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2021-02-01Merge branch 'blender-v2.92-release'Falk David
2021-02-01Fix T85203: GPencil: Drawing on locked axis planeFalk David
Drawing on e.g. the X-Z plane was broken due to an earlier commit (rBef28da262342). This was causing the projection when drawing on an axis plane to fail. The fix checks that the user is in view plane projection mode. Reviewed By: antoniov Maniphest Tasks: T85203 Differential Revision: https://developer.blender.org/D10252
2021-01-26Merge branch 'blender-v2.92-release'Hans Goudey
2021-01-26Fix build errorHans Goudey
An extra `p->` was added for some reason in a recent commit. Additionally, there's no reason for the flag to be kept as a pointer, so just dereference it at the start of both functions.
2021-01-26Fix T85082: Perspective distortion while drawingFalk David
When the drawing plane was set to view and the user would pan their camera sideways, the drawing would be more and more distorted and projected further back. The fix projects the strokes to view when the user is looking through the camera or has the drawing plane set to view. Reviewed By: antoniov Maniphest Tasks: T85082 Differential Revision: https://developer.blender.org/D10213
2021-01-26Fix T85082: Perspective distortion while drawingFalk David
When the drawing plane was set to view and the user would pan their camera sideways, the drawing would be more and more distorted and projected further back. The fix projects the strokes to view when the user is looking through the camera or has the drawing plane set to view. Reviewed By: antoniov Maniphest Tasks: T85082 Differential Revision: https://developer.blender.org/D10213
2021-01-16GPencil: Add new parameteres to transform layersAntonio Vazquez
When using grease pencil for drawing Storyboards, it's very common to require a transform of the layers. This transform can be done using the offset modifier, but in some cases, the scene requires a lot of modifiers and makes the file hard to work. This new feature adds a transforms Location, Rotation and Scale at Layer level, and allows to transform the layer without using a modifier, keeping the scene more clean. {F9480695} This feature was suggested by @pepeland after receiving feedback from several artists. Also, done some code cleanup and rename some functions to get a better naming. Maniphest Tasks: T83660 Differential Revision: https://developer.blender.org/D9761
2021-01-14GPencil: Allow small resolution for Fill toolAntonio Vazquez
Now the resolution can be reduced to get less details. This is very useful for doing storyboards to get a quick fill of any character. Following UI review, the name "Resolution" has been changed to "Precision" because is more clear. Differential Revision: https://developer.blender.org/D10076
2021-01-04Cleanup: redundant code, minor inconsistenciesCampbell Barton
- Remove ternary operators when both values are the same. - Remove break after return. - Remove redundant NULL checks for code which handles those cases immediately beforehand.
2020-12-24Cleanup: Fix capitalization in various UI stringsYevgeny Makarov
Approximately 195 changes of capitalization to conform to MLA title style. UI labels and property names should use MLA title case, while descriptions should be capitalized like regular prose, generally with only the start of a sentence capitalized. Differential Revision: https://developer.blender.org/D9922
2020-12-15Cleanup: reduce indirect DNA header inclusionCampbell Barton
Remove DNA headers, using forward declarations where possible. Also removed duplicate header, header including it's self and unnecessary inclusion of libc system headers from BKE header.
2020-11-13GPencil: Merge GSoC curve edit modeFalk David
Differential Revision: https://developer.blender.org/D8660 This patch is the result of the GSoC 2020 "Editing Grease Pencil Strokes Using Curves" project. It adds a submode to greasepencil edit mode that allows for the transformation of greasepencil strokes using bezier curves. More information about the project can be found here: https://wiki.blender.org/wiki/User:Filedescriptor/GSoC_2020.
2020-11-06Cleanup: use ELEM macroCampbell Barton
2020-10-27GPencil: Fix unreported Fill when use boundary and Visble layersAntonio Vazquez
The new option to filter the layers used by the Fill tool was not using the boundary strokes. The problem was the layers were skipped and any boundary stroke was not used. Now, the layer is not skipped, but the strokes that are not boundary are skipped.
2020-10-10Cleanup: use C comments for descriptive textCampbell Barton
Follow our code style guide by using C-comments for text descriptions.
2020-08-26GPencil: Fix Assert using fill toolAntonio Vazquez
With the new changes in the Draw Manager, GPU_depth_mask must be set to ON, before clear depth.
2020-08-23Cleanup: GPU: Use explicit clear value in GPU_clear* commandsClément Foucault
This replace `GPU_clear()` by `GPU_clear_color()` and `GPU_clear_depth()`. Since we always set the clear value before clearing, it is unecessary to track the clear color state. Moreover, it makes it clearer what we clear the framebuffer to.
2020-08-18GPUState: GPU_blend final API renamingClément Foucault
We now use GPU_blend for enabling / disabling blending and explicitly set the blend equation.
2020-08-14Fix T79772: Gpencil. Additive drawing doesn't work when creating fillsAntonio Vazquez
This option was not supported in Fill tool
2020-08-10GPencil: Invert Filled area pressing Ctrl keyAntonio Vazquez
This feature was suggested in https://blender.community/c/rightclickselect/rggbbc/ When press `Ctrl+LMB`, the filled area is inverted. {F8749306} {F8749307} Filling several areas: {F8759399} Differential Revision: https://developer.blender.org/D8477
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-05GPencil: Add Fill option to determine the layers used for boundary strokesAntonio Vazquez
This is a patch suggested in https://blender.community/c/rightclickselect/qggbbc/ The valid values are: * Visible Layers. * Active Layer. * Layer Above active. * Layer Below active. * All layers Above active. * All layers Below active. Differential Revision: https://developer.blender.org/D8474 Some minor UI changes done in the original patch.
2020-07-26Cleanup: GPU: Remove GPU_glew.h outside of GPU moduleClément Foucault
Remove use of GL* constants and types inside the codebase. There is still a few occurence to get rid of.
2020-07-16Cleanup: Port glClear calls to GPU module functionsClément Foucault
2020-07-03Cleanup: Editors/GPencil, Clang-Tidy else-after-return fixesSybren A. Stüvel
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/editors/gpencil` module. No functional changes.
2020-07-02GPUOffScreen: Remove the sample parameterClément Foucault
This is because the DRW module is no longer compatible with drawing using MSAA. This also change the Python API.
2020-06-29GPencil: Cleanup function names replace gp_ by gpencil_ prefix (cont)Antonio Vazquez
2020-06-29GPencil: Cleanup function names replace gp_ by gpencil_ prefixAntonio Vazquez
2020-06-29GPencil: Cleanup - Rename some functions from gp_ to gpencil_Antonio Vazquez
2020-06-17Cleanup: doxy commentsCampbell Barton
2020-06-06GPencil: Fix unreported fill helper lines not displayedAntonio Vazquez
When use the helper lines (red lines) with fill tool, the lines were not displayed in some situations.
2020-05-14Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-05-14GPencil: Fix unreported problem filling textured strokesAntonio Vazquez
The internal image used for filling was not correct when the texture was used in stroke and this makes impossible get a right filling.
2020-05-12Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-12Cleanup: tag unused functionCampbell Barton
2020-05-12Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-05-12Fix T73973: GPencil Fill fails when zoom the imageAntonio Vazquez
The problem was related of how the initial pixel to create outline was detected. Now, a limit is set for any image to keep a fillable image in all situations, not only when some strokes contain the fill.
2020-05-12GPencil: Cleanup wrong ID deleteAntonio Vazquez
Differential Revision: https://developer.blender.org/D7691
2020-05-07GPencil: Include new Brush random curvesAntonio Vazquez
Now the brushes have several new random settings and use curves to define the effect. The curves have been moved below the parameter to keep UI standards and extra curve panels have been removed. {F8505387} The new curves are: * Hue. * Saturation. * Value. New option to random at stroke level instead to random at point level for the following values: * Thickness. * Strength. * UV. * Hue. * Saturation. * Value. Curves have been moved below the corresponding parameter and only are displayed in properties panel. Display the curves in the popover made it unusable. {F8505392} Also, the Pressure random has been renamed to Radius because the old name was not clear enough. Reviewed By: mendio, pablovazquez Differential Revision: https://developer.blender.org/D7577
2020-04-03Cleanup: Rename ScrArea variables from sa to areaJulian Eisel
Follow up of b2ee1770d4c3 and 10c2254d412d, part of T74432. Now the area and region naming conventions should be less confusing. Mostly a careful batch rename but had to do few smaller fixes. Also ran clang-format on affected files.
2020-03-27GPencil: Cleanup of unused code a argumentsAntonio Vazquez
2020-03-19GPencil: Cleanup - Split BKE_gpencil.h geometry functions into ↵Antonio Vazquez
BKE_gpencil_geom.h This split prepare the code for future geometry functions.
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18Cleanup: Resolve HKEY conflictRay Molenkamp
Both the MS headers and blender headers define the HKEY which gives all kind of inclusion order issues. This diff renames all *KEY constants to EVT_*KEY to resolve this conflict. Reviewed By: brecht , dfelinto Differential Revision: http://developer.blender.org/D7164
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes. Also, a huge code cleanup has been done at all levels. Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development. Differential Revision: https://developer.blender.org/D6293
2020-03-06Cleanup: Rename ARegion variables from ar to regionJulian Eisel
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
2020-03-06Cleanup: Image: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-06Cleanup: use 'BKE_' prefix for BKE_deform API callsCampbell Barton
- Use 'BKE_object_defgroup' prefix for object functions. - Rename 'defvert_verify_index' to 'defvert_ensure_index' since this adds the group if it isn't found.
2020-02-17Fix many typos and other issues in UI messages.Bastien Montagne
2020-02-05T73589: Code Quality: Renaming on BKE_material.hAntonio Vazquez
Old Name New Name ========= ========= init_def_material BKE_materials_init BKE_material_gpencil_default_free BKE_materials_exit test_object_materials BKE_object_materials_test test_all_objects_materials BKE_objects_materials_test_all give_matarar BKE_object_material_array give_totcolp BKE_object_material_num give_current_material_p BKE_object_material_get_p give_current_material BKE_object_material_get assign_material BKE_object_material_assign assign_matarar BKE_object_material_array_assign give_matarar_id BKE_id_material_array give_totcolp_id BKE_id_material_num assign_material_id BKE_id_material_assign clear_matcopybuf BKE_material_copybuf_clear free_matcopybuf BKE_material_copybuf_free copy_matcopybuf BKE_material_copybuf_copy paste_matcopybuf BKE_material_copybuf_paste BKE_material_init_gpencil_settings BKE_gpencil_material_attr_init BKE_material_add_gpencil BKE_gpencil_material_add BKE_material_gpencil_get BKE_gpencil_material BKE_material_gpencil_default_get BKE_gpencil_material_default BKE_material_gpencil_settings_get BKE_gpencil_material_settings