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2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-24BLF: Refactor of DPIHarley Acheson
Correction of U.dpi to hold actual monitor DPI. Simplify font sizing by omitting DPI as API argument, always using 72 internally. See D15961 for more details. Differential Revision: https://developer.blender.org/D15961 Reviewed by Campbell Barton
2022-09-05GPU: remove 'GPU_SHADER_2D_FLAT_COLOR'Germano Cavalcante
The only real difference between `GPU_SHADER_2D_FLAT_COLOR` and `GPU_SHADER_3D_FLAT_COLOR` is that in the vertex shader the 2D version uses `vec4(pos, 0.0, 1.0)` and the 3D version uses `vec4(pos, 1.0)`. But VBOs with 2D attributes work perfectly in shaders that use 3D attributes. Components not specified are filled with components from `vec4(0.0, 0.0, 0.0, 1.0)`. So there is no real benefit to having two different shader versions. This will simplify porting shaders to python as it will not be necessary to use a 3D and a 2D version of the shaders. In python the new name for '2D_FLAT_COLOR'' and '3D_FLAT_COLOR' is 'FLAT_COLOR', but the old names still work for backward compatibility.
2022-09-05GPU: remove 'GPU_SHADER_2D_UNIFORM_COLOR'Germano Cavalcante
The only real difference between `GPU_SHADER_2D_UNIFORM_COLOR` and `GPU_SHADER_3D_UNIFORM_COLOR` is that in the vertex shader the 2D version uses `vec4(pos, 0.0, 1.0)` and the 3D version uses `vec4(pos, 1.0)`. But VBOs with 2D attributes work perfectly in shaders that use 3D attributes. Components not specified are filled with components from `vec4(0.0, 0.0, 0.0, 1.0)`. So there is no real benefit to having two different shader versions. This will simplify porting shaders to python as it will not be necessary to use a 3D and a 2D version of the shaders. In python the new name for '2D_UNIFORM_COLOR'' and '3D_UNIFORM_COLOR' is 'UNIFORM_COLOR', but the old names still work for backward compatibility. Differential Revision: https://developer.blender.org/D15836
2022-08-04Cleanup: spelling, code-blocksCampbell Barton
2022-08-03Fix: Warning from incorrect use of macroHans Goudey
From d52551401e18, exposed by recent C++ conversion.
2022-07-30Cleanup: Move five interface files to C++Hans Goudey
Builds on all four platforms on the buildbot. Includes clang tidy fixes.