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2021-05-15GPencil: Add parameter removed by error in previous commitAntonio Vazquez
This fix the compiler warning too.
2021-05-14GPencil: Refactor Append operatorsAntonio Vazquez
Now the operators work like other areas of Blender using the list of selected objects. Also, the name has been changed to: ```Layers: - Copy Layer to Selected - Copy All Layers to Selected Materials: - Copy Material to Selected - Copy All Materials to Selected``` Reviewed By: mendio, pablovazquez, pepeland Differential Revision: https://developer.blender.org/D11216
2021-05-10Cleanup: too small loop variable typeJacques Lucke
Clang-Tidy: bugprone-too-small-loop-variable
2021-05-07GPencil: New Append operatorsAntonio Vazquez
Now it's possible to append materials of one grease pencil object into another one. The operator allows active material or all materials. Also, the Layer Copy To Object has been renamed to Layer Append to Object to keep consistency and now allows to append all layers at once.
2021-04-19GPencil: Add Layer Mask ordering buttonsAntonio Vazquez
Now the list of masks can be ordered as is done in Layers. This can be used to organize list and in the future refquired for new masking options.
2021-04-17Fix T87321: GPencil Arrange strokes not consistent with industry standardsAntonio Vazquez
Now if one stroke in the extremes of the stack is selected, other strokes are moved. Reviewed By: pepeland, Dantti Maniphest Tasks: T87321 Differential Revision: https://developer.blender.org/D10997
2021-03-05Cleanup: rename evt to eventCampbell Barton
Following naming convention of most operators.
2021-03-02UI: Clean up labels and descriptions: "Draw" to "Display"William Reynish
In Blender, we used to use the term 'draw' to refer to information displayed to the user. For version 2.80, it was decided to change these instances to 'display' instead. This was to avoid the ambiguity between end-user drawing tools and display options. From the Oxford English Dictionary: - Draw: produce (a picture or diagram) by making lines and marks on paper with a pencil, pen, etc. - Display: show (data or an image) on a computer, television, or other screen. Therefore, we should use draw when referring to drawing tools for making marks, but use display when referring to information shown/displayed to the user. From a user POV, the computer displays certain information, whereas the user draws a mark. Apparently this change was not implemented consistently, so this patch changes all remaining relevant instances of "draw". Differential Revision: https://developer.blender.org/D10551
2021-02-20Cleanup: Split grease pencil selection index functionsAntonio Vazquez
This makes the code more readable.
2021-02-19GPencil: Interpolate Tools refactorAntonio Vazquez
Following with the changes included to interpolate strokes of different number of points, a full review has been done in the interpolation tools. * Interpolate now is a tool and not an operator. It was not logic to have this tool as a button. * Interpolate tool parameters have been moved to topbar. * Interpolate popover has been removed from topbar and interpolate `Sequence` operator has been moved to grease pencil menu. * Interpolate Sequence now include a Redo panel. * Interpolate tool now allows to select the strokes by pairs. This allows to interpolate any stroke with any stroke and not as before that it was only possible by drawing order. If no stroke is selected, the interpolation is done as before. * Now is possible interpolate again if a previous keyframe exist. Before, it was impossible to interpolate two times in same frame and this made impossible to do the interpolation by groups of frames. * New automatic option to `Flip strokes` if the stroke and end are not in the right position. Also the flip can be set manually for corner cases. * Cleanup of menus related to interpolate. * Fixed some bugs and removed parameters from scene because now all are tool or operator contained. * Some code cleanup and function renames. This commit also includes the some codebase to future implementation of the concept `Vertex Active` that now does not exist in grease pencil.
2021-02-14Cleanup: spellingCampbell Barton
2021-02-13Cleanup: spellingCampbell Barton
2021-02-09GPencil: Fill tool refactor and Multiframe in Draw modeAntonio Vazquez
This commit is a refactor of the fill tool to solve several problems we had since the first version of the tool. Changes: * The filling speed has been improved for each step of the process with the optimization of each algorithm/function. * New `AutoFit` option to fill areas outside of the viewport. When enable, the total size of the frame is calculated to fit the filling area. * New support multiframe filling. Now it is possible to fill multiple similar frames in one go. * New `Stroke Extension` option to create temporary closing strokes. These strokes can be displayed and adjusted dynamically using wheel mouse or PageUp/Down keys. * Parameter `Resolution` now is named `Precision` and has been moved to topbar. * `Resolution` now has decimals and can be lower than 1 to allow quick filling in storyboarding workflows. Maximum value has been set as 5. * Parameter `Simplify` has been moved to Advanced panel. * Improved fill outline detection. In some cases, the outline penetrated the area to be filled with unexpected results. * Fixes some corner case bugs with infinite loops. As a result of this refactor, also these new functionalities has been added. * New support for multiframe in `Draw` mode. Any drawing in active frame is duplicated to all selected frame. * New multiframe display mode. Keyframes before or after of the active frame are displayed using onion colors. This can be disable using Onion overlay options.
2021-01-21Gpencil: Fix missing change in previous commit Antonio Vazquez
This was related to the changes for Layer and Frame duplication.
2021-01-21GPencil: New option to Duplicate Layers with Empty KeyframesAntonio Vazquez
This option allows to duplicate the layer and keyframes but without copying the strokes. This is very handy for the cleanup and paint process.
2021-01-16GPencil: Cleanup - Rename ED_gpencil_stroke_color_use to ↵Antonio Vazquez
ED_gpencil_stroke_material_editable
2021-01-16GPencil: Add new parameteres to transform layersAntonio Vazquez
When using grease pencil for drawing Storyboards, it's very common to require a transform of the layers. This transform can be done using the offset modifier, but in some cases, the scene requires a lot of modifiers and makes the file hard to work. This new feature adds a transforms Location, Rotation and Scale at Layer level, and allows to transform the layer without using a modifier, keeping the scene more clean. {F9480695} This feature was suggested by @pepeland after receiving feedback from several artists. Also, done some code cleanup and rename some functions to get a better naming. Maniphest Tasks: T83660 Differential Revision: https://developer.blender.org/D9761
2020-12-24Cleanup: Fix capitalization in various UI stringsYevgeny Makarov
Approximately 195 changes of capitalization to conform to MLA title style. UI labels and property names should use MLA title case, while descriptions should be capitalized like regular prose, generally with only the start of a sentence capitalized. Differential Revision: https://developer.blender.org/D9922
2020-12-15Cleanup: spellingCampbell Barton
2020-12-15Cleanup: reduce indirect DNA header inclusionCampbell Barton
Remove DNA headers, using forward declarations where possible. Also removed duplicate header, header including it's self and unnecessary inclusion of libc system headers from BKE header.
2020-12-12Fix T83705: GPencil - Duplicate strokes of destination layer when merge layerAntonio Vazquez
If the destination layer hadn't keyframe, a new keyframe was added and later the merge layer strokes were added, but this could change the animation because the new frame replaced the old drawings of the target layer. Now, before merge the layer, all keyframes are added in the target layer in order to keep the drawings.
2020-12-03GPencil: Fix unreported refresh of stroke after using Arrange operatorAntonio Vazquez
When change the order of the stroke using the arrange operator, the arrange was done, but the viewport did not display the result until you refresh the viewport.
2020-11-13GPencil: Merge GSoC curve edit modeFalk David
Differential Revision: https://developer.blender.org/D8660 This patch is the result of the GSoC 2020 "Editing Grease Pencil Strokes Using Curves" project. It adds a submode to greasepencil edit mode that allows for the transformation of greasepencil strokes using bezier curves. More information about the project can be found here: https://wiki.blender.org/wiki/User:Filedescriptor/GSoC_2020.
2020-11-06Cleanup: use ELEM macroCampbell Barton
2020-10-07Fix T81490: GPencil merge layer duplicated all strokesAntonio Vazquez
There was a wrong duplication of all strokes and this accumulated all previous data for each frame. Also a cleanup has been done in order to clarify what means each variable.
2020-09-15Cleanup: Remove unneeded parameterNathan Craddock
A parameter was added during development, but it was not needed and was never removed. No functional changes.
2020-09-15UI: Add `icon_only` argument to operator_enumNathan Craddock
Add an option to only draw icons for operator_enum menus. This is used for drawing inline icon buttons in the outliner context menu for collection color tagging. Part of T77408 Differential Revision: https://developer.blender.org/D8880
2020-08-25Fix T80077: Objects disappear when joining with a zero scaled axisCampbell Barton
Use invert_m4_m4_safe_ortho when joining objects so zero scaled axis doesn't cause all points to be scaled to zero. Instead geometry is left un-scaled on degenerate axes. Report a warning in this case since users may want to adjust the active objects scale.
2020-08-21Fix T79987: Crash when joining objectsJulian Eisel
Mistake in b077de086e14. I did the same fix for a few operators there, but missed the object "Join" one. The joining operator changes the layer content. So it must send a notifier for that. Before b077de086e14 that didn't cause a noticeable issue, because the Outliner happened to listen to other notifiers (active/selection changes) the operator sent and fully rebuilt its tree in response. Now missing these notifiers can be more problematic, since we try to avoid more rebuilds. Added comments to the notifier types to avoid at least this pitfall.
2020-07-27GPencil: New operator to Cleanup duplicated framesAntonio Vazquez
This operator cleanup any frame that is equal to the previous one. This is very handy when convert a mesh animation to Gpencil and the mesh is static for several frames. Differential Revision: https://developer.blender.org/D8149
2020-07-10Revert "Fix T78296: Performance - Use Binary Search for MDeformWeight"Brecht Van Lommel
This reverts commit 39b525e0f07fa25dcda54226ade789959b642dec and 3121015dceb1d269d79690c8f15c8e1406c9b09f as tests are failing.
2020-07-10Fix T78296: Performance - Use Binary Search for MDeformWeightJeroen Bakker
Use binary search for querying deform weights. Spring 02_020_A.anim.blend on Ryzen 1700X goes from 12.4 to 12.7fps. During profiling it was detected that adding new items to the head was faster than adding to the tail. Reviewed By: Campbell Barton Differential Revision: https://developer.blender.org/D8127
2020-07-03Cleanup: Editors/GPencil, Clang-Tidy else-after-return fixesSybren A. Stüvel
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/editors/gpencil` module. No functional changes.
2020-07-01Cleanup: spellingCampbell Barton
2020-06-29GPencil: Cleanup function names replace gp_ by gpencil_ prefixAntonio Vazquez
2020-06-29GPencil: Cleanup - Rename some functions from gp_ to gpencil_Antonio Vazquez
2020-05-15Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-05-15GPencil: Fix unreported missing Sculpt/Vertex/Weight paint brushesAntonio Vazquez
This error was introduced wit the change in commit https://developer.blender.org/rB6a850f3cc840 As the brushes were not created, all modes except Edit were broken. Now, the brushes and palette are not created when load the file in versioning code, but when the mode is enabled. Also, if the brush already exist, the parameters are not reset as it was done in the versioning code in order to keep user settings. The same logic is used for the default palette.
2020-05-08GPencil: Refactor - Rename modifier and shder functionsAntonio Vazquez
This change is to align names with changes in T76498
2020-05-01Cleanup: moved drivers to BKE_fcurve_driver.h / fcurve_driver.cSybren A. Stüvel
All the driver-specific code in `fcurve.c` has been moved into a new file `fcurve_driver.c`. The corresponding declarations have been moved from `BKE_fcurve.h` to `BKE_fcurve_driver.h`. All the `#include "BKE_fcurve.h"` statements have been investigated and replaced with `BKE_fcurve_driver.h` where necessary. No functional changes.
2020-04-30GPencil: Add material selector to context menusAntonio Vazquez
Now it's possible to select the material in context menu and new menu to select material. The patch and workflow has been tested in greasepencil-object branch. * New Material selector in Draw mode Context menu: {F8499259} * Pressing `U`key in Draw mode display material menu. {F8503224} Reviewed By: mendio, pepeland Differential Revision: https://developer.blender.org/D7554
2020-04-17GPencil: Add always empty frame when add new layerAntonio Vazquez
The dopesheet needs to have a frame to display the channel, so an empty frame is created in the current frame. See T66505 for details of why an empty channel cannot be displayed.
2020-04-16GPencil: Add always empty frame when add new layerAntonio Vazquez
The dopesheet needs to have a frame to display the channel, so an empty frame is created in the current frame. See T66505 for details of why an empty channel cannot be displayed.
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
Note this only changes cases where the variable was declared inside the for loop. To handle it outside as well is a different challenge. Differential Revision: https://developer.blender.org/D7320
2020-04-03Cleanup: Animation, move AnimData API to `anim_data.c`/`BKE_anim_data.h`Sybren A. Stüvel
The `BKE_animsys.h` and `anim_sys.c` files already had a an "AnimData API" section. The code in that section has now been split off, and placed into `BKE_anim_data.h` and `anim_data.c`. All files that used to include `BKE_animsys.h` have been adjusted to only include the animation headers they need (sometimes none). No functional changes.
2020-04-03Cleanup: Rename ScrArea variables from sa to areaJulian Eisel
Follow up of b2ee1770d4c3 and 10c2254d412d, part of T74432. Now the area and region naming conventions should be less confusing. Mostly a careful batch rename but had to do few smaller fixes. Also ran clang-format on affected files.
2020-04-03Fix T75250: setting greasepencil active layer not refreshing the dopesheetPhilipp Oeser
This was only reported for the 'Change Active Layer' operator [which was not setting the channel as selected in the dopesheet], but this is also the case elsewhere [where BKE_gpencil_layer_active_set is used], namely: - gp_layer_remove_exec - gp_layer_copy_exec - gp_merge_layer_exec - gp_layer_change_exec - gp_layer_active_exec - gp_stroke_separate_exec We could set GP_LAYER_SELECT "by hand" in BKE_gpencil_layer_active_set(), but there is already animchan_sync_gplayer() that does that. For this, we need the NA_SELECTED notifier though. Maniphest Tasks: T75250 Differential Revision: https://developer.blender.org/D7311
2020-03-24GPencil: Cleanup previous commitAntonio Vazquez
2020-03-24GPencil: Add blank frame when add layer in DopesheetAntonio Vazquez
When use the dopesheet add layer operator a new blank frame is created. It's very strange to create a layer and don't see anything in dopesheet. If the layer is added in properties, the frame is not created. Reviewed by: @pepeland @mendio
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto