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2018-11-07Cleanup: remove some useless BKE_library and BKE_main includes.Bastien Montagne
Makes it simpler to make some changes... Also fix order of some includes (use alphabetical please).
2018-08-27Cleanup: warning, use const argsCampbell Barton
2018-08-26GP: Reduce weight paint data memory footprintAntonioya
Before, the weight data array was created always, but now only is added when a weight value is assigned. This change was suggested by algorithm, and both agreed it was good idea.
2018-07-31New Grease Pencil object for 2D animationAntonioya
This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-06-28UI: keep some operator text in headers.Brecht Van Lommel
Key shortcuts and explanation about how to use the tool should go to the status bar, but other info can in the header so it's near where the user is working. This distinction has not been made yet for all operators.
2018-06-26UI: move modal operator text from headers to status bar.Brecht Van Lommel
Python API is context.workspace.status_text_set()
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2017-09-03Fix: GPencil Sequence Interpolation for thickness/strength was invertedJoshua Leung
For example, if you have two keyframes: k1 = 1px, k2 = 10px it was doing: 1px, 9px, 8px, ..., 3px, 2px, 10px instead of: 1px, 2px, 3px, ..., 8px, 9px, 10px
2017-08-22Fix T52483: Fill is incorrect for interpolated strokesAntonio Vazquez
The recalc flag must be enabled for new interpolated strokes.
2017-05-19Cleanup: add braces for multi-line blocksCampbell Barton
2017-04-24Cleanup: styleCampbell Barton
2017-03-29Fix missing NULL check in gpencil pollCampbell Barton
Also de-duplicate poll functions
2017-01-20Fix minor glitches in GP code.Bastien Montagne
Reported by coverity scan.
2017-01-18Cleanup: Strict compiler flagsSergey Sharybin
Also seems the new file forced trailing whitespace, which goes against https://wiki.blender.org/index.php/Dev:Doc/Code_Style#Trailing_Space
2017-01-18GP Interpolation: "Remove Breakdowns" operatorJoshua Leung
To make it faster to try different interpolation curves, there's a new operator "Remove Breakdowns" which will delete all breakdowns sandwiched by normal keyframes (i.e. all the ones that the previous run of the Interpolation op created)
2017-01-18GP Interpolate Sequence: Tool settings for controlling the shape of ↵Joshua Leung
interpolation This commit introduces the ability to use the Robert Penner easing equations or a Custom Curve to control the way that the "Interpolate Sequence" operator interpolates between keyframes. Previously, it was only possible to get linear interpolation between the gp frames. Workflow: 1) Place current frame between a pair of GP keyframes 2) Open the "Interpolate" panel in the Toolshelf 3) Choose the interpolation type (under "Sequence Options") 4) Adjust settings (e.g. if you're using "Custom Curve", use the curvemap widget to define the way that the interpolation proceeds) 5) Click "Sequence" to interpolate 6) Play back/scrub the animation to see if you've got the result you want 7) If you need to make some tweaks, undo, or delete the generated keyframes, then repeat the process again from step 4 until you've got the desired result.
2017-01-18GP Interpolate: Move settings from "gp_sculpt" to a new toolsettings struct ↵Joshua Leung
- "gp_interpolate" The "gp_sculpt" settings should be strictly for stroke sculpting, and not abused by other tools. (Similarly, if other general GP tools need one-off options, those should go into the normal toolsettings->gpencil_flag) Furthermore, this paves the way for introducing new settings for controlling the way that GP interpolation takes place (e.g. with easing equations, or a custom curvemap)
2017-01-18GP Interpolate Code Cleanup (Second Round)Joshua Leung
* Reduce scope of variables * Simplify a lot of the active_gpl->actframe->...->framenum stuff * Missed some error messages
2017-01-18Code Cleanup for GP Interpolation ops (first pass)Joshua Leung
* Reshuffled some blocks of code for better ease of navigation/flow in the file * Improved some tooltips * Removed "Helper" tag from some functions that serve bigger roles * Fixed some errant formatting
2017-01-18Code Cleanup: Move GPencil Interpolation operators into their own fileJoshua Leung
The interpolation operators (and their associated code) occupied a significant portion of gpencil_edit.c (which was getting a bit heavy). So, it's best to split these out into a separate file to make things easier to handle, in preparation for some further dev work.