcap collection for default in release. It's now 24 images, orderedTon Roosendaal
from regular diffuse to more shiny, stone, wax, eflective, glass and two non-realistic ones. The menu now shows it in 3 rows. I made the previews a bit smaller, 96 pixels, like the brushes for painting. Thanks everyone for submitting pics! I updated the credit file too, but name from one person is missing still, will be added next.
2013-01-28Cycles: preview rendering support for world/material/lamp.Brecht Van Lommel
Patch by Sergey, .blend by Thomas and some further tweaks by me. Still to solve later: allow external engines to specify own preview .blend, for now the code here is doing too much magic hacking on the preview scene still.