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2018-07-01Merge branch 'master' into blender2.8Campbell Barton
2018-07-01RNA: use bool for boolean RNA typesCampbell Barton
We were using int's for bool arguments in BKE, just to avoid having wrapper functions.
2018-07-01Cleanup: remove num argument prefixCampbell Barton
2018-07-01Cleanup: use '_len' suffix for line stippleCampbell Barton
2018-06-30UI: support check-boxes in quick menuCampbell Barton
Could support other RNA types, however menus don't work well in this case.
2018-06-30Merge branch 'master' into blender2.8Campbell Barton
2018-06-30Cleanup: remove unused context arg to menuCampbell Barton
2018-06-30UI: support adding menu's to favouritesCampbell Barton
2018-06-30UI: move queries into interface_query.cCampbell Barton
2018-06-30Merge branch 'master' into blender2.8Campbell Barton
2018-06-30UI: Add 'interface_query.c'Campbell Barton
Interface files are increasingly mixing up too much functionality, add a file only to handle queries. More functions can be moved/added here.
2018-06-30Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Fix T54524: keyframe and driver colors not showing in shape key list.Brecht Van Lommel
This reverts commit 357b72e0a7d4a270bf1273102595446ccca16259 which caused the issue, we need a better fix for that cosmetic issue from T50862. For now displaying keyframes and drivers is the more important one.
2018-06-29Fix unnecessary empty space in shading popover.Brecht Van Lommel
2018-06-29Refactor static override code to pass Main around.Bastien Montagne
Access to main database is actually rarely needed, but some custom 'apply' functions do need it (like Collections' overriding of objects or children collections).
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29WM: Remove Screen CastCampbell Barton
This feature is better handled by specialized tools.
2018-06-28Correct mistake checking versionCampbell Barton
2018-06-28Merge branch 'master' into blender2.8Campbell Barton
2018-06-28UI: use two dot ellipsesCampbell Barton
Use less space for sign used when we don't have enough.
2018-06-28GLRefactor: partially remove gl calls from source/blender/editors.Ray Molenkamp
This translates the gl calls to the new GPU_ wrappers from D3501. Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis. This fixes 13 of the 28 failing editors when building without opengl. For the list of substitutions see D3502 Reviewers: brecht Differential Revision: https://developer.blender.org/D3502
2018-06-28UI: keep statusbar keymap icons in same position, if there is enough space.Brecht Van Lommel
2018-06-27UI: tweak status bar layout to make it less jumpy.Brecht Van Lommel
Keymap on the left, messages and jobs in the middle, stats on the right.
2018-06-27Theme: set default theme 'Flatty Dark Blueberry'Campbell Barton
The theme is now stored in generated C code, which can be extracted from existing user preferences. This theme can then be used for version patching themes instead of duplicating values Note that theme versioning has been removed, since minor changes from now on won't apply well on top of 2.7x theme. Theme colors from interface_widgets.c have been removed too.
2018-06-27Workbench: Added a quality slider for the viewportJeroen Bakker
Currently only attached to the Anti Aliasing of the solid mode of the viewport. But eventually we could add other options here. Quality setting can be found in the System tab of the userpref. The slider goes from No Antialiasing (0.0 - 0.1) to FXAA (0.1 - 0.25) to TAA8 (0.25 - 0.6) to TAA16 (0.6 - 0.8) to TAA32 (0.8 - 1.0)
2018-06-26Fix scrollbar operator showing in status bar cursor keymap.Brecht Van Lommel
2018-06-26UI: move modal operator text from headers to status bar.Brecht Van Lommel
Python API is context.workspace.status_text_set()
2018-06-26UI: decrease status bar height.Brecht Van Lommel
2018-06-26UI: status bar cursor keymap displayCampbell Barton
Show mouse button actions in status bar, based on context, modifiers and active tool. See: T54861
2018-06-26Cleanup: styleCampbell Barton
2018-06-25UI: Use background color for reportsPablo Vazquez
At the moment it's using a hardcoded gray color that conflicts with themes using gray for the header text. Instead use a slightly brighter background color to make it stand, yet still use a theme setting.
2018-06-25Cleanup: Move colorband handling from DM to mesh_runtime universe.Bastien Montagne
2018-06-25UI: Right align check-box for extra text spaceCampbell Barton
See: T54951
2018-06-25Cleanup: code styleCampbell Barton
2018-06-25Merge branch 'master' into blender2.8Campbell Barton
2018-06-25Add back header needed win32Campbell Barton
2018-06-24UI: internal changes to user-menu storageCampbell Barton
- Use per context menu lists to support menu editing. - Support for different kinds of menu items since this may be needed in the future. Only use operator types for now.
2018-06-24Fix most of 'disappearing' first letter in right-aligned labels.Bastien Montagne
BLF' blf_font_width_to_strlen() could easily generate strings with up to nearly two pixels length over requested limit! Note that the fiddling between floats and ints values make things really confusing here... :/ There is still a few limit cases where, even though computed str length is now always below reauested limit, we still get first letter disappearing, no idea why currently.
2018-06-24Merge branch 'master' into blender2.8Campbell Barton
2018-06-24Cleanup: move UI context menus into own fileCampbell Barton
2018-06-23Typo in last commitCampbell Barton
2018-06-23UI: Add user defined context menuCampbell Barton
- Add/Remove from RMB context menu. - Stored in user preferences. - Access from Q key. See T55027.
2018-06-23Merge branch 'master' into blender2.8Campbell Barton
2018-06-23UI: alternate fix for empty context menuCampbell Barton
block and layout could be NULL and checking this everywhere wasn't practical. Instead of lazy initializing, add UI_popup_menu_end_or_cancel which cancels empty popup menus.
2018-06-21Modifiers: Stop using md->scene in isDisabled() callbackSergey Sharybin
This is first commit in series of changes to get rid of md->scene.
2018-06-21Merge branch 'master' into blender2.8Campbell Barton
2018-06-21UI: don't show empty button context menuCampbell Barton
2018-06-21Merge branch 'master' into blender2.8Campbell Barton