Age | Commit message (Collapse) | Author |
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remove MEM_sys_types.h which was a duplicate.
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layer to that area
Remove REGISTER flag from GP draw operator, so redo wouldn't screw up regions.
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include conflicts later on.
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generator with a local one. It's not thread safe and will not give repeatable
results, so in most cases it should not be used.
Also fixes #34992 where the noise texture of a displacement modifier was not
properly random in opengl animation render, because the seed got reset to a
fixed value by an unrelated function while for final render it changed each
frame.
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also rename mesh_getVertexCos() --> BKE_mesh_vertexCos_get() to match curve function.
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add depth check to grease pencil eraser when xray option is disabled.
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functions.
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Without this, bezier curves at 12 resolution are very high detail for many tasks when converted from freehand strokes.
so add the option to convert 1:1 grease pencil points to curve polygons.
also add use_handles option to curve conversion which is used when converting beziers to poly lines.
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The recent addition of the up/down arrows wasn't aligned.
Before/After: http://www.pasteall.org/pic/show.php?id=47512
Patch by Francesco Siddi.
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-> ED_view3d_calc_zfac() and have it return the zfac to use.
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Allow layers to be moved up and down, so you can control drawing order nicer.
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thanks!)...
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Own fault from grease pencil to curve enhacement. Fixed the bug itself, and made poll of convert operator more strict (no only active when there is something to convert, i.e. at least one stroke!).
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Timer events used by the airbrush would always give a pressure of 1.0, ignoring the tablets real pressure in all paint modes.
Move tablet data into its own struct-member so it can be used with timer events.
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Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes...
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With the view3d 'Render Only' option, grease pencil wouldn't draw, but for OpenGL render it did.
Since grease pencil can be very useful in opengl renders, enable grease pencil drawing with 'Render Only' option in the viewport,
and add a checkbox in the grease pencil header not to draw (unchecking each layer is annoying and applies to all spaces).
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Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
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allow arrow keys while in grease pencil session, otherwise you can't change frames.
also correct out-of-date comments.
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Snapping operator in action editor for grease pencil and mask wasn't implemented. We could probably re-enabled/fix/cleanup more things in this area (e.g. use a custom poll func for operators not supporting gp/mask, instead of silently doing nothing), but this is for after 2.65 imho).
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* Fixed memory leak, where temp buffers for tGpTimingData were not freed
* Fixed crash when there was no active object when converting to paths
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- Screencast: stops working on window resize - crashes movie file output
- Screencast now draws simple brush overlay to indicate mouse cursor.
- Greasepencil now works again to use MMB for view rotates
(and missed proper redraw signal for toolbar, at end of paint)
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inittime in each stroke (value returned by PIL_check_seconds_timer() func), and then a delta time for each of its points, relative to that inittime.
These timing data can then be used during conversion to Curve objects, to create a path animation (i.e. an Evaluation Time F-Curve) exactly reproducing the drawing movements.
Aside from this "main feature", the patch brings several fixes/enhancements:
* Stroke smoothing/simplifying will no more move the start/end points of a stroke (this was rather annoying sometimes!).
* Also optimized smoothing code (even though not really noticeable on a modern computer, it now uses less memory and runs faster).
* When converting to curve, you now have the following new possibilities:
** Normalize the weight values (currently, they will get "stroke width * 0.1", i.e. would range by default from 0.0 to 0.3...).
** Scale the radius values to your liking (again, currently they are set from stroke width times 0.1)!
** Link all strokes into a single curve, using zero-radius sections (this is mandatory to use the dynamic feature!).
Here is a small demo video: http://youtu.be/VwWEXrnQAFI
Will update user manual later today.
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Greasepencil mode 'hold d' was also inserting drivers (hotkey D) on mouse over.
The modal operator was default passing on all events, I made it swallowing it.
Doesn't seem to be affecting use at all.
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Grease Pencil draw - started with button from Toolbar - failed. Needed proper
event check.
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few others), and another bunch of UI messages tweaks/fixes, as well as some BKE_report()<->BKE_reportf()...
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types available
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int pairs.
overall means less converting between float and int (and short in some cases).
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rename V3D_PROJ_RET_SUCCESS -> V3D_PROJ_RET_OK
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