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2022-03-04Cleanup: spelling in comments, function nameCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
MSVC used to warn about const mismatch for arguments passed by value. Remove these as newer versions of MSVC no longer show this warning.
2021-12-08Cleanup: move public doc-strings into headers for 'editors'Campbell Barton
Ref T92709
2021-04-13PyAPI: support retrieving the exception when running a stringCampbell Barton
- Optionally get the error as a single line. - Support access the error as an allocated string. - PyC_ExceptionBuffer_Simple was always printing to the `stdout` while PyC_ExceptionBuffer didn't, now either print to the output. Without this, callers are unable to do anything with the error string.
2020-11-06Cleanup: transform.h comments, use doxy sectionsCampbell Barton
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
2020-07-27UI: improve errors when evaluating a number button failsCampbell Barton
Showing the Python error without any explanation is often not enough information and doesn't hint that the error was in the user input. The error report from a invalid expression such as '..1' used to be: ('invalid syntax', ('<string>', 1, 1, '..1')) Now reads: Error evaluating number, see Info editor for details: invalid syntax Address issue raised by T78913.
2020-03-02Cleanup: make remaining editor include headers work in C++Jacques Lucke
2019-04-21Cleanup: comments (long lines) in editorsCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-14Cleanup: doxy commentsCampbell Barton
Use doxy references to function and enums, also correct some names which became out of sync.
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-15Cleanup: comment line length (editors)Campbell Barton
Prevents clang-format wrapping text before comments.
2018-10-03Units: Support for fixed unitsJacques Lucke
Users can select the main unit they want to use now. Previously the displayed unit always depended on the magnitude of the value. The old behavior can be restored by switching to the "Adaptive" mode for length, mass and time units. Meters, kilograms and seconds are the default units for new and old scenes. The selected unit is also the default unit for user input. E.g. if cm is selected, whenever the user inputs a unitless number into a field of type length, it will be interpreted as cm. Reviewer: brecht Differential: https://developer.blender.org/D3740
2016-09-08Fix compilation error: missing forward declarationSergey Sharybin
2014-08-26Fix T41590: When scene scale is not 1.0, and units are "None," Blender ↵Bastien Montagne
assumes translations are in meters. Turned out there were several issues in handling of scale parameter by numinput. Fixed that by factorizing more some code in common with 'usual' numbuttons eval code (new `bUnit_getScaleUnit()` helper will return valid scaled value, depending on given system and type). Now, numinput behaves as expected - using default unit amended by scale in case no unit is given (i.e. entering '20' with a scale of 0.01 will give you 20cm, and '20cm' as well!).
2014-06-30Fix T40862: numinput transform did not take into account scale_length.Bastien Montagne
2014-03-23Further tweaking to numinput - enhance 'Reset' behavior.Bastien Montagne
Ways how it was resetting its values (backspace) was far from satisfaying. Now, e.g. when scaling, it will reset at 1 (or whatever mouse-value it was before entering numinput), instead of some ugly 0.0 value. Implementation details: * Values passed to applyNumInput() are stored as default ones (val_org), if it is not EDITED. * applyNumInput() returns a boolean saying whether it actually set values or not. * When backspace hits its ultimate step (where it clears all EDITED flags and reset all default values), it sets a temp FAKE_EDITED flag that will be used to apply one last time values of numinput (so that default values actually get applied!). There are important things to note here for code using numinput: * Values passed to applyNumInput() should be valid and are stored as default ones (val_org), if it is not EDITED. * bool returned by applyNumInput should be used to decide whether to apply numinput-specific post-process to data. * *Once applyNumInput has been called*, hasNumInput returns a valid value to decide whether to use numinput as drawstr source or not. Those two steps have to be separated (so do not use a common call to hasNumInput() to do both in the same time!).
2014-02-20Transform: revert to 2.69 numeric input behavior by defaultBastien Montagne
This allows to get the same "quickies" as in previous (2.69) code, (XYZ, -/, etc.), yet keeping nice non-conflicting new stuff like cursor navigation or copy/paste. You can switch to full mode hitting '=', and back to simple mode hitting 'ctrl ='.
2013-12-21Support units in modal numinputBastien Montagne
Summary: This completly changes the way modal numinput is handled. Now, edited expression is a string, which then gets unit- and py-evaluated to get a float value. We gain many power and flexibility, but lose a few "shortcuts" like '-' to negate, or '/' to inverse (if they are really needed, we still can add them with modifiers, like e.g. ctrl-/ or so). Features: - units (cm, ", deg, etc.). - basic operations from python/BKE_unit (+, *, **, etc.), and math constants and functions (pi, sin, etc.). - you can navigate in edited value (left/right key, ctrl to move by block) and insert/delete chars, e.g. to fix a typo without having to rewrite everything. - you can go to next/previous value with (ctrl-)TAB key. - As before, hitting backspace after having deleted all leading chars will first reset the edited value to init state, and on second press, the whole "modal numinput" editing will be cancelled, going back to usual transform with mouse. Notes: - Did not touch to how values are shown in header when modal numinput is not enabled (would do that in another commit), so this is still quite inconsistent. - Added back radian support in BKE_unit. - Added arcminute/arcsecond to BKE_unit. (those unit changes affect all angle UI controls, btw, so you can now enter radians or longitude/latitude values when in degrees units). Related to T37600. Reviewers: brecht, campbellbarton, carter2422 Reviewed By: brecht, campbellbarton, carter2422 Thanks everybody! Differential Revision: http://developer.blender.org/D61
2013-10-23code cleanup: minor transform refactorCampbell Barton
redraw flag were mixing up types - int/char/bool, add enum type to use instead.
2013-03-13code cleanup: use const events for modal and invoke operators.Campbell Barton
2012-07-14Fix [#32086] Missing bevel "hold shift" for better accuracy.Bastien Montagne
This commit adds "shift" and numtype to both Bevel and Inset mesh operators. It also gets rid of the magicnumber used in NumInput to str operation (currently, 20 chars per element, now defined as NUM_STR_REP_LEN in ED_numinput.h).
2012-05-13code cleanup: header cleanup and remove some duplicate defines.Campbell Barton
2012-04-22style cleanup: commentsCampbell Barton
2012-03-11[#30373] Which part to snap in volume snapping is removedMartin Poirier
By Bug reported by Pep Ribal Also fixed an object mode bug with volume snapping and made it compatible with the edit mode "Snap on self" option
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-02-21doxygen: editor entryNathan Letwory
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-21Fix syntax for ID keyword.Guillermo S. Romero
2010-02-23Move increment value into numinput structure.Martin Poirier
Easier for transform to have different values per transform then (also different from gears values). (Based on a bug reported by Jonathan Smith)
2010-02-20Split numinput from transform (reusable in other operator).Martin Poirier
Use in marker move operator.