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2020-09-21Various fixes in UI messages.Bastien Montagne
Along some other typos in comments or variable names.
2020-08-01Cleanup: use term init instead of initialize/initialiseCampbell Barton
The abbreviation 'init' is brief, unambiguous and already used in thousands of places, also initialize is often accidentally written with British spelling.
2020-07-31Fix T78884: GPencil weight paint crash when painting over modifier generated ↵Antonio Vazquez
points The weight must be added only to the real points, not to the autogenerated points by modifiers. This affects, not only to subdivide, but to any modifier that generate points.
2020-06-29GPencil: Cleanup function names replace gp_ by gpencil_ prefix (cont)Antonio Vazquez
2020-06-29GPencil: Cleanup - Rename some functions from gp_ to gpencil_Antonio Vazquez
2020-03-27GPencil: Cleanup of unused code a argumentsAntonio Vazquez
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18Cleanup: Resolve HKEY conflictRay Molenkamp
Both the MS headers and blender headers define the HKEY which gives all kind of inclusion order issues. This diff renames all *KEY constants to EVT_*KEY to resolve this conflict. Reviewed By: brecht , dfelinto Differential Revision: http://developer.blender.org/D7164
2020-03-12Cleanup: spelling, clang-formatCampbell Barton
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes. Also, a huge code cleanup has been done at all levels. Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development. Differential Revision: https://developer.blender.org/D6293