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2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-01-18UI: Change default Spin steps from 9 to 12William Reynish
Differential Revision: https://developer.blender.org/D6615 Reviewed by: Brecht van Lommel
2020-01-07Edit Mesh: pass in Mesh instead of BMEditMesh to EDBM_update_genericCampbell Barton
This avoids a list lookup in Main (recently added), passing in a mesh instead of an edit-mesh, since the mesh links to the edit-mesh.
2019-11-01Fix T60607: Spin tool duplicates after Spin DuplicateCampbell Barton
2019-06-24UI: Rename "Dupli" to "Duplicate" in Spin ToolAaron Carlisle
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-24Fix T60816: Specify subtype for some properties of mesh operatorsJacques Lucke
Reviewers: brecht Differential Revision: https://developer.blender.org/D4248
2019-01-04Spin Tool: don't flip when using a negative angleCampbell Barton
The intention was to flip normals when extruding in the opposite direction, however the sign of the angle isn't meaningful unless the geometry center and region normal are taken into account. Disable, may add back in a way that works more predictably.
2018-11-263D View: remove 3D cursorCampbell Barton
Use 3D cursor from the scene (was previously used for local-view).
2018-11-25Local ViewDalai Felinto
Bring back per-viewport localview. This is based on Blender 2.79. We have a limit of 16 different local view viewports. We are using both the numpad /, as well as the regular /. Missing features: * Hack to make sure lights are always visible. * Make rendered mode with external engines to support this as well (probably just need to support this in the RNA iterators). * Support over 16 viewports by taking existing viewports out of local view. The code can use a cleanup pass in the future to unify the test to see if an object is visible (or we can use TESTBASE in more places).
2018-10-19Cleanup: compiler warningsCampbell Barton
2018-10-02Gizmo: move spin tool axis option into gizmo-groupCampbell Barton
Having this setting here wasn't correct (the operator ignores it).
2018-09-27Merge branch 'master' into blender2.8Campbell Barton
2018-09-27Spin Tool: hide options unrelated to duplicationCampbell Barton
2018-09-26Spin Tool: option (disabled) for gizmos to follow selectionCampbell Barton
Disable since this causes multiple axis to overlap too often. It's also glitchy since we don't have a good way to detect changes to selection.
2018-09-26Merge branch 'master' into blender2.8Campbell Barton
2018-09-26BMesh: spin option to merge first/lastCampbell Barton
For 360d revolutions this is almost always whats intended, enable by default.
2018-09-25Gizmo: support spin tool normal flippingCampbell Barton
Use the 2x spin tool has 2x handles to control normal direction, dragging either handle backwards now reverses normals. Previously it was common for the spin result to have normals flipped the wrong way.
2018-09-25Merge branch 'master' into blender2.8Campbell Barton
2018-09-25BMesh: option to flip normals for extrude/spinCampbell Barton
2018-09-24Gizmo: show partial arc & icons for spin toolCampbell Barton
2018-09-21Gizmo: spin tool XYZ axis togglesCampbell Barton
New handle type for initial spin, gives clear differentiation between do & redo (similar to extrude). Some tweaks still required to match T56571.
2018-09-18Gizmo: use spin widgets by defaultCampbell Barton
- Now the spin tool has a persistent gizmo. - Uses scene orientation, with additional view orientation. - Uses the cursor center, ignoring the pivot since the selection center is rarely useful. - Disable most of the redo gizmo's for now since they overlap, only allow adjusting the angle. Note: mixing new action with adjusting previous is confusing, we'll want to have design guidelines regarding this.
2018-09-18Cleanup: spin redo naming changesCampbell Barton
2018-09-18Cleanup: move editmesh spin gizmo into own fileCampbell Barton
To mix both initial spin and redo ends up being more involved, move into own file.
2018-09-18Gizmo: minor tweak to spin toolCampbell Barton
Make main angle adjustment radius larger since it's the most useful.
2018-09-17Gizmo: start spin gizmo draggingCampbell Barton
- Only respond to drag event, so placing the cursor is possible. - Start off with zero rotation, dragging adjusts.
2018-09-17Cleanup: rename gizmo group dataCampbell Barton
Abbreviate to 'ggd', replacing manipulator reference.
2018-09-06UI: rename Translate/Grab to Move in UI, shortcuts stay the same.Brecht Van Lommel
2018-07-15Cleanup: use variable names based on term gizmoCampbell Barton
2018-07-15WM: rename manipulator to gizmo internallyCampbell Barton
2018-07-15WM: rename files, manipulator -> gizmoCampbell Barton
Edit doxy files and header guards only.
2018-07-11Manipulator: changes for overlay optionsCampbell Barton
There are now 3 categories in the overlay popover: - Navigation - Active (camera, lamp... etc) - Tool (manipulator) The user preference for mini axis now controls if the mini axis displays minimal or a full-interactive widget. Part of design: T55863
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-05-09EditMesh: multi object spin support by Falk DavidFulk33
Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3279
2018-05-08Orientation for 3D cursorCampbell Barton
Currently set when setting the cursor location, optionally used as an orientation type. Intended for use by tools too. See: D3208
2018-05-03Merge branch 'master' into blender2.8Campbell Barton
2018-05-03Cleanup: split out extrude spin/screwCampbell Barton
Since these will have their own manipulators, its more convenient to keep them separate.