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2017-08-09Manipulator: replace hard coded color w/ themeCampbell Barton
2017-08-08Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/depsgraph/intern/builder/deg_builder_relations.cc source/blender/editors/object/object_add.c source/blender/python/intern/bpy_app_handlers.c
2017-08-08Cleanup: remove incorrect commentCampbell Barton
enum values aren't saved in files.
2017-04-27Pose-mode drawing used alpha where it shouldn'tCampbell Barton
2017-04-26UI utils: add helper to get float3 blended color from theme.Bastien Montagne
2017-02-09added UI_GetThemeColorShade4ubv functionCyrax
And updated UI_ThemeColorShade to use it. Part of D2438 by @cyrax
2017-02-02fix build: BLF Theme colorMike Erwin
blenderplayer uses BLF but not Editor UI, so we got a link error for the missing UI_GetThemeColor function. Moved the new function from BLF to UI. @Blendify reported problem in IRC
2017-02-02Add GetThemeColorBlendShade3ubv functionLuca Rood
Differential Revision: https://developer.blender.org/D2484 Used by part of T49043
2017-01-16Updating outliner_draw_struct_marks to retained modeMike Erwin
Had to add a few utility functions to replace existing functions. Let me know if these are duplicates. Reviewers: merwin Reviewed By: merwin Tags: #bf_blender_2.8 Maniphest Tasks: T49043 Differential Revision: https://developer.blender.org/D2434
2016-10-13more theme color functions: UI_GetThemeColorBlendShade4fv, ↵Dalai Felinto
immUniformThemeColorBlendShade
2016-10-07Blender 2.8: OpenGL: replace old GL with the new immediate API in ↵Mike Erwin
UI_draw_roundbox_gl_mode I change UI_draw_roundbox_gl_mode to use immediate API. The rest of the change is the call to the function. I also make some change in UI_ThemeColor4(int colorid) for eg to make convenience to use. I would really like to know if it's the good way to do, if yes I will make all the change in the node_daw.c after, else say me what's wrong and how to deal with color else. Reviewers: merwin, dfelinto, Severin Reviewed By: merwin Subscribers: fablefox, Severin Tags: #bf_blender_2.8, #opengl_gfx Maniphest Tasks: T49043 Differential Revision: https://developer.blender.org/D2274
2016-09-22UI: Theme options for vertex/edge bevel weight colorsPhilipp Oeser
Drawing used colors for select (TH_EDGE_SELECT/TH_VERTEX_SELECT) which was inconsistent with crease, seam, sharp, .. (which all had their own them color -- also was a bit hard to read). NOTE: UI team usually doesn't allow adding more theme options, this is an exception. Differential Revision: https://developer.blender.org/D2234
2016-07-07Dopesheet: Added "Moving Hold" as a keyframe typeJoshua Leung
Currently "long keyframes" are only useful for indicating where stationary holds occur. If however you try to create a "moving hold" (where the values are slightly different, but in terms of overall effect, it's still a hold) then it could get tricky to keep track of where these occur. Now it's possible to tag such keyframes (using the keyframe types - RKEY) as being part of a moving hold. These will not only be drawn differently from normal keyframes, but they will also result in a "long keyframe" being drawn between each pair of them, just like if they had been completely stationary instead. Currently the theming/styling of these is a bit rough. They reuse the existing theme colours for long keyframes.
2015-12-02Fix T46909: Text strip not themeableJulian Eisel
Normally we don't allow adding new theme options if we can avoid it, but this is a legit exception since all other strips are themeable. Default color for text strip is now yellow-ish. Not nice but there are also not many other colors left.
2015-11-12Fix error cutting node linksCampbell Barton
Accessing theme from outside drawing code isn't reliable, pass space-type.
2015-04-21Metadata:Antony Riakiotakis
* Theme support for metadata display * Increase text DPI with scaling.
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-03-10Fix T43953, make opengl render work like before, basically, if we renderAntony Riakiotakis
transparent, it will render sky/transparent, regardless of the "show world setting".
2015-01-28Add theme option for cliping borderAntony Riakiotakis
2015-01-04Fix sequencer border-flickeringCampbell Barton
Offscreen viewport drawing wasn't properly restoring the theme. Add API calls to store/restore the theme so it can be temporarily overridden.
2015-01-03D824: Add themeing for keyframe lines in TimelineDiego Garcia
Reviewed by: Joshua Leung (aligorith)
2015-01-03Grease Pencil: Vertex size and colours are now themableJoshua Leung
2014-12-08Cleanup: Minor edits to widget emboss codejulianeisel
* Rename "emboss" to "widget_emboss" * Remove duplicated UI_GetThemeColor4ubv function I made sure version bump and Save User Settings are working correctly ;P
2014-10-27Add Theme Option for UI EmbossJonathan Williamson
This adds a theme option for the embossing of UI widgets. By doing this users have much greater flexibility for creating nice themes. Previously many themes (particularly dark ones) looked quite bad due to the very obvious emboss. This made simpler, flat-style themes very challenging. Closes T42228 Reviewed by @campbellbarton
2014-10-14Fix T42209: Changing Node Editor header color also changes wire colorLukas Tönne
The nodes wire was using 'TH_HEADER' flag to get its color and thus would be in sync with the header. Now make it so it uses its 'own' flag (actually 'TH_SYNTAX_R', the only TH_SYNTAX_* which wasn't yet used by the nodes). Also expose the setting to the user so it can be themified. This fixes T42209 Reviewers: lukastoenne Reviewed By: lukastoenne Maniphest Tasks: T42209 Differential Revision: https://developer.blender.org/D827
2014-08-25SplitNormals UI tweaks: add own color for normals drawing, and own 'face ↵Bastien Montagne
corner' icon.
2014-07-21GSOC 2013 paintAntony Riakiotakis
Yep, at last it's here! There are a few minor issues remaining but development can go on in master after discussion at blender institute. For full list of features see: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting Thanks to Sergey and Campbell for the extensive review and to the countless artists that have given their input and reported issues during development.
2014-06-04Fix for dupli's ignoring color in set-scenesCampbell Barton
also skip setting wire color drawing depth
2014-03-17UI: Add theme color for viewport overlayCampbell Barton
Was using wire or black in many places, this color is used for cursor, camera guides, transform helper lines. So its possible to have a dark background with light overlay color. Patch D331 by Brita, with some edits.
2014-01-27Curves: save active point to fileKevin Mackay
Changed curve active point from pointer to index. Allows curve active point to be saved to file and retained between modes for free. Also some small optimisations by removing pointer look up code. - Made active point access functions into BKE API calls. - Fixes operators where curve de-selection resulted in unsel-active point. - Split curve delete into 2 functions
2014-01-23Tab theme colorsCampbell Barton
patch D234 from Jonathan Williamson with edits - de-duplicate rna_def_userdef_theme_space_gradient and rna_def_userdef_theme_space_generic - ui_theme_init_new_do now always sets theme settings (no need to test), used by bpy.ops.ui.reset_default_theme()
2014-01-17T37579: Theme settings for Keyframe ColoursJose Molina Garcia
This patch makes it possible to customise the colours used for the different keyframe types (Keyframe, Breakdown, Extreme, Jitter) and the border colours (normal and selected). Reviewed by: Joshua Leung
2013-12-17UI: Theme Colors for Info spaceSv. Lockal
2013-12-09Enhancement: added node colors for every node classJeroen Bakker
In the user preferences all node classes can get its own color The in/out color is splitted into 2 sepatate colors the rna has been updated to better names
2013-09-05Expose theme color of shadow UVs (These include UVs that are drawn inAntony Riakiotakis
texture paint modes and as modified mesh uvs overlay) and UVs of other objects.
2013-06-09add editmode wire color,Campbell Barton
also changed lattice to use this, it used a hard-coded green color which was hard to see over the default background.
2013-04-06svn merge ^/trunk/blender -r55815:55840Sergey Sharybin
2013-04-05code cleanup: include orderCampbell Barton
2013-04-01Merged changes in the trunk up to revision 55700.Tamito Kajiyama
Conflicts resolved: source/blender/editors/mesh/mesh_intern.h
2013-03-29add edge-angle drawing in editmode for manifold edges.Campbell Barton
2013-03-24Merged changes in the trunk up to revision 55546.Tamito Kajiyama
Conflicts resolved: source/blenderplayer/bad_level_call_stubs/SConscript Partly reverted changes to intern/cycles/blender/addon/ui.py in revision 52899 to make it easier to merge trunk changes.
2013-03-23Cycles:Thomas Dinges
* Avoid an unnecessary condition in light.cpp, (totarea > 0.0f) is always true inside the "if(kintegrator->use_direct_light)" branch.
2013-03-23A major code update for making the DNA file specification of Freestyle settingsTamito Kajiyama
and RNA for it independent of the build flag for enabling Freestyle. Suggested by Sergey Sharybin through a code review of the branch. * Many #ifdef WITH_FREESTYLE blocks were removed to always have Freestyle-specific DNA file specification and RNA for it built in Blender. This will allow Freestyle setting survive even when a non-Freestyle build is used for loading and saving files. It is noted that operations are still conditionally built through #ifdef WITH_FREESTYLE blocks. * To this end, new blenkernel files BKE_freestyle.h and intern/freestyle.c have been added. All API functions in FRS_freestyle_config.h as well as some of those in FRS_freestyle.h were moved to the new files. Now the relocated API functions have BKE_ prefix instead of FRS_.
2013-03-19svn merge ^/trunk/blender -r55372:55392Campbell Barton
2013-03-18Merge of the PyNodes branch (aka "custom nodes") into trunk.Lukas Toenne
PyNodes opens up the node system in Blender to scripters and adds a number of UI-level improvements. === Dynamic node type registration === Node types can now be added at runtime, using the RNA registration mechanism from python. This enables addons such as render engines to create a complete user interface with nodes. Examples of how such nodes can be defined can be found in my personal wiki docs atm [1] and as a script template in release/scripts/templates_py/custom_nodes.py [2]. === Node group improvements === Each node editor now has a tree history of edited node groups, which allows opening and editing nested node groups. The node editor also supports pinning now, so that different spaces can be used to edit different node groups simultaneously. For more ramblings and rationale see (really old) blog post on code.blender.org [3]. The interface of node groups has been overhauled. Sockets of a node group are no longer displayed in columns on either side, but instead special input/output nodes are used to mirror group sockets inside a node tree. This solves the problem of long node lines in groups and allows more adaptable node layout. Internal sockets can be exposed from a group by either connecting to the extension sockets in input/output nodes (shown as empty circle) or by adding sockets from the node property bar in the "Interface" panel. Further details such as the socket name can also be changed there. [1] http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes [2] http://projects.blender.org/scm/viewvc.php/trunk/blender/release/scripts/templates_py/custom_nodes.py?view=markup&root=bf-blender [3] http://code.blender.org/index.php/2012/01/improving-node-group-interface-editing/
2013-03-18Merged changes in the trunk up to revision 55357.Tamito Kajiyama
Resolved conflicts: release/datafiles/startup.blend source/blender/editors/space_nla/nla_buttons.c Also updated source/blender/blenkernel/intern/linestyle.c as a follow-up of recent changes for the use of bool.
2013-03-06Weight Painting: Added userpref for zero_weight color.Gaia Clary
2013-02-24Merged changes in the trunk up to revision 54802.Tamito Kajiyama
2013-02-18fix [#34279] Python console: Selected region is not highlighted when using ↵Campbell Barton
white background color
2013-01-27Merged changes in the trunk up to revision 54110.Tamito Kajiyama
Conflicts resolved: source/blender/blenfont/SConscript source/blender/blenkernel/intern/subsurf_ccg.c source/blender/makesdna/intern/makesdna.c source/blender/makesrna/intern/rna_scene.c