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2022-06-20Refactor: De-duplicate mask operator poll functionsSergey Sharybin
The poll function with same semantic was defined in both screen and mask space modules. The only reason for this seems to be that the image editor needed a mask poll function which was private to the mask module. Make the mask editing poll functions public, avoiding code duplication. Also, added a brief explanation about what the poll functions are checking for. No user-level changes are expected to happen.
2022-04-04Cleanup: ensure space after file named in headersCampbell Barton
Add blank lines after file references to avoid them being interpreted as doc-strings the following declarations.
2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
MSVC used to warn about const mismatch for arguments passed by value. Remove these as newer versions of MSVC no longer show this warning.
2021-12-08Cleanup: move public doc-strings into headers for 'editors'Campbell Barton
Ref T92709
2021-01-26Fix T84850: "Lock to Selection" causes unwanted jumpsSergey Sharybin
Adding new tracks, mask points, mask primitives, changing selection was causing an unwanted jumps in the view. This change makes it so those operations are preserving view offset. Differential Revision: https://developer.blender.org/D10146
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
2020-03-25Cleanup: move mask queries into own fileCampbell Barton
Similar functions to lookup nearest mask points were in mask_add.c & mask_edit.c
2020-03-25Cleanup: use 'r_' prefix for output argumentsCampbell Barton
Also pass some args as 'const'.
2020-02-13Cleanup: pass const variablesCampbell Barton
2019-11-04Masking: Cleanup, naming of mask layerSergey Sharybin
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-28Cleanup: sort forward declarations of enum & structCampbell Barton
Done using: source/tools/utils_maintenance/c_sort_blocks.py
2019-01-04Outliner: better support for clips/masks ('Blender File' view)Philipp Oeser
- clips/masks were not showing an icon [both dont have a dedicated icon, took the ones used elsewhere] - masks hit an assert in outliner_add_element() - missing outliner update when adding a mask spotted while looking into T59939 Reviewers: mont29, brecht Differential Revision: https://developer.blender.org/D4142
2018-10-05UI: rename Border Select -> Box SelectCampbell Barton
See: T56648
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2014-10-13Code cleanup: Move output arguments to the end of the listSergey Sharybin
2014-10-13Roto: Improve spline sliding vs. curvature detectionSergey Sharybin
If the mouse is closer to the spline than to it's center do a spline curvature correction operator instead.
2014-04-03Slide mask spline segment to define it's curvatureSergey Sharybin
This actually implements the idea used in Gimp which is grabbing an arbitrary point on the spline and dragging it, ensuring spline goes over this point. This is really useful way to tweak spline curvature. Currently only affects on a closest handle, meaning no weighting on changes for both handles which are adjacent to the same segment will happen just yet, Another limitation is that currently such a slide is a big jumpy when you start sliding. This is because projection is not used to calculate u value because projection used to fail a lot for me here and didn't find a nice solution for this yet. But this is to be improved for sure!
2014-03-31Code cleanup: use false/true/bool for maskingSergey Sharybin
2014-03-28Implement asymmetric and free handles type for masksSergey Sharybin
Summary: The title actually says it all, it's just possible to have independent free handles for mask splines. Also it's now possible to have aligned handles displayed as independent handles. Required changes in quite a few places, but they're rather straightforward. From user perspective there's one really visible change which is removed Handle Type menu from the panel. With asymmetric handles it's not clear which handle type to display there. So now the only way to change handle type is via V-key menu. Rewrote normal evaluation function to make it deal with new type of handles we support. Now it works in the following way: - Offset the original spline by maximal weight - Calculate vector between corresponding U positions on offset and original spline - Normalize this vector. Seems to be giving more adequate results and doesn't tend to self-intersect as much as old behavior used to, There're still some changes which needed to be done, but which are planned for further patch: - Support colors and handle size via themes. - Make handles color-coded, just the same as done for regular bezier splines in 3D viewport. Additional changes to make roto workflow even better: - Use circles to draw handles - Support AA for handles - Change click-create-drag to change curvature of the spline instead of adjusting point position. Reviewers: campbellbarton CC: sebastian_k, hype, cronk Differential Revision: http://developer.blender.org/D121
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2014-02-01Code cleanup: use length squared where possibleCampbell Barton
2014-01-27Implement clipboard for mask splinesSergey Sharybin
So now it's possible to copy-paste splines between layers. Implementation is pretty much straightforward and duplicates some logic which we've got in sequencer/tracking clipboards. Will work on a common routine for clipboards later, for now it's not so much crucial to have.
2014-01-21Code Cleanup: use bool for return values and correct commentsCampbell Barton
also remove CDDM_Check, theres no need for it.
2013-08-27Mask primitivesSergey Sharybin
Currently only circle and square, might be easily extended in the future. New primitives are creating at cursor location. This also implied adding 2d cursor to space clip. Also fix set 2D cursor location which didn't work in image editor's mask mode since 2.67. TODO: draw_image_cursor better be moved to some more generic file, but it's not so much important for now and might be solved later. Thanks Campbell for the review!
2013-08-21Duplicate operator for masksSergey Sharybin
Topic says it all :) Jut implemented operator to duplicate mask points and segments between them (exactly the same behavior as Curve object duplication in edit mode). Does not copy animation, but that's tricky and likely not needed anyway.
2013-07-20Select more/less tool for mask splinesSv. Lockal
2012-10-18Mask editor: create new mask when trying to create new vertex without active ↵Sergey Sharybin
mask set
2012-07-27code cleanup: minor edits for mask/transformCampbell Barton
2012-07-26mask/image editor now works for border select and lassoCampbell Barton
2012-07-24initial commit for supporting masks in the image view, currently active seq ↵Campbell Barton
strip is used as the mask source. also unify mask drawing code for clip/sequencer/image
2012-07-11Operator to move mask layers up and down in the listSergey Sharybin
2012-06-22mask re-key feature - mango request. ability to reset selected points shape ↵Campbell Barton
key data. useful if you add many keys to one part of a curve, then later want to key another part - but dont want to continuously make the same corrections.
2012-06-19Mark context as const when it's possible and avoid typecasts from const ↵Sergey Sharybin
bContext* to bContext*
2012-06-13added mask tool to recalculate handles (Ctrl+N)Campbell Barton
2012-06-05operator to reset feather weights on all shape keysCampbell Barton
2012-06-05mask editingCampbell Barton
- clear feather weights (alt+s) - fix for glitch where placing the feather would jitter.
2012-06-04abbreviate mask-editing to mask-editCampbell Barton
2012-06-04mask merge (initial copy of editor files)Campbell Barton