Age | Commit message (Collapse) | Author |
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else if's
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already used a lot and part of proposed style guide).
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- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
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- make sure defaults are not assumed (so reuse last settings doesnt
override)
- replace 0/1 for TRUE/FALSE defines.
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area (become used to this for qt and gtk apps)
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Disabling mode switching in panning in 2d as it is disabled in 3d also.
Apparently, it is a not good idea to call modal method from a modal method as the last won't be canceled.
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http://markmail.org/message/fp7ozcywxum3ar7n
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Plus a few cuts in very long lines…
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- Make gettext stuff draw-time. so switching between languages
can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
(it was codepage issue).
- Added operator "Get Messages" which generates new text block with
with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
messages collected from rna to automatically gathered messages.
To update .pot you have to re-generate messages.txt using "Get Messages"
operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.
TODO:
- Custom fonts and font size.
Current font isn't nice at least for russian locale, it's
difficult to read it.
- Put references to messages.txt so gettext can merge translation when
name/description of some property changes.
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in invoke callback. This prevents unfreed memory blocks when quiting
Bledner with modal operator running.
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2D view panning and zooming is now fully keymappable, you can set a
keyboard key to it too (hold key -> move mouse -> release key).
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Using search for operators showed ambigious names like "Duplicate" or "Delete".
Default names should give at least a descriptive label. In case operators
are collected in a group name-shortening should be handled separaly.
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floats (in most cases) otherwise cast to double.
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headers.
left in warnings where functions obviously need to get ported to 2.5x still.
Also, render stamp seq strip works again.
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header static for blenlib, blenkernel and editors.
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most local modifier,GPU,ImBuf and Interface functions are now static.
also fixed an error were the fluid modifier definition and the header didnt have the same number of args.
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- Outliner: new scroll operator, PageUp PageDown scroll entire page now.
- 2D views (like buttons) PageUp PageDown now also scroll entire page.
(they used same step as scrollwheel before)
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MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
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- fixed bug in paste material, exposed by stricter warnings.
- removed/renamed various shadowed vars.
- removed BGE lamp.colour, only allow lamp.color attribute.
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Outliner: if bottom slider was hidden, you still could not click there
on items. Code was using region-mask to clip input, but the mask is not
adjusted for sliders now (keeps view same).
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View2d custom keymap to put zoom in RMB didn't work, the modal handler
still has a hardcoded check for mouse/keys. Fixed it for this case quickly,
added wiki todo and warning in code.
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timer so it works like the 3D view.
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it would cause a feedback loop where the operator apply function would keep using mousemove events and creating them.
This was added for view updates but think it needs to be solved a better way.
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- remove MEM_guardedalloc.h from header files (include directly)
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scroller itself)
to page up/page down.
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* Fixed the way the operator was checking for what the user wanted when using the operator
* Added a few specific defines to a copy of the gesture border modal keymap (added one for zooming only) labelled 'In' and 'Out' which make this more useful than being hacked to use select and deselect
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instead of the entire area (eg. so panning tool shelf doesn't lag when 3d view
redrawing is slow).
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Only source/blender/editors/ dir, should not give errors on different platforms
Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
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Tweaked mouse wheel sensitivity in scrolling 2d views
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1) Summary channel in DopeSheet was using uninitialised color for backdrop, resulting in weird/wrong colours
2) Commented out the view2d hotkeys added earlier, since they currently cause some conflicts for animation editor hotkeys (namely NLA)
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