Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2014-11-30Removing last vestigial remains of old C-based UI for Grease PencilJoshua Leung
I'd kept the code around in the codebase until after the merge back to master to avoid having too many conflicts if things changed there (or in case we needed to roll back). Now, it's safe to jettison this!
2014-11-30Grease Pencil - Storyboarding Features (merge from GPencil_EditStrokes branch)Joshua Leung
This merge-commit brings in a number of new features and workflow/UI improvements for working with Grease Pencil. While these were originally targetted at improving the workflow for creating 3D storyboards in Blender using the Grease Pencil, many of these changes should also prove useful in other workflows too. The main highlights here are: 1) It is now possible to edit Grease Pencil strokes - Use D Tab, or toggle the "Enable Editing" toggles in the Toolbar/Properties regions to enter "Stroke Edit Mode". In this mode, many common editing tools will operate on Grease Pencil stroke points instead. - Tools implemented include Select, Select All/Border/Circle/Linked/More/Less, Grab, Rotate, Scale, Bend, Shear, To Sphere, Mirror, Duplicate, Delete. - Proportional Editing works when using the transform tools 2) Grease Pencil stroke settings can now be animated NOTE: Currently drivers don't work, but if time allows, this may still be added before the release. 3) Strokes can be drawn with "filled" interiors, using a separate set of colour/opacity settings to the ones used for the lines themselves. This makes use of OpenGL filled polys, which has the limitation of only being able to fill convex shapes. Some artifacts may be visible on concave shapes (e.g. pacman's mouth will be overdrawn) 4) "Volumetric Strokes" - An alternative drawing technique for stroke drawing has been added which draws strokes as a series of screen-aligned discs. While this was originally a partial experimental technique at getting better quality 3D lines, the effects possible using this technique were interesting enough to warrant making this a dedicated feature. Best results when partial opacity and large stroke widths are used. 5) Improved Onion Skinning Support - Different colours can be selected for the before/after ghosts. To do so, enable the "colour wheel" toggle beside the Onion Skinning toggle, and set the colours accordingly. - Different numbers of ghosts can be shown before/after the current frame 6) Grease Pencil datablocks are now attached to the scene by default instead of the active object. - For a long time, the object-attachment has proved to be quite problematic for users to keep track of. Now that this is done at scene level, it is easier for most users to use. - An exception for old files (and for any addons which may benefit from object attachment instead), is that if the active object has a Grease Pencil datablock, that will be used instead. - It is not currently possible to choose object-attachment from the UI, but it is simple to do this from the console instead, by doing: context.active_object.grease_pencil = bpy.data.grease_pencil["blah"] 7) Various UI Cleanups - The layers UI has been cleaned up to use a list instead of the nested-panels design. Apart from saving space, this is also much nicer to look at now. - The UI code is now all defined in Python. To support this, it has been necessary to add some new context properties to make it easier to access these settings. e.g. "gpencil_data" for the datablock "active_gpencil_layer" and "active_gpencil_frame" for active data, "editable_gpencil_strokes" for the strokes that can be edited - The "stroke placement/alignment" settings (previously "Drawing Settings" at the bottom of the Grease Pencil panel in the Properties Region) is now located in the toolbar. These were more toolsettings than properties for how GPencil got drawn. - "Use Sketching Sessions" has been renamed "Continuous Drawing", as per a suggestion for an earlier discussion on developer.blender.org - By default, the painting operator will wait for a mouse button to be pressed before it starts creating the stroke. This is to make it easier to include this operator in various toolbars/menus/etc. To get it immediately starting (as when you hold down DKEy to draw), set "wait_for_input" to False. - GPencil Layers can be rearranged in the "Grease Pencil" mode of the Action Editor - Toolbar panels have been added to all the other editors which support these. 8) Pie menus for quick-access to tools A set of experimental pie menus has been included for quick access to many tools and settings. It is not necessary to use these to get things done, but they have been designed to help make certain common tasks easier. - Ctrl-D = The main pie menu. Reveals tools in a context sensitive and spatially stable manner. - D Q = "Quick Settings" pie. This allows quick access to the active layer's settings. Notably, colours, thickness, and turning onion skinning on/off.
2014-11-29Cleanup: unused headersCampbell Barton
2014-11-11UI Refactor T41640Campbell Barton
Make the UI API more consistent and reduce confusion with some naming. mainly: - API function calls - enum values some internal static functions have been left for now
2014-06-13Code cleanup: use ED_gpencil_ prefix for grease pencilCampbell Barton
2014-04-30Code cleanup: remove unused includesCampbell Barton
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-01-27Code cleanup: use booleans where appropriateCampbell Barton
2013-03-19Grease Pencil UIPablo Vazquez
The recent addition of the up/down arrows wasn't aligned. Before/After: http://www.pasteall.org/pic/show.php?id=47512 Patch by Francesco Siddi.
2013-03-08style cleanupCampbell Barton
2013-03-07GPencil feature request:Ton Roosendaal
Allow layers to be moved up and down, so you can control drawing order nicer.
2012-12-17fix [#33501] Grease pencil in OpenGL renderCampbell Barton
With the view3d 'Render Only' option, grease pencil wouldn't draw, but for OpenGL render it did. Since grease pencil can be very useful in opengl renders, enable grease pencil drawing with 'Render Only' option in the viewport, and add a checkbox in the grease pencil header not to draw (unchecking each layer is annoying and applies to all spaces).
2012-10-05Grease Pencil notifier/listener cleanupDan Eicher
As suggested by Campbell on the IRC gave grease pencil its own notifier type (NC_GPENCIL) and made the makesrna notifier functions actually update properly. Also got the #ifdef'd GreasePencil.layers.[new/remove] functions working.
2012-06-26Bugfix [#31930] DopeSheet - Grease Pencil mode collapses visible channels whenJoshua Leung
switch channel This was caused by a typo, which would end up toggling the expanded status of the Grease Pencil datablock (gpd->flag & 4) instead of the layer active status (gpl->flag & 4).
2012-06-20style cleanup: use TRUE/FALSE for ui align args.Campbell Barton
2012-06-11Fixed issue with disappearing Clip/Track menu from GP panel in Clip EditorSergey Sharybin
caused by switching to Track GP without having active track.
2012-06-10style cleanupCampbell Barton
2012-06-10Support for per-track Grease Pencil datablocks for motion trackingSergey Sharybin
Originally was needed to reach easy way of defining masks used for tracking (do eliminate textures which doesn't belong to feature when tracking. Implemented as alternative to GP datablock for clip and added switch between per-clip and per-track GP datablocks -- internal limitations of GP doesn't allow to display all GP datablocks easily. So either you see.edit GP associated with clip or with track. GP strokes associated with track are relative to track's position, following tracks during tracking and could be shared between several tracks. Masking code presents in libmv and there's rasterizer of GP datablocks for masks in blender's tracking module, but they still need to be glued together. Some documentation cound be found at this page: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Motion_Tracker#Grease_Pencil
2012-05-08style cleanup: gpencil & metaballCampbell Barton
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
--debug --debug-ffmpeg --debug-python --debug-events --debug-wm This makes debug output easier to read - event debug prints would flood output too much before. For convenience: --debug-all turns all debug flags on (works as --debug did before). also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-04Whitespace tweaksJoshua Leung
2012-03-04Many i18n fixings, based on [#30428] [2.62] Translation Issues.Bastien Montagne
In fact, most "UI special cases" are not well translated, currently. :/ This affects especially the "Properties" panels. This commit should address problems in Graph editors, and 3D View (but probably not yet all of them). Yet it already adds more than 100 new messages (and fixes translated drawing of more). Also done some style edits…
2012-03-02style cleanupCampbell Barton
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-01-11use BLI_strncpy and BLI_snprintf when the size of the string is known.Campbell Barton
fix for sequencer unique naming which was missed with string length update.
2011-12-02Fix #28539: redraw issue with grease pencil active layer button, this was a ↵Brecht Van Lommel
regular button that acted like a toggle, now made it an actual toggle button.
2011-11-232.6 UI code:Thomas Dinges
* Get rid of subrow/subcol variable names in the C UI code as well, use sub instead. This is shorter and sufficient. * Minor layout alignment fixes. * Greying out in NLA editor was doing nothing for "strip_time" property.
2011-08-12Bye bye vile relics of extinct version control systems,Joshua Leung
Causing a flurry of refresh file prompts post-commit, Confusing local diffs and causing merge conflicts, Stating the obvious; redundant and useless... We shall not miss thou, blasted expand $keywords$
2011-04-19Whitespace/typosJoshua Leung
2011-04-06fix [#26803] Libs paths are case sensitive in windowsCampbell Barton
use case insensitive path comparison on windows: BLI_path_cmp
2011-04-04fix [#26774] Grease Pencil error?Campbell Barton
own error with recent change to grease pencil.
2011-04-01xray option for grease pencil (on by default), sometimes its nicer not to ↵Campbell Barton
have lines draw through the mesh.
2011-02-27doxygen: blender/editors tagged.Nathan Letwory
2011-02-27== UI icons ==Andrea Weikert
* Change ICON_NULL --> ICON_NONE to avoid two #defines with the same meaning.
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-14made most variables which are only used in a single file and not defined in ↵Campbell Barton
header static for blenlib, blenkernel and editors.
2011-02-13warning cleanup.Campbell Barton
- fix mistake with grease pencil UI (&& was intended but & used). - use (void) rather then () across _all_ blenders code. - a few minor edits, don't shadow stack variables in roll calculation & avoid running memset() for VBO vertex map.
2010-12-23use ICON_NULL define rather then 0, makes UI calls less confusing. (no ↵Campbell Barton
functional change) eg: uiItemR(row, &dvar_ptr, "type", 0, "", 0); -> uiItemR(row, &dvar_ptr, "type", 0, "", ICON_NULL);
2010-12-06[#25030] Grease Pencil active_frame_delete() deletes wrong layerCampbell Barton
move buttons to the header since they only operate on the active layer.
2010-08-18rna renaming, still only adjusting properties that wont be animated (at ↵Campbell Barton
least its very unlikely).
2010-08-16- remove unused includes IMB_*, BIF_* & MEM_*Campbell Barton
- remove MEM_guardedalloc.h from header files (include directly)
2010-08-08remove unused includesCampbell Barton
2010-08-04Brush/Paint internal changesCampbell Barton
- remove brush array for each Paint struct, just use a single brush pointer. - removed rna function based template filtering. - filter brushes using a flag on the brush and the pointer poll function. - set the brushes using a new operator WM_OT_context_set_id(). TODO - remake startup.blend, currently brush groupings are lost. - rewrite WM_OT_context_set_id() to use rna introspection.
2010-07-15Apply first pass of edits to rna values from rna_booleans.txt.Campbell Barton
These are not animated and are best not change names like this too late in the release. ActionGroup.selected -> select: boolean Action Group is selected BezierSplinePoint.hidden -> hide: boolean Visibility status BezierSplinePoint.selected_control_point -> select_control_point: boolean Control point selection status BezierSplinePoint.selected_handle1 -> select_left_handle: boolean Handle 1 selection status BezierSplinePoint.selected_handle2 -> select_right_handle: boolean Handle 2 selection status Bone.restrict_select -> hide_select: boolean Bone is able to be selected Bone.selected -> select: boolean CurveMapPoint.selected -> select: boolean Selection state of the curve point EditBone.restrict_select -> hide_select: boolean Bone is able to be selected EditBone.selected -> select: boolean EditBone.selected_head -> select_head: boolean EditBone.selected_tail -> select_tail: boolean EditBone.locked -> lock: boolean Bone is not able to be transformed when in Edit Mode EditBone.hidden -> hide: boolean Bone is not visible when in Edit Mode NEGATE * FCurve.disabled -> enabled: boolean F-Curve could not be evaluated in past, so should be skipped when evaluating FCurve.locked -> lock: boolean F-Curve's settings cannot be edited FCurve.muted -> mute: boolean F-Curve is not evaluated FCurve.selected -> select: boolean F-Curve is selected for editing NEGATE * FCurve.visible -> hide: boolean F-Curve and its keyframes are shown in the Graph Editor graphs FCurveSample.selected -> select: boolean Selection status GPencilFrame.selected -> select: boolean Frame is selected for editing in the DopeSheet GPencilLayer.locked -> lock: boolean Protect layer from further editing and/or frame changes GPencilLayer.selected -> select: boolean Layer is selected for editing in the DopeSheet Keyframe.selected -> select: boolean Control point selection status Keyframe.selected_handle1 -> select_left_handle: boolean Handle 1 selection status Keyframe.selected_handle2 -> select_right_handle: boolean Handle 2 selection status MeshEdge.selected -> select: boolean MeshEdge.hidden -> hide: boolean MeshFace.hidden -> hide: boolean MeshFace.selected -> select: boolean MeshVertex.hidden -> hide: boolean MeshVertex.selected -> select: boolean MotionPathVert.selected -> select: boolean Path point is selected for editing NlaStrip.selected -> select: boolean NLA Strip is selected NlaTrack.locked -> lock: boolean NLA Track is locked NlaTrack.muted -> mute: boolean NLA Track is not evaluated NlaTrack.selected -> select: boolean NLA Track is selected Object.restrict_render -> hide_render: boolean Restrict renderability Object.restrict_select -> hide_select: boolean Restrict selection in the viewport Object.restrict_view -> hide: boolean Restrict visibility in the viewport Object.selected -> select: boolean Object selection state ObjectBase.selected -> select: boolean Object base selection state PoseBone.selected -> select: boolean Sequence.right_handle_selected -> select_right_handle: boolean Sequence.selected -> select: boolean SplinePoint.selected -> select_control_point: boolean Selection status TimelineMarker.selected -> select: boolean Marker selection state Sequence.left_handle_selected -> select_left_handle: boolean ActionGroup.locked -> lock: boolean Action Group is locked Bone.hidden -> hide: boolean Bone is not visible when it is not in Edit Mode (i.e. in Object or Pose Modes) SplinePoint.hidden -> hide: boolean Visibility status FModifier.muted -> mute: boolean F-Curve Modifier will not be evaluated note: rebaned uv_select to select_uv
2010-07-14Merge GSOC Sculpt Branch: 28499-30319Jason Wilkins
https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins See log of that branch for details.
2010-04-26Proper fix for the Grease Pencil drawing optionsJoshua Leung
2010-04-26Cleanup of grease pencil UI. Ali can you check if what I did inDaniel Salazar
gpencil_buttons.c is ok? it was graying out two buttons that shoudn't have
2010-04-05Bugfixes for Grease Pencil and the Image Editor (includes fix for #20921):Joshua Leung
* Fixed crash with when/after undoing Grease Pencil sketches in the Image Editor. To get this working, I've had to sacrifice the backwards-compat loading for old .blend files from 2.49 which were using the same pointer as the new data (local data vs datablock data). If anyone has any ingenious hacks to fix this, go ahead, but otherwise, some caution is advised here... * Grease Pencil block used for Image Editor instances can now be changed * Enabled proper active polls on the advanced 3D-view projection methods for drawing. These are not valid in views other than the 3D-View, and so should not be shown as available for use elsewhere (though may still be shown just so that users know what mode an 'imported' datablock may be using). * Enabled proper updates for Grease Pencil editing in the Image Editor. Was missing notifiers for this stuff. * When drawing in the Image Editor with no image active, the system now (quietly) switches to using screen-space 'view' vs 'cursor' space for the strokes, since the previous behaviour was confusing with strokes disappearing after drawing them. IMO this is a much better option than the confusion that occurred before, even though it does change the user's settings under their feet!
2010-03-23rna/py-api fix.Brecht Van Lommel
C functions and python used different argument order, this relied on mapping non-keyword arguments to 'REQUIRED' arguments but meant that you could not have an optional, non-keyword argument. next commit will make order of arguments consistant (currently only changed order that rna wrapped). (commit 27674 and 27683 by Campbell from render25 branch)
2010-03-23rna/py-api fix.Brecht Van Lommel
C functions and python used different argument order, this relied on mapping non-keyword arguments to 'REQUIRED' arguments but meant that you could not have an optional, non-keyword argument. next commit will make order of arguments consistant (currently only changed order that rna wrapped). (commit 27674 by Campbell from render25 branch)
2010-03-23more lint includesCampbell Barton
Only source/blender/editors/ dir, should not give errors on different platforms Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h