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2020-01-29UI: Info Editor Visual ChangesHarley Acheson
Changes to Info Editor making it easier to read. Only visual changes, no functional changes. Differential Revision: https://developer.blender.org/D6491 Reviewed by Julian Eisel
2020-01-18Weight Paint: implement a red shade for bones with locked weights.Alexander Gavrilov
Blender supports locking vertex groups to prevent changes to the weights. However, as mentioned in comments for D3837, it is hard to use this because there is no interface for locking in 3D View. This adds a red shade to bones that are associated with a locked weight group during weight paint mode, as the first step to adding such interface. The next step is adding a pie menu for lock/unlock. Differential Revision: https://developer.blender.org/D6533
2019-12-07UI: Custom Face Orientation ColorsHarley Acheson
Adds theme settings to allow change of front and back faces of the Face Orientation overlay Differential Revision: https://developer.blender.org/D6262 Reviewed by Jeroen Bakker
2019-11-25UI: Widget Text Cursor ColorPaul (Thirio)
Adds a theme setting to specify color of widget text insertion cursor (caret). Differential Revision: https://developer.blender.org/D6024 Reviewed by Campbell Barton
2019-11-24Cleanup: doxygen commentsCampbell Barton
Also correct some outdated symbol references, add missing 'name' commands.
2019-11-20UI: Text Editor Visual ChangesHarley Acheson
Various small changes to Text Editor, mostly to do with scaling, alignment, and theme support. Differential Revision: https://developer.blender.org/D6268 Reviewed by Campbell Barton
2019-10-03Cleanup: argument naming, redundant NULL checksCampbell Barton
2019-10-02UI: add NLA track and channel theme colorBrecht Van Lommel
Patch contributed by Paul (Thirio). Differential Revision: https://developer.blender.org/D5967
2019-09-24Tracking: Highlight keyframes in path visualizationSergey Sharybin
This gives better idea of what's going on with your track. Example: {F693806} Color of keyframes are configurable from theme editor of clip editor. Reviewers: keir, brecht, Severin Differential Revision: https://developer.blender.org/D2772
2019-09-10UI: File Browser Custom Folder ColorHarley Acheson
Allows file browser folders to be shown in a theme-selectable color, default of manila. Differential Revision: https://developer.blender.org/D5713 Reviewed by Brecht Van Lommel
2019-08-16Outliner: Synced selection and active element highlightingNathan Craddock
Adds a toggle to the filter menu for outliner synced selection. Enabled by default, this ensures selection is synced between objects, bones, and sequences. An active outliner element theme color is added to indicate which element is active. Synced selection is controlled on the operator level. Each operator that modifies selection for objects, bones, sequences, or outliner elements needs to call the respective ED_outliner_select_sync_from.. function to tag outliners to be synced. Syncing is done lazily on outliner draw.
2019-08-05Cleanup: use unsigned char for theme colorsCampbell Barton
Nearly all byte-color functions use 'uchar' causing casts when then colors were passed in. Declare as uchar to remove the need for casts.
2019-07-10Splash: use red heart icon for development fundBrecht Van Lommel
Now that the development fund image will disappear from the splash, this draws a little more attention to this link.
2019-06-17UI_GetThemeColorShadeAlpha4fv not clamping alpha channelHarley Acheson
Fixing small error in UI_GetThemeColorShadeAlpha4fv() clamping blue channel twice instead of alpha Differential Revision: https://developer.blender.org/D5048 Reviewed by Brecht Van Lommel
2019-06-12Cleanup: spelling in commentsCampbell Barton
2019-05-28Cleanup: use time scrub instead of scrubbingCampbell Barton
Renaming was only done to ED_time_scrub_ui.h, function names and struct members used term 'scrubbing' which is ambiguous.
2019-05-16Fix unintended fall-through in switch statementSergey Sharybin
2019-05-16UI: tweak display of active, selected and edited items in the outlinerHarley Acheson
* Change circle to roundbox around active icons, so they don't overflow. * Change text color to indicate selected and active state. Differential Revision: https://developer.blender.org/D4650
2019-05-16Theme: add color difference for every other rowCampbell Barton
D4862 by @CandleComet with minor edits.
2019-05-09UI: dim icons in inactive tabs, similar to textBrecht Van Lommel
This makes the properties editor navigation bar less saturated. Internally the icon theme coloring was refactored a bit to move more towards the button drawing code.
2019-05-09Themes: add scene icon color category, for consistency in properties tab barBrecht Van Lommel
The icons here still need to be dimmed when the tab is inactive.
2019-05-07UI: Animation editor scrubbing areaJacques Lucke
The main reason for this change is to allow setting the active frame with the left mouse button, while still being able to select e.g. keyframes with the same mouse button. The solution is to introduce a new scrubbing region with a specialized keymap. There are a couple of related todos, that will be handled in separate commits. Those are listed in D4654. This solves T63193. Differential Revision: https://developer.blender.org/D4654 Reviewers: brecht, billreynish
2019-05-06UI: disable colored icons in menus for nowBrecht Van Lommel
Only a few icons are colored, which caused some random icons to be colored and others not. We can add it back for specific menus later (like add object or modifiers).
2019-05-03UI: color icons in the properties editor tabsBrecht Van Lommel
Still can use more tweaks and icon reorganization, but this gets us closer to the intended design so we can evaluate it. Ref T61561, T63521.
2019-05-02Cleanup: styleCampbell Barton
2019-05-01UI: move object origin size preference to themesGeorge Vogiatzis
Differential Revision: https://developer.blender.org/D4657
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-05Interface: New region type 'Footer', used by text editorGeorge Vogiatzis
* It can be hidden by dragging it up/down. * It can be at the top or bottom, independent of the header. * It uses the color theme from the header. * It does not change its color, when the area becomes active. Currently, it is used in the text editor to display the file path. Differential Revision: https://developer.blender.org/D4601
2019-03-28UI: tweak display of report messages in the status bar.Nathan Craddock
Remove fading away the color, share theme colors with info editor. Differential Revision: https://developer.blender.org/D4197
2019-03-25Cleanup: use braces for interface codeCampbell Barton
2019-03-01Cleanup: move theme reset into it's own operator fileCampbell Barton
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-16Cleanup: rename SPACE_IPO -> SPACE_GRAPHCampbell Barton
2019-02-16DNA: rename theme space typesCampbell Barton
Follow enum naming convention, use "space_" prefix instead of "t".
2019-02-16DNA: rename SpaceButs -> SpacePropertiesCampbell Barton
2019-02-15Fix T58090: Selected curve vertex should stand outCampbell Barton
D4002 by @slumber w/ edits. Use text colors, blending to background if they don't contrast.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: manually remove header text not handled by automationCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-15Cleanup: comment line length (editors)Campbell Barton
Prevents clang-format wrapping text before comments.
2019-01-11Fix background color use in 3D viewCampbell Barton
TH_BACK was being used when drawing the 3D view even though there was no way to set the color in the preferences. The color was zero'd when moving to the new 2.8x theme. Having both gradient and background colors was confusing, especially having to use 'TH_HIGH_GRAD' for the 3D view, 'TH_BACK' for other views. Move the background color back to 'TH_BACK', 'TH_BACK_GRAD' is used when gradients are enabled. RNA is unchanged so presets don't need updating.
2019-01-103D View: use faded color for dupli instance wire & pointsCampbell Barton
Similar to 2.7x, so instanced geometry can be differentiated.
2019-01-05UI: Preferences Redesign Part 2Severin
(Part 1 was 00963afc14978b) Does the following changes visible to users: * Use panels and sub-panels for more structured & logical grouping * Re-organized options more logically than before (see images in D4148) * Use flow layout (single column by default). * New layout uses horizontal margin if there's enough space. * Change size of Preferences window to suit new layout. * Move keymap related options from "Input" into own section. * Own, left-bottom aligned region for Save Preferences button. * Adjustments of names, tooltips & icons. * Move buttons from header into the main region (except editor switch). * Hide Preferences header when opened in temporary window. * Use full area width for header. * Don't use slider but regular number widget for UI scale. * Gray out animation player path option if player isn't "Custom" Internal changes: * Rearrange RNA properties to match changed UI structure. * Introduces new "EXECUTE" region type, see reasoning in D3982. * Changes to panel layout and AZone code for dynamic panel region. * Bumps subversion and does versioning for new regions. RNA changes are documented in the release notes: https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Python_API/Preferences_API Design & implementation mostly done by @billreynish and myself. I recommend checking out the screenshots posted by William: https://developer.blender.org/D4148#93787 Reviewed By: brecht Maniphest Tasks: T54115 Differential Revision: https://developer.blender.org/D4148
2019-01-04Cleanup: use typed unsigned intsCampbell Barton
2018-12-27Cleanup: use unsigned char (change previous commit)Campbell Barton
2018-12-25Fix T59505: Knife tool cut preview line becomes blackmano-wii
The real reason for the problem is still unknown, but this solution adds less overhead than rBdafaa6f22881.
2018-10-29UI: Vertical Properties Editor TabsJulian Eisel
Moves the Properties editor context switching to a vertical tabs region. Design Task: T54951 Differential Revison: D3840 The tabs are regular widgets, unlike the 'old' toolshelf tabs. This means they give mouse hover feedback, have tooltips, support the right-click menu, etc. Also, when vertical screen space gets tight, the tabs can be scrolled, they don't shrink like the toolshelf ones. The tab region is slightly larger than the header. The tabs are scaled up accordingly. This makes them nicely readable. The header is quite empty now. As shown in T54951, we wanted to have a search button there. This should be added next. Implementation Notes: * Added a new region type, RGN_TYPE_NAVIGATION. * Having the tabs in a separate region allows scrolling of the tab-bar, unlike the toolshelf tabs. We might want to remove the scrollbars though. * Added a new region flag RGN_FLAG_PREFSIZE_OR_HIDDEN, to ensure the tab region is either hidden or has a fixed size. * Added some additional flags to support fine-tuning the layout in panel and layout code. * Bumps subversion.
2018-10-29Dope Sheet: new option to display keyframe interpolation mode and extremes.Alexander Gavrilov
With the new automatic handle algorithm, it is possible to do a lot of the animation via keyframes without touching the curves. It is however necessary to change the keyframe interpolation and handle types in certain cases. Currently the dopesheet/action editor allows changing the types, but does not show them in any way. To fix, add a new menu option to display this information. For handle type, it is represented using the shape of the key icons: diamond for Free, clipped diamond for Aligned, square for Vector, circle for Auto Clamp, and cirle with dot for Automatic. Non-bezier interpolation is a property of intervals between keys, so it is marked by drawing lines, similar to holds. In this initial version, only the fact of non-bezier interpolation is displayed, without distinguishing types. For summaries, the line is drawn at half alpha if not all curves in the group are non-bezier. In addition, it is sometimes helpful to know the general direction of change of the curve, and which keys are extremes. This commit also adds an option to highlight extremes, based on comparing the keyed values with adjacent keys. Half-intensity display is used for overshot bezier extremes, or non-uniform summaries. Reviewers: brecht, aligorith, billreynish Differential Revision: https://developer.blender.org/D3788
2018-10-19Dope Sheet: remove many hard-coded color and alpha constants.Alexander Gavrilov
Add the necessary colors and/or alpha components to the theme instead. Also switch the background for ordinary channels to use the likely intended theme option, instead of the window background color. The general rule is that the channel color is drawn full strength in the channel list on the left, and with alpha in the actual key frame area on the right. This alpha is also reused with bone group colors. Reviewers: brecht, billreynish Differential Revision: https://developer.blender.org/D3813