Age | Commit message (Expand) | Author |
2017-03-04 | OpenGL: remove old DrawPixels util functions | Mike Erwin |
2017-03-04 | OpenGL: remove glaDrawBorderCorners | Mike Erwin |
2017-03-04 | OpenGL: remove stipple pattern defines | Mike Erwin |
2017-03-04 | OpenGL: remove glutil_draw_*_arc (lined, filled) | Mike Erwin |
2017-03-03 | OpenGL: remove fdrawbox, sdrawbox, sdrawline | Mike Erwin |
2017-03-03 | Merge branch 'master' into blender2.8 | Julian Eisel |
2017-03-03 | Cleanup: redundant header, use const, short -> bool | Campbell Barton |
2017-03-02 | Remove all instance of OBACT from particle_edit.c and related changes | Dalai Felinto |
2017-03-02 | Remove all instances of OBACT from drawobject.c and related changes | Dalai Felinto |
2017-03-02 | Remove tons of OBACT | Dalai Felinto |
2017-02-28 | Fix Dopesheet and Curve editor to use new bases in SceneLayer instead of old ... | Antonio Vazquez |
2017-02-26 | OpenGL: replace gluProject and gluUnProject, and simplify surrounding code. | Brecht Van Lommel |
2017-02-24 | Opengl glaDrawPixels removal: More descriptive setup. | Clément Foucault |
2017-02-24 | Add immDrawBorderCorners function | Luca Rood |
2017-02-24 | Opengl glaDrawPixels removal: #if 0 glDrawPixels... | Clément Foucault |
2017-02-24 | OpenGL: Make glaDrawImBuf_glsl functions compatible with new immDrawPixels | Clément Foucault |
2017-02-23 | OpenGl immediate mode: remove imm_draw_line | Luca Rood |
2017-02-22 | UI: Support drag & drop reordering of collections | Julian Eisel |
2017-02-22 | Clay Engine: Prepare for Armature drawing. | Clément Foucault |
2017-02-17 | Merge branch 'master' into blender2.8 | Bastien Montagne |
2017-02-16 | Add imm_draw_checker_box function | Luca Rood |
2017-02-15 | Revert "Collection Editor based on patch by Julian Eisel" | Dalai Felinto |
2017-02-14 | Sorted BaseLegacy > Base convertions | Dalai Felinto |
2017-02-14 | Immediate Mode: area.c and UI_draw_icon_tri, ui_draw_anti_tria | Dalai Felinto |
2017-02-14 | OpenGL immediate mode: Replacement for gluCylinder | Clément Foucault |
2017-02-11 | OpenGL: draw keyframe markers as point sprites | Mike Erwin |
2017-02-11 | OpenGL immediate mode: Added replacement for glaDrawPixelsTex_* | Clément Foucault |
2017-02-10 | Remove most (maybe all?) remaining yellow text | Julian Eisel |
2017-02-09 | More tweaks to Normalisation options in Graph Editor | Joshua Leung |
2017-02-09 | added UI_GetThemeColorShade4ubv function | Cyrax |
2017-02-08 | Bring back Lasso and Circle selection back | Dalai Felinto |
2017-02-08 | Merge branch 'master' into blender2.8 | Sybren A. Stüvel |
2017-02-07 | Render Layers and Collections (merge from render-layers) | Dalai Felinto |
2017-02-06 | OpenGL immediate mode: interface_draw.c (cont) | Clément Foucault |
2017-02-06 | OpenGL immediate mode: interface_draw.c (cont) | Clément Foucault |
2017-02-06 | OpenGL immediate mode: interface_draw.c | Clément Foucault |
2017-02-04 | Remove flag: `SNAP_OBJECT_USE_CACHE` from snap_context | Germano Cavalcante |
2017-02-02 | OpenGL immediate mode: transform_snap.c and part of drawnode.c | Luca Rood |
2017-02-02 | Make imm_drawcircball public | Luca Rood |
2017-02-02 | fix build: BLF Theme color | Mike Erwin |
2017-02-02 | Add GetThemeColorBlendShade3ubv function | Luca Rood |
2017-01-17 | T50457 Remove temporary solution for animation types and put in definitve pos... | Antonio Vazquez |
2017-01-17 | Fix previous commit because there are some code using this define, but really... | Antonio Vazquez |
2017-01-17 | Remove unused definition. This enum must be synchronized with the registratio... | Antonio Vazquez |
2017-01-16 | Merge branch 'master' into blender2.8 | Bastien Montagne |
2017-01-16 | Fix T50393: Flip names working just on one side when both are selected. | Bastien Montagne |
2017-01-16 | Updating outliner_draw_struct_marks to retained mode | Mike Erwin |
2016-12-29 | Merge branch 'master' into blender2.8 | Bastien Montagne |
2016-12-29 | Add new operator, ED_OT_undo_redo, to allow py tools to trigger that action. | Bastien Montagne |
2016-12-28 | Revert particle system and point cache removal in blender2.8 branch. | Lukas Tönne |