Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-01 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-01 | RNA: use bool for boolean RNA types | Campbell Barton | |
We were using int's for bool arguments in BKE, just to avoid having wrapper functions. | |||
2018-07-01 | Cleanup: remove num argument prefix | Campbell Barton | |
2018-07-01 | Cleanup: use '_len' suffix for line stipple | Campbell Barton | |
2018-06-30 | UI: support check-boxes in quick menu | Campbell Barton | |
Could support other RNA types, however menus don't work well in this case. | |||
2018-06-30 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-30 | Cleanup: remove unused context arg to menu | Campbell Barton | |
2018-06-30 | UI: support adding menu's to favourites | Campbell Barton | |
2018-06-30 | UI: move queries into interface_query.c | Campbell Barton | |
2018-06-30 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-30 | UI: Add 'interface_query.c' | Campbell Barton | |
Interface files are increasingly mixing up too much functionality, add a file only to handle queries. More functions can be moved/added here. | |||
2018-06-30 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-29 | Fix T54524: keyframe and driver colors not showing in shape key list. | Brecht Van Lommel | |
This reverts commit 357b72e0a7d4a270bf1273102595446ccca16259 which caused the issue, we need a better fix for that cosmetic issue from T50862. For now displaying keyframes and drivers is the more important one. | |||
2018-06-29 | Fix unnecessary empty space in shading popover. | Brecht Van Lommel | |
2018-06-29 | Refactor static override code to pass Main around. | Bastien Montagne | |
Access to main database is actually rarely needed, but some custom 'apply' functions do need it (like Collections' overriding of objects or children collections). | |||
2018-06-29 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-29 | Cleanup: trailing newlines | Campbell Barton | |
2018-06-29 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-29 | WM: Remove Screen Cast | Campbell Barton | |
This feature is better handled by specialized tools. | |||
2018-06-28 | Correct mistake checking version | Campbell Barton | |
2018-06-28 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-28 | UI: use two dot ellipses | Campbell Barton | |
Use less space for sign used when we don't have enough. | |||
2018-06-28 | GLRefactor: partially remove gl calls from source/blender/editors. | Ray Molenkamp | |
This translates the gl calls to the new GPU_ wrappers from D3501. Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis. This fixes 13 of the 28 failing editors when building without opengl. For the list of substitutions see D3502 Reviewers: brecht Differential Revision: https://developer.blender.org/D3502 | |||
2018-06-28 | UI: keep statusbar keymap icons in same position, if there is enough space. | Brecht Van Lommel | |
2018-06-27 | UI: tweak status bar layout to make it less jumpy. | Brecht Van Lommel | |
Keymap on the left, messages and jobs in the middle, stats on the right. | |||
2018-06-27 | Theme: set default theme 'Flatty Dark Blueberry' | Campbell Barton | |
The theme is now stored in generated C code, which can be extracted from existing user preferences. This theme can then be used for version patching themes instead of duplicating values Note that theme versioning has been removed, since minor changes from now on won't apply well on top of 2.7x theme. Theme colors from interface_widgets.c have been removed too. | |||
2018-06-27 | Workbench: Added a quality slider for the viewport | Jeroen Bakker | |
Currently only attached to the Anti Aliasing of the solid mode of the viewport. But eventually we could add other options here. Quality setting can be found in the System tab of the userpref. The slider goes from No Antialiasing (0.0 - 0.1) to FXAA (0.1 - 0.25) to TAA8 (0.25 - 0.6) to TAA16 (0.6 - 0.8) to TAA32 (0.8 - 1.0) | |||
2018-06-26 | Fix scrollbar operator showing in status bar cursor keymap. | Brecht Van Lommel | |
2018-06-26 | UI: move modal operator text from headers to status bar. | Brecht Van Lommel | |
Python API is context.workspace.status_text_set() | |||
2018-06-26 | UI: decrease status bar height. | Brecht Van Lommel | |
2018-06-26 | UI: status bar cursor keymap display | Campbell Barton | |
Show mouse button actions in status bar, based on context, modifiers and active tool. See: T54861 | |||
2018-06-26 | Cleanup: style | Campbell Barton | |
2018-06-25 | UI: Use background color for reports | Pablo Vazquez | |
At the moment it's using a hardcoded gray color that conflicts with themes using gray for the header text. Instead use a slightly brighter background color to make it stand, yet still use a theme setting. | |||
2018-06-25 | Cleanup: Move colorband handling from DM to mesh_runtime universe. | Bastien Montagne | |
2018-06-25 | UI: Right align check-box for extra text space | Campbell Barton | |
See: T54951 | |||
2018-06-25 | Cleanup: code style | Campbell Barton | |
2018-06-25 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-25 | Add back header needed win32 | Campbell Barton | |
2018-06-24 | UI: internal changes to user-menu storage | Campbell Barton | |
- Use per context menu lists to support menu editing. - Support for different kinds of menu items since this may be needed in the future. Only use operator types for now. | |||
2018-06-24 | Fix most of 'disappearing' first letter in right-aligned labels. | Bastien Montagne | |
BLF' blf_font_width_to_strlen() could easily generate strings with up to nearly two pixels length over requested limit! Note that the fiddling between floats and ints values make things really confusing here... :/ There is still a few limit cases where, even though computed str length is now always below reauested limit, we still get first letter disappearing, no idea why currently. | |||
2018-06-24 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-24 | Cleanup: move UI context menus into own file | Campbell Barton | |
2018-06-23 | Typo in last commit | Campbell Barton | |
2018-06-23 | UI: Add user defined context menu | Campbell Barton | |
- Add/Remove from RMB context menu. - Stored in user preferences. - Access from Q key. See T55027. | |||
2018-06-23 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-23 | UI: alternate fix for empty context menu | Campbell Barton | |
block and layout could be NULL and checking this everywhere wasn't practical. Instead of lazy initializing, add UI_popup_menu_end_or_cancel which cancels empty popup menus. | |||
2018-06-21 | Modifiers: Stop using md->scene in isDisabled() callback | Sergey Sharybin | |
This is first commit in series of changes to get rid of md->scene. | |||
2018-06-21 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-21 | UI: don't show empty button context menu | Campbell Barton | |
2018-06-21 | Merge branch 'master' into blender2.8 | Campbell Barton | |