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AgeCommit message (Expand)Author
2018-06-07Merge branch 'master' into blender2.8Bastien Montagne
2018-06-07Cleanup: remove moar G.main usages.Bastien Montagne
2018-06-07Cleanup: Nuke moar G.main usages...Bastien Montagne
2018-06-06Merge branch 'master' into blender2.8Bastien Montagne
2018-06-06Cleanup: Nuke moar G.main usages...Bastien Montagne
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2018-05-08Ported Mesh Deform modifierSybren A. Stüvel
2018-04-20Remove Armature Sketching & RetargetCampbell Barton
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-04-16Multi-Object EditingCampbell Barton
2018-04-15Merge branch 'master' into blender2.8Campbell Barton
2018-04-15Cleanup: remove bad castsCampbell Barton
2018-04-15Cleanup: ED_armature namingCampbell Barton
2018-04-11Merge branch 'master' into blender2.8Campbell Barton
2018-04-11Pose Mode: pass object to mode enter/exitCampbell Barton
2018-04-11Merge branch 'master' into blender2.8Campbell Barton
2018-04-11Cleanup: minor changes to pose-mode switching APICampbell Barton
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
2018-04-01Merge branch 'master' into blender2.8Campbell Barton
2018-03-31Undo: unified undo system w/ linear historyCampbell Barton
2018-03-22Merge branch 'master' into blender2.8Sergey Sharybin
2018-03-22Fix T54348: Bone dissolve gives invalid hierarchyCampbell Barton
2018-03-19Merge branch 'master' into blender2.8Campbell Barton
2018-03-19Cleanup: move armature undo into own fileCampbell Barton
2018-02-28Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-28Fix T52685, part II: Add option to strip numbers from flipped bone names again.Bastien Montagne
2018-02-13Object Mode: remove Scene.obedit for 3D ViewCampbell Barton
2018-02-06Object Mode: Use eval_ctx mode for drawing, paint & modifiersCampbell Barton
2017-11-23Cleanup: Rename ViewLayer *sl > ViewLayer *view_layerDalai Felinto
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-20Avoid passing context to motion path calculationCampbell Barton
2017-11-09Farewell BaseLegacyDalai Felinto
2017-11-02Merge branch 'master' into blender2.8Campbell Barton
2017-11-01Fix for T48988 - Enabling bbone easing for posemodeJoshua Leung
2017-09-28Missed in last merge from masterCampbell Barton
2017-08-11Merge branch 'master' into blender2.8Campbell Barton
2017-08-11Object Apply Transform: option to apply propertiesCampbell Barton
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-03-03Merge branch 'master' into blender2.8Julian Eisel
2017-03-03Cleanup: redundant header, use const, short -> boolCampbell Barton
2017-03-02Remove tons of OBACTDalai Felinto
2017-02-22Clay Engine: Prepare for Armature drawing.Clément Foucault
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2017-01-16Fix T50393: Flip names working just on one side when both are selected.Bastien Montagne
2016-05-17Bendy Bones: Advanced B-Bones for Easier + Simple RiggingJoshua Leung
2015-12-11Fix T46945: Mesh Deform binding to a cage object with modifiers is unreliable.Bastien Montagne
2015-11-18Cleanup: editor api namingCampbell Barton
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-03-28Use union for EditBone'sCampbell Barton