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2015-05-07Merge branch 'alembic' into gooseberryCampbell Barton
2015-05-07Cleanup: quiet warningsCampbell Barton
2015-05-07Merge branch 'alembic' into gooseberryLukas Tönne
2015-05-07Strands edit data conversion wants the raw shape key number (startingLukas Tönne
2015-05-07Gooseberry: Attempt to fix compilation error with sconsSergey Sharybin
2015-05-06Store MSurfaceSample data in hair strands for mapping to a mesh.Lukas Tönne
2015-05-05Take transformation into account between the duplicator and strandsLukas Tönne
2015-05-05Strand edit functions for storing edit data in the Cache Shape KeyLukas Tönne
2015-05-05Another fix for mirror editing of strand data.Lukas Tönne
2015-05-05Fix for call to mirror functions when mirroring is not enabled, givingLukas Tönne
2015-05-04Moved particle related functions of the strands edit mode into aLukas Tönne
2015-05-04Merge branch 'master' into strand_editmodeLukas Tönne
2015-04-20SimDebugData is now global, for easier usage and less intrusive code.Lukas Tönne
2015-04-20Use the X mirror option in new strand edit stroke brush tools.Lukas Tönne
2015-04-20Utility methods for mirrored strand editing.Lukas Tönne
2015-04-20Fix for strands undo creating an invalid BMesh.Lukas Tönne
2015-04-20Minor code reshuffling.Lukas Tönne
2015-04-20Extended Mesh <-> BMesh copy function versions for specifying customLukas Tönne
2015-04-20Basic undo support in the new strand edit mode.Lukas Tönne
2015-04-20Select Linked operator for hair edit mode (select all vertices of aLukas Tönne
2015-04-20Lasso Select operator for hair edit mode.Lukas Tönne
2015-04-20Border Select operator for hair edit mode.Lukas Tönne
2015-04-20Mouse Select operator for hair edit mode.Lukas Tönne
2015-04-20Select/Deselect All operator for hair edit mode.Lukas Tönne
2015-04-20IK solver for hair strands that provides a better solution for keepingLukas Tönne
2015-04-20Improved hair combing tool, adjusting edge directions instead ofLukas Tönne
2015-04-20Use a simple low-pass filter to generate a smoother, more stableLukas Tönne
2015-04-20Renamed the edithair files in BKE to editstrands.Lukas Tönne
2015-04-20Fix scons build files for new hair edit code parts.Lukas Tönne
2015-04-20Basic Add tool for creating new strands in hair edit mode.Lukas Tönne
2015-04-20First selection operator implementation for hair edit: circle select.Lukas Tönne
2015-04-20Apply the same weight profile in the comb tool as in particle edit mode.Lukas Tönne
2015-04-20Support for common operators, keymap entries and radial controls forLukas Tönne
2015-04-20Fix for brush radius, the Brush.size property is actually the radius andLukas Tönne
2015-04-20Implemented basic cursor drawing for hair edit mode brushes.Lukas Tönne
2015-04-20Use the "official" brush size calculated by blenkernel and subdivideLukas Tönne
2015-04-20Filter affected hair vertices in edit mode based on the brush size andLukas Tönne
2015-04-20Constrain hair root vertices to their mesh location after applying tools.Lukas Tönne
2015-04-20Enforce hair constraints (constant segment length) after applying a tool.Lukas Tönne
2015-04-20Make sure tool input data is in object space.Lukas Tönne
2015-04-20Nicer vector math for mouse coordinates.Lukas Tönne
2015-04-20Simplified first version of the hair stroke combing functionality.Lukas Tönne
2015-04-20Lots of small fixes for paint system quirks to make hair brushes workLukas Tönne
2015-04-20Calculate some basic info about mouse strokes and context and pass itLukas Tönne
2015-04-20Revert previous hair edit operator scaffolding and port over the oldLukas Tönne
2015-04-20Copied high-level operator code from the paint/sculpt system as a basisLukas Tönne
2015-04-20Missing bmesh include folder for hair editor in scons.Lukas Tönne
2015-04-20Free strand edit memory after use.Lukas Tönne
2015-04-20Intermediate commit: switching strand edit data to BMesh.Lukas Tönne
2015-04-20Switched the hair edit data to a bmesh-like structure for consistency.Lukas Tönne