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2022-03-14Cleanup: spellingCampbell Barton
2022-03-11Fix out of order event handling when calling operators from gizmosCampbell Barton
Activating a gizmo used the windows eventstate which may have values newer than the event used to activate the gizmo. This meant transforms check for the key that activated transform could be incorrect. Support passing an event when calling operators to avoid this problem.
2022-03-07Python: Add new `annotation_pre` & `annotation_post` handlersAntonio Vazquez
Annotation tool is used as a general mark tool for many add-ons. To be able to detect when an annotation is done is very handy to integrate the annotation tool in add-ons and other studio workflows. The new callback names are: `annotation_pre` and `annotation_post` Both callbacks are exposed via the Python module `bpy.app.handlers` Example use: ``` import bpy def annotation_starts(gpd): print("Annotation starts") def annotation_done(gpd): print("Annotation done") bpy.app.handlers.annotation_pre.clear() bpy.app.handlers.annotation_pre.append(annotation_starts) bpy.app.handlers.annotation_post.clear() bpy.app.handlers.annotation_post.append(annotation_done) ``` Note: The handlers are called for any annotation tool, including eraser. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D14221
2022-03-04Cleanup: spelling in comments, function nameCampbell Barton
2022-03-01Cleanup: ED_view3d_win_to_delta & ED_view3d_calc_zfac usageCampbell Barton
- Rename ED_view3d_win_to_delta `mval` argument to `xy_delta` as it as it was misleading since this is an screen-space offset not a region relative cursor position (typical use of the name `mval`). Also rename the variable passed to this function which also used the term `mval` in many places. - Re-order the output argument of ED_view3d_win_to_delta last. use an r_ prefix for return arguments. - Document how the `zfac` argument is intended to be used. - Split ED_view3d_calc_zfac into two functions as the `r_flip` argument was only used in some special cases.
2022-02-25Cleanup: use flags for wmEvent modifier keysCampbell Barton
Using flags makes checking multiple modifiers at once more convenient and avoids macros/functions such as IS_EVENT_MOD & WM_event_modifier_flag which have been removed. It also simplifies checking if modifier keys have changed.
2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2022-02-10Cleanup: copyright in headers, spelling in commentsCampbell Barton
- Order year consistently. - Minor consistency (case, double-spacing). - Correct typos.
2022-01-14Cleanup: spelling in comments, C++ style comments for disabled codeCampbell Barton
Also ensure space at end of comment.
2022-01-06Cleanup: spelling in commentsCampbell Barton
2021-12-27Cleanup: Store cursor location in tGPspoint as an arrayAaron Carlisle
Fixes many instances of `-Wstringop-overread` warning on GCC 11 Differential Revision: https://developer.blender.org/D13672
2021-12-25Cleanup: Use array for BKE cursor functionsAaron Carlisle
Differential Revision: https://developer.blender.org/D12962
2021-11-29Fix drawing annotations on surfaceGermano Cavalcante
Caused by {rBaa0ac0035a0d}. Similar solution to {rBc0fdaf700a5}.
2021-11-25Fix T93360: 'Iteractive Light Track' do not work over empty backgroundGermano Cavalcante
Bug introduced in {rBaa0ac0035a0d}. The invalid depth fallback was changed to `FLT_MAX` in order to match the annotation and gpencil operations. This broke the `Interactive Light Track` operator which invalidates the operation if the depth value is `1.0f`. The chosen solution was to change the value tested in the annotation and gpencil operations.
2021-11-15Fix T93074: Gpencil cutter not using flat caps in middle cutsAntonio Vazquez
When cut an stroke using the option Flat Caps, the falt was not done if the cut was done in the middle of the stroke. Now the flat is applied to the segments created and also some cleanup of the code done.
2021-11-03GPencil and Annotation: Use cached depth to perform depth testing operationsGermano Cavalcante
Operations such as erasing with occlusion and drawing on the surface require reading the depth buffer. However, this is being done with minimal efficiency. Currently, to read the depth corresponding to each point of the new stroke, a ReadPixel is called to send a message to the GPU and read the depth of the corresponding pixel in the VRAM. The communication between GPU and CPU is known to be a slow operation so it is good to be avoided. Therefore, save the entire depth buffer in a cache to be read directly from the RAM. (Also the `ED_view3d_autodist_depth` and `ED_view3d_autodist_depth_seg` have been removed since they are no longer used). Reviewed By: antoniov, fclem Differential Revision: https://developer.blender.org/D10894
2021-10-20Cleanup: use an array for wmEvent cursor position variablesAaron Carlisle
Use arrays for wmEvent coordinates, this quiets warnings with GCC11. - `x, y` -> `xy`. - `prevx, prevy` -> `prev_xy`. - `prevclickx, prevclicky` -> `prev_click_xy`. There is still some cleanup such as using `copy_v2_v2_int()`, this can be done separately. Reviewed By: campbellbarton, Severin Ref D12901
2021-10-08Fix sequencer preview/strip checksCampbell Barton
- Drawing annotations used a deprecated value to detect if drawing was supported. - ED_space_sequencer_check_show_strip was checking the preview image type (which doesn't impact strip display). Signed-off-by: Campbell Barton <ideasman42@gmail.com>
2021-09-24Cleanup: spelling in commentsCampbell Barton
2021-09-20Cleanup: Refactor VSE overlay settingsRichard Antalik
Move overlay flags into SequencerPreviewOverlay and SequencerTimelineOverlay structs. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D12569
2021-09-02Cleanup: spelling in commentsCampbell Barton
2021-08-19GPencil: Cleanup old printf debug linesAntonio Vazquez
These lines were very old debug code and now it's not required because the code is very tested.
2021-08-03Cleanup: use C++ comments or 'if 0' for commented codeCampbell Barton
2021-07-27Anotations: Fix a several issues with stroke placementAaron Carlisle
Previously, this option was not exposed in the UI, only for the clip editor. There were also multiple rna properties that did the same thing for each of the 2D editors. There was also an issue where the property enum items were the same as the 3d view which didnt make much sense. Reviewed By: antoniov Differential Revision: https://developer.blender.org/D12027
2021-07-07Cleanup: spelling in commentsCampbell Barton
2021-07-05Cleanup: update comment formattingCampbell Barton
- Replace '[mce]' with "Mike Erwin". - Remove references to turn-table author as it isn't useful information, the author was credited in the commit message.
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
Also use doxy style function reference `#` prefix chars when referencing identifiers.
2021-06-28Cleanup: de-duplicate 3D-view depth calculation functionCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-06-21Refactor: Do not keep a copy of depth buffer in RegionView3DGermano Cavalcante
The depth cache (located in `RegionView3D::depths`) is used for quick and simple occlusion testing in: - particle selection, - "Draw Curve" operator and - "Interactive Light Track to Cursor" operator, However, keeping a texture buffer in cache is not a recommended practice. For displays with high resolution like 8k this represents something around 132MB. Also, currently, each call to `ED_view3d_depth_override` invalidates the depth cache. So that depth is never reused in multiple calls from an operator (this was not the case in blender 2.79). This commit allows to create a depth cache and release it in the same operator. Thus, the buffer is kept in cache for a short time, freeing up space. No functional changes.
2021-05-14GPencil: Refactor Append operatorsAntonio Vazquez
Now the operators work like other areas of Blender using the list of selected objects. Also, the name has been changed to: ```Layers: - Copy Layer to Selected - Copy All Layers to Selected Materials: - Copy Material to Selected - Copy All Materials to Selected``` Reviewed By: mendio, pablovazquez, pepeland Differential Revision: https://developer.blender.org/D11216
2021-03-30Cleanup/Refactor: Unify functions that redraw the depth bufferGermano Cavalcante
Now `ED_view3d_backbuf_depth_validate`, `ED_view3d_draw_depth` and `ED_view3d_draw_depth_gpencil` are unified in `ED_view3d_depth_override`. This new function replaces `ED_view3d_autodist_init`. Also, since `ED_view3d_depth_update` depends on the render context, and changing the context is a slow operation, that function also was removed, and the depth buffer cached is now updated inside the new unified drawing function when the "bool update_cache" parameter is true. Finally `V3D_INVALID_BACKBUF` flag has been renamed and moved to `runtime.flag`. Differential revision: https://developer.blender.org/D10678
2021-03-04Cleanup: use non-zero comparisons for event modifiersCampbell Barton
Use event modifier checks that follow most of Blender's code.
2021-02-14Cleanup: Source Code Typosluzpaz
Corrects approximately 36 spelling errors in source variable names. Differential Revision: https://developer.blender.org/D10347 Reviewed by Hans Goudey
2020-11-18GPencil: Automerge last drawn stroke with previous strokesAntonio Vazquez
This option joins any stroke with an end near the actual stroke. Now it is not limited to the last stroke, any stroke in the same layer for the actual frame can be joined. The join can join two strokes drawing a third stroke. If the end and the start of the result stroke are very small, the stroke is changed to be cyclic automatically. There is a limit distance to join the stroke, if the distance is greater than this value, the strokes are not joined. Actually, a constant, threshold distance is used, but we could expose as a parameter in the UI in the future. The tool can be used with freehand drawing or with primitives. Note: Great part of the patch is just a refactor of the old code to make it accessible and to keep code organized. Reviewed By: mendio Maniphest Tasks: T82377 Differential Revision: https://developer.blender.org/D9440
2020-11-13GPencil: Merge GSoC curve edit modeFalk David
Differential Revision: https://developer.blender.org/D8660 This patch is the result of the GSoC 2020 "Editing Grease Pencil Strokes Using Curves" project. It adds a submode to greasepencil edit mode that allows for the transformation of greasepencil strokes using bezier curves. More information about the project can be found here: https://wiki.blender.org/wiki/User:Filedescriptor/GSoC_2020.
2020-11-06Cleanup: use ELEM macroCampbell Barton
2020-11-04Annotations: Set as visible when use the annotation toolAntonio Vazquez
If the annotation draw operator is used, enable the annotations in the current area. Before this change, some editors had the annotation flag set to OFF, but this could be solved with a versioning code, but this did not solve the root problem. The user can disable annotation visibility in the overlay or side panel, depending on the editor. If the user uses the annotation tool and this flag is OFF, the annotation is not visible, and this is not correct. With this patch, every time the user uses the tool, the annotation visibility flag is set to ON to ensure the annotation is visible. This solves the problem of T82273, T79578 and T80294 Maniphest Tasks: T82273 Differential Revision: https://developer.blender.org/D9409
2020-10-14Cleanup: multi-line comment blocksCampbell Barton
2020-09-30Cleanup: convert gforge task ID's to phabricator formatValentin
Cleanup old tracker task format to the new. e.g: [#34039] to T34039 Ref D8718
2020-09-16Cleanup: spellingCampbell Barton
2020-09-09Cleanup: reduce variable scopeJacques Lucke
2020-08-18Cleanup: GPUState: remove double GPU_blend callsClément Foucault
2020-08-18GPUState: GPU_blend final API renamingClément Foucault
We now use GPU_blend for enabling / disabling blending and explicitly set the blend equation.
2020-08-18Cleanup: GPUState: Replace blend func separate by enumClément Foucault
2020-08-07Cleanup: pass arrays const where possibleCampbell Barton
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-01Cleanup: spelling (initialized)Campbell Barton
2020-07-28Cleanup: incorrect spelling of 'manhattan'Campbell Barton
2020-07-03Cleanup: Editors/GPencil, Clang-Tidy else-after-return fixesSybren A. Stüvel
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/editors/gpencil` module. No functional changes.