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2012-04-24Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with ↵Antony Riakiotakis
slight modifications. Thanks!
2011-09-28svn merge ^/trunk/blender -r40587:40643Campbell Barton
2011-09-27Fix for recent commit: mistake in sconscriptSergey Sharybin
2011-09-27navmesh: solve bad level calls to edit mesh functionsSergey Sharybin
Move navmesh operators from editors/object to editors/mesh
2011-08-24svn merge -r39493:39664 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-08-21Fix #28154: linux3-config.py doesn't existSergey Sharybin
Change OURPLATFORM from "linux<major_version>" to simple "linux". Since new policy for linux kernel versions that major version in platform doesn't make much sense for building rules so the same rules could be used for both of linux2 and linux3 now/ Tested on both of linux2 and linux3 systems.
2011-03-20Missing include for mesh editor toolsNathan Letwory
2011-02-27merge with/from trunk at r35190Joseph Eagar
2011-02-21I swear, it was just an innocence change in guardedalloc!Nathan Letwory
The butterfly wing flap, causing a nice storm in the rest of blender. Now all dependencies should point ok again. CMakers, do double-test.
2009-11-29ok, apparently didn't commit this either. apparently includes a merge with ↵Joseph Eagar
trunk/2.5 at r24811 I thought I'd committed but did not, yeek.
2009-11-22Patch #19953: [2.5] repeated include entries in a number of SConscript filesJoshua Leung
Thanks for the patch Jeff Doyle (nfz)
2009-10-23merge with trunk/2.5 at r23876Joseph Eagar
[[Split portion of a mixed commit.]]
2009-10-01Fixing scons compile on windows.Martin Poirier
Since bli_threads.h now includes pthreads directly, we need to had instructions in SConscripts everywhere for proper include path. Frankly, I feel like this should be done in a global manner and not in a per lib fashion, but that is for another day. This commit also fixes more missing properties
2009-05-23merge with 2.5 at r20307. note there were some python hacking necassary for ↵Joseph Eagar
this to work, so um hopefully there's not too much cruft from that. [[Split portion of a mixed commit.]]
2009-05-06Big, big commit!!Diego Borghetti
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL)
2009-01-09merge with 2.5 at revision 18432, made bmesh compile, and also made msvc use ↵Joseph Eagar
incremental linking under scons
2008-12-312.5: tweak scons linking priority for editmesh.Brecht Van Lommel
2008-12-302.5Ton Roosendaal
Editmesh code cleaned and compiling/linking. A whopping 20k lines back! :) Not that it does stuff... editmode in/out has to be done, and loads of operators. Also linking/exporting editmesh calls has to be reviewed. Also: added a blender_test_break() mechanism in BKE.
2008-01-08* update scons-files to build with Ton's latest commits.Nathan Letwory