Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-26 | Cleanup: remove redundant flag | Campbell Barton | |
Caller can pass this flag if necessary. | |||
2018-07-26 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-26 | WM: Add operator property poll callback | Campbell Barton | |
This allows operators to filter out properties from the auto-generated draw functions. Some custom draw functions can move to using this. | |||
2018-07-25 | UI: Minor tweaks to nodes | Pablo Vazquez | |
Match roundness with widget defaults and collapse triangle size with panel's. Interaction is the same, just an aesthetic tweak. | |||
2018-07-24 | Fix T56079: crash with startup.blend saved in sculpt/paint modes. | Brecht Van Lommel | |
This reverts commit 81a93df6d22c2f148667b9a6e8308e083a4cec39, it is not safe to handle initialization for startup.blend differently. Instead fix the root issue of the preview icon data structures not being initialized in time. | |||
2018-07-19 | Merge remote-tracking branch 'origin/master' into blender2.8 | Ray Molenkamp | |
2018-07-18 | Fix E key in Python console not working after recent changes. | Brecht Van Lommel | |
2018-07-18 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2018-07-18 | Compositor: Cryptomatte compositing node. | Stefan Werner | |
This patch adds a new matte node that implements the Cryptomatte specification. It also incluces a custom eye dropper that works outside of a color picker. Cryptomatte export for the Cycles render engine will be in a separate patch. Reviewers: brecht Reviewed By: brecht Subscribers: brecht Tags: #compositing Differential Revision: https://developer.blender.org/D3531 | |||
2018-07-18 | GWN: Port to GPU module: Replace GWN prefix by GPU | Clément Foucault | |
2018-07-15 | GPU_matrix: use Blender's naming conventions | Campbell Barton | |
Thanks to @sergey for review | |||
2018-07-15 | Cleanup: use variable names based on term gizmo | Campbell Barton | |
2018-07-15 | Cleanup: split GPU_batch | Campbell Barton | |
Split out presets and utilities for creating batches. These functions are quite specialized and not related to typical usage. | |||
2018-07-15 | WM: rename manipulator to gizmo internally | Campbell Barton | |
2018-07-13 | UI: remove space/region from popover args | Campbell Barton | |
Instead use global panel-type list. | |||
2018-07-13 | UI: show popover shortcuts in tooltip | Campbell Barton | |
2018-07-13 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-13 | Cleanup: id-property API use | Campbell Barton | |
Also clarify comments. | |||
2018-07-13 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-13 | Cleanup: split keymap lookups into own functions | Campbell Barton | |
More will be added in 2.8, keep this manageable. | |||
2018-07-11 | Numeric Input: preference to default to advanced | Campbell Barton | |
2018-07-11 | UI: don't change scrollbar size on mouse move, only fade. | Brecht Van Lommel | |
It's not necessary to do both, and trying to hit a target that changes size is annoying. | |||
2018-07-11 | Manipulator: changes for overlay options | Campbell Barton | |
There are now 3 categories in the overlay popover: - Navigation - Active (camera, lamp... etc) - Tool (manipulator) The user preference for mini axis now controls if the mini axis displays minimal or a full-interactive widget. Part of design: T55863 | |||
2018-07-10 | Fix popovers showing unnecessary titles. | Brecht Van Lommel | |
2018-07-10 | Cleanup: style | Campbell Barton | |
2018-07-10 | Reverted T55880 fix by accident | Campbell Barton | |
2018-07-10 | Fix T55877: Crash snapping non-edit-mesh to grid | Campbell Barton | |
2018-07-10 | Fix T55880: Crash dragging file into image editor | Campbell Barton | |
Caused by b4ccec67429b4 | |||
2018-07-10 | UI: Cleanup - Remove Show Panel Header and Background | Pablo Vazquez | |
A toggle for this is no longer required now that both header and background colors are RGBA (disabling Show Header is the same setting the alpha to 0). Thanks Brecht for reviewing! | |||
2018-07-09 | UI: Remove 1 pixel gap between panel header and background | Pablo Vazquez | |
2018-07-08 | Icons: support for drawing event icons | Campbell Barton | |
Use for drawing modal operator header keys. | |||
2018-07-08 | Cleanup: rename 'ct' to 'len' for editors | Campbell Barton | |
2018-07-08 | Cleanup: rename 'ct' to 'len' for gawain | Campbell Barton | |
2018-07-08 | Cleanup: abbreviate unsigned types (editors, wm) | Campbell Barton | |
2018-07-06 | UI/Python: rename Lamps to Lights, to follow more standard terminology. | Brecht Van Lommel | |
Internally it's still mostly named lamps, though some modules like Cycles were already calling them lights. | |||
2018-07-06 | UI: Add extra padding to menus to draw sub-menu triangles in | Julian Eisel | |
Shortcut strings would be offset to the left to make space for the triangles, breaking the alignment with other shortcut strings. Now this alignment is kept by making menus slightly wider if there's a sub-menu triangle visible, making room for the triangle. | |||
2018-07-06 | UI: Use flat triangle drawing for indicating submenus | Julian Eisel | |
Left the RIGHTARROW_THIN icon in, even though it's not used in C code anymore. However add-ons may do (e.g. Amaranth does). | |||
2018-07-06 | UI: disable broken horizontal properties editor alignment. | Brecht Van Lommel | |
2018-07-06 | UI: draw search popups with menu background, instead of box. | Brecht Van Lommel | |
Otherwise these are not visible well with the new dark theme. | |||
2018-07-06 | Fix layout issue with enum property separators. | Brecht Van Lommel | |
2018-07-06 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-06 | BKE_addons: utility to remove by name | Campbell Barton | |
2018-07-05 | UI: add separators in properties editor header tabs. | Brecht Van Lommel | |
2018-07-05 | UI: show modal operator keymaps in the status bar | Campbell Barton | |
This is work in progress, transform keymap especially needs some filtering on it's keymap. | |||
2018-07-04 | Cleanup: pass window to listeners, instead of screen + workspace. | Brecht Van Lommel | |
2018-07-04 | UI: Node Link Menu to use same colors as regular menus | Pablo Vazquez | |
Node link menus (like shader settings in Material properties) used a slightly brighter variant of the menu widget. Making it hard to style and match the rest. Make it use widget_menuiconbut, which is just the menu widget with an icon and no arrows. Thanks Brecht for the help! | |||
2018-07-03 | UI: optional ui-unit-width for popovers | Campbell Barton | |
Some popovers don't fit well with the default width, allow panels to adjust as needed. | |||
2018-07-03 | T55441: Pop-over large arrow offset when wide | Campbell Barton | |
2018-07-03 | Fix dimmed shortcut key display issues in toolbar menu and color picker. | Brecht Van Lommel | |
Draw with alpha * 0.5 instead of using item them color, this doesn't work well in the toolbar menu and highlighted menu items otherwise. | |||
2018-07-03 | Fix ID buttons not working in popover menus. | Brecht Van Lommel | |