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2021-01-25Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-25Cleanup: compiler warning, clang-format, spellingCampbell Barton
2021-01-24GPencil: New option to trace current frameAntonio Vazquez
Instead to trace the image of the sequence starting in first frame, now it uses the current frame by default.
2021-01-22Merge branch 'blender-v2.92-release'Antonio Vazquez
2021-01-22GPencil: Fix unreported Vertex Paint masking errorAntonio Vazquez
The masking was not working as expected and allowed to paint non selected strokes.
2021-01-21Merge branch 'blender-v2.92-release'Falk David
2021-01-21GPencil: Deactivate interpolation of gpencil curvesFalk David
To avoid unexpected behavior and desync issues with stroke and curve data, the interpolation operators are deactivated in curve edit mode.
2021-01-21Gpencil: Fix missing change in previous commit Antonio Vazquez
This was related to the changes for Layer and Frame duplication.
2021-01-21GPencil: New option to Duplicate Layers with Empty KeyframesAntonio Vazquez
This option allows to duplicate the layer and keyframes but without copying the strokes. This is very handy for the cleanup and paint process.
2021-01-21GPencil: Make Layer and Frame duplicate functions more flexibleAntonio Vazquez
Now it's possible to copy only part of the data. This will be used in future operators.
2021-01-20Merge branch 'blender-v2.92-release'Sebastian Parborg
2021-01-20GPencil: Fix unreported NaN value for UV Rotation in PrimitivesAntonio Vazquez
Using primitive drawings, the point UV rotation was not initialized.
2021-01-17GPencil: Fix Autojoin error using layer transformAntonio Vazquez
The target stroke bounding box was not checked properly and when using layer transform the error was noticeable, but really the error was before the layer transform commit.
2021-01-16GPencil: Cleanup - Rename ED_gpencil_stroke_color_use to ↵Antonio Vazquez
ED_gpencil_stroke_material_editable
2021-01-16GPencil: Add new parameteres to transform layersAntonio Vazquez
When using grease pencil for drawing Storyboards, it's very common to require a transform of the layers. This transform can be done using the offset modifier, but in some cases, the scene requires a lot of modifiers and makes the file hard to work. This new feature adds a transforms Location, Rotation and Scale at Layer level, and allows to transform the layer without using a modifier, keeping the scene more clean. {F9480695} This feature was suggested by @pepeland after receiving feedback from several artists. Also, done some code cleanup and rename some functions to get a better naming. Maniphest Tasks: T83660 Differential Revision: https://developer.blender.org/D9761
2021-01-14GPencil: Allow small resolution for Fill toolAntonio Vazquez
Now the resolution can be reduced to get less details. This is very useful for doing storyboards to get a quick fill of any character. Following UI review, the name "Resolution" has been changed to "Precision" because is more clear. Differential Revision: https://developer.blender.org/D10076
2021-01-14Cleanup/refactor: Remove logically broken code from GPencil undo.Bastien Montagne
`ED_undo_gpencil_step` only support valid undo step direction, passing step name here is useless and only add confusion to what works or not. Undo by step name or step index is fully not supported by GPencil undo mode currently. Note that since GPencil undo mode does not seem to ever be used anyway, this is not an urgent issue in practice, but this needs to be cleaned up at some point. See also T84703.
2021-01-14Cleanup: use enum for undo step directionCampbell Barton
The step direction was confusingly 1 for undo, -1 for redo. This convention is from 2004 (562d6958cbf646aba31ed92fe4f0e07d1dc495b6). Use enum for ed_undo.c for better readability.
2021-01-04Fix T84362: Crash when use Vertex Paint in subdivide strokesAntonio Vazquez
Maniphest Tasks: T84362 Differential Revision: https://developer.blender.org/D9983
2021-01-04Cleanup: redundant code, minor inconsistenciesCampbell Barton
- Remove ternary operators when both values are the same. - Remove break after return. - Remove redundant NULL checks for code which handles those cases immediately beforehand.
2021-01-04Cleanup: use 'pragma once'Campbell Barton
Add explanations for cases the header-guard defines are still used.
2020-12-24Cleanup: Fix capitalization in various UI stringsYevgeny Makarov
Approximately 195 changes of capitalization to conform to MLA title style. UI labels and property names should use MLA title case, while descriptions should be capitalized like regular prose, generally with only the start of a sentence capitalized. Differential Revision: https://developer.blender.org/D9922
2020-12-18GPencil: Fix potential error in interpolate frameAntonio Vazquez
As now it is using a duplicated frame, the untag must be done before copying the frames.
2020-12-18UI: Don't use abbreviations in label textYevgeny Makarov
Expand abbreviations for words like "Bright" (instead of "Brightness"), "Premul", "Lib", "Dir", etc. Differential Revision: https://developer.blender.org/D9862
2020-12-16GPencil: Improve interpolation of strokes with unequal lengthsFalk David
Use the BKE_gpencil_stroke_uniform_subdivide function to subdivide strokes before interpolation. When the target/source stroke is smaller than the other stroke, it is subdivided until the lengths match. This improves the overall quality of the interpolation of different sized strokes. Before/After video: {F9511779} Reviewed By: #grease_pencil, antoniov, pepeland, mendio Differential Revision: https://developer.blender.org/D9839
2020-12-15Cleanup: spellingCampbell Barton
2020-12-15Cleanup: reduce indirect DNA header inclusionCampbell Barton
Remove DNA headers, using forward declarations where possible. Also removed duplicate header, header including it's self and unnecessary inclusion of libc system headers from BKE header.
2020-12-12Fix T83705: GPencil - Duplicate strokes of destination layer when merge layerAntonio Vazquez
If the destination layer hadn't keyframe, a new keyframe was added and later the merge layer strokes were added, but this could change the animation because the new frame replaced the old drawings of the target layer. Now, before merge the layer, all keyframes are added in the target layer in order to keep the drawings.
2020-12-07Fix T83510: Convert Gpencil to curve crash when stroke has zero pointsAntonio Vazquez
If the stroke had zero points the pointer returned NULL. Also replaced for loop by FOREACH macro. This is a corner case of "empty" strokes without points.
2020-12-07UI: Fix mistakes in UI messages.Bastien Montagne
2020-12-03GPencil: Fix unreported refresh of stroke after using Arrange operatorAntonio Vazquez
When change the order of the stroke using the arrange operator, the arrange was done, but the viewport did not display the result until you refresh the viewport.
2020-12-03GPencil: Add Vertex Paint operators to Paint menuAntonio Vazquez
These operators existed since 2.83, but the menu was hidden by error. Also the operators have been cleanup and make multiframe compatible. Reviewed By: mendio Differential Revision: https://developer.blender.org/D9671
2020-11-30GPencil: New operator to reset Vertex ColorsAntonio Vazquez
This operators reset the vertex color information of the strokes. If nothing is selected, all strokes are reset. If any is selected, only selected strokes are reset. Also added a new menu Paint in Vertex Color mode. Differential Revision: https://developer.blender.org/D9647
2020-11-21Merge branch 'blender-v2.91-release'Antonio Vazquez
2020-11-21GPencil: Fix unreported assert when use select Box in single point strokesAntonio Vazquez
The assert was when use segment selection mode.
2020-11-19Cleanup: Grammar: "Allow to" vs gerund missed in last commitHans Goudey
2020-11-18GPencil: Automerge last drawn stroke with previous strokesAntonio Vazquez
This option joins any stroke with an end near the actual stroke. Now it is not limited to the last stroke, any stroke in the same layer for the actual frame can be joined. The join can join two strokes drawing a third stroke. If the end and the start of the result stroke are very small, the stroke is changed to be cyclic automatically. There is a limit distance to join the stroke, if the distance is greater than this value, the strokes are not joined. Actually, a constant, threshold distance is used, but we could expose as a parameter in the UI in the future. The tool can be used with freehand drawing or with primitives. Note: Great part of the patch is just a refactor of the old code to make it accessible and to keep code organized. Reviewed By: mendio Maniphest Tasks: T82377 Differential Revision: https://developer.blender.org/D9440
2020-11-18Cleanup: remove break after return statementsCampbell Barton
2020-11-16Cleanup: clang-tidyCampbell Barton
2020-11-16Grease Pencil: adjust behavior of target object detectionCampbell Barton
First detect the other selected object, then check it can be written to. Otherwise the target object could be the first one found when looping over objects which is random from the user perspective. Move the type check to the operator, which also checks the data isn't library data which was being ignored.
2020-11-16Cleanup: clang-formatCampbell Barton
2020-11-13GPencil: Merge GSoC curve edit modeFalk David
Differential Revision: https://developer.blender.org/D8660 This patch is the result of the GSoC 2020 "Editing Grease Pencil Strokes Using Curves" project. It adds a submode to greasepencil edit mode that allows for the transformation of greasepencil strokes using bezier curves. More information about the project can be found here: https://wiki.blender.org/wiki/User:Filedescriptor/GSoC_2020.
2020-11-13GPencil: Remove ID from operators to fix T82597Antonio Vazquez
Instead to use the ID of the object, now the parameter is an Enum with Selected object or New. If use selected mode, the first grease pencil object selected is used. If none of the selected objects is a grease pencil object, a new object is created. Small cleanup changes to the original patch. Differential Revision: https://developer.blender.org/D9529
2020-11-06Cleanup: use STR_ELEM macroCampbell Barton
2020-11-06Cleanup: doxygen commentsCampbell Barton
2020-11-06Cleanup: use ELEM macroCampbell Barton
2020-11-04Annotations: Set as visible when use the annotation toolAntonio Vazquez
If the annotation draw operator is used, enable the annotations in the current area. Before this change, some editors had the annotation flag set to OFF, but this could be solved with a versioning code, but this did not solve the root problem. The user can disable annotation visibility in the overlay or side panel, depending on the editor. If the user uses the annotation tool and this flag is OFF, the annotation is not visible, and this is not correct. With this patch, every time the user uses the tool, the annotation visibility flag is set to ON to ensure the annotation is visible. This solves the problem of T82273, T79578 and T80294 Maniphest Tasks: T82273 Differential Revision: https://developer.blender.org/D9409
2020-11-03Merge branch 'blender-v2.91-release'Antonio Vazquez
2020-11-03Fix T82356: Gpencil merge freezes BlenderAntonio Vazquez
The `gps_next` variable had a typo error and was wrongly used as `gps->next`
2020-11-02Fix T77819: Snap Incremental does not match grid in all casesGermano Cavalcante
The behavior of the incremental snap did not take into account the relative dimensions of the window, which resulted in a different behavior if the area height was greater than the width.