Age | Commit message (Expand) | Author |
2010-02-12 | correct fsf address | Campbell Barton |
2010-01-29 | Two fixes, errors caused by drag n drop commit: | Ton Roosendaal |
2010-01-29 | Fix [#20860] File/Open Recent Should Show Blend File, Not path | Matt Ebb |
2010-01-29 | * More tweaks to previous cleaning | Matt Ebb |
2010-01-29 | * Partially converted constraint template to layout engine | Matt Ebb |
2010-01-27 | Fixes to Color Balance node: | Matt Ebb |
2010-01-26 | Drag and drop 2.5 integration! Finally, slashdot regulars can use | Ton Roosendaal |
2010-01-26 | Fix #20803: convert button in particle modifier didn't work | Brecht Van Lommel |
2010-01-25 | Added simplification back for quicker preview renders with less subdivision | Brecht Van Lommel |
2010-01-23 | Animation Editors: DopeSheet filtering option to only include Objects that ar... | Joshua Leung |
2010-01-22 | Added Hue and Value modes to Hue Correct node, alongside existing | Matt Ebb |
2010-01-21 | New Compositor node: Hue Control | Matt Ebb |
2010-01-20 | Fix [#20602] Cluttered UI in modifiers | Matt Ebb |
2010-01-19 | Finished some work from the weekend to keep local tree clean.. | Matt Ebb |
2010-01-13 | Fix: wasn't able to rename node group nodetree name, or access the nodetree a... | Matt Ebb |
2010-01-12 | Made the color ramp template more compact, and made the position field an RNA... | William Reynish |
2010-01-11 | - player building again | Campbell Barton |
2010-01-09 | Fix for ColorWheel template | Matt Ebb |
2010-01-08 | * Use color wheel template for RGB node | Matt Ebb |
2010-01-07 | Color Picker work: | Matt Ebb |
2010-01-05 | Added render layer 'enable' toggles for render layer list view | Matt Ebb |
2010-01-04 | Fix: curve reset for brushes now gives proper smooth curve as default, | Brecht Van Lommel |
2010-01-03 | Changes to Brush texture workflow | Matt Ebb |
2009-12-29 | * speedup for animating bones, in one scene with sintel and a dragon animated... | Campbell Barton |
2009-12-29 | Modifier Drawing Tweaks: | Joshua Leung |
2009-12-28 | Got rid of some dead code | Matt Ebb |
2009-12-28 | Change to the way brush/tool selection works, as discussed a while ago | Matt Ebb |
2009-12-28 | Mesh Animation + Depsgraph Tweaks: | Joshua Leung |
2009-12-11 | use rna buttons for color ramps colors so keyframes can be added/deleted. | Campbell Barton |
2009-12-10 | align option for split | Campbell Barton |
2009-12-07 | Particles: bugfixes | Brecht Van Lommel |
2009-12-07 | Porting of Graph Editor's UI to python, just header done for now. | Elia Sarti |
2009-11-29 | UI: | Nicholas Bishop |
2009-11-29 | UI: | Nicholas Bishop |
2009-11-22 | * New option on modifiers that don't change topology: Apply as Shape | Matt Ebb |
2009-11-11 | * Fixing various compiler warnings under scons+mingw. Mostly unused variables... | Joshua Leung |
2009-11-10 | Math Lib | Brecht Van Lommel |
2009-10-26 | Bugfix: material texture slot checkboxes were not showing up anymore. | Brecht Van Lommel |
2009-10-22 | Shape Keys | Brecht Van Lommel |
2009-10-22 | Shape Keys | Brecht Van Lommel |
2009-10-22 | UI: List Template tweaks to get it a bit more usable | Brecht Van Lommel |
2009-10-21 | Bugfix to allow list templates to have more than 5 rows when you set | Brecht Van Lommel |
2009-10-15 | Tiny tweak to make Anim Player button wide enough for icon+text. | William Reynish |
2009-10-15 | Updated icons. Changed some icon names that weren't blank. | William Reynish |
2009-10-15 | UI Templates: RNA-Path Builder (Skeleton Code) | Joshua Leung |
2009-10-14 | Drivers UI - Converting to Layout Engine | Joshua Leung |
2009-10-14 | UI Templates: ('Any ID' Selector) | Joshua Leung |
2009-10-12 | *Moved the texture reordering buttons to the side | William Reynish |
2009-10-09 | 3D View panels now show object and bone name again, not sure it | Brecht Van Lommel |
2009-10-09 | A few bugfixes: | Joshua Leung |