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2022-05-25Cleanup: remove context argument from EDBM_mesh_knifeCampbell Barton
Added in [0] but isn't needed as all needed variables are in the ViewContext. Avoid passing in the context is it makes debugging issues with MESH_OT_knife_project more difficult to investigate since it's possible values written to the ViewContext are ignored. [0]: 6e77afe6ec7b6a73f218f1fef264758abcbc778a
2022-02-18Cleanup: Rename original curve object type enumHans Goudey
This commit renames enums related the "Curve" object type and ID type to add `_LEGACY` to the end. The idea is to make our aspirations clearer in the code and to avoid ambiguities between `CURVE` and `CURVES`. Ref T95355 To summarize for the record, the plans are: - In the short/medium term, replace the `Curve` object data type with `Curves` - In the longer term (no immediate plans), use a proper data block for 3D text and surfaces. Differential Revision: https://developer.blender.org/D14114
2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2021-09-23Applying patch D12600, GSOC Knife Tools branchCian Jinks
This adds constrained angle mode improvements, snapping to global and local orientation, visible distance and angle measurements, undo capability, x-ray mode, multi-object edit mode. See https://developer.blender.org/D12600 for more details. Note: this project moved some of the default keymappings around a bit, as discussed with users in the thread https://devtalk.blender.org/t/gsoc-2021-knife-tool-improvements-feedback/19047 We'll change the manual documentation in the next couple of days.
2021-08-20Fix T90791: Knife project leaks memory with curve/text cutterCampbell Barton
2021-08-20Cleanup: rename BKE_mesh_free -> BKE_mesh_free_dataCampbell Barton
It wasn't obvious this didn't free the memory of the mesh it's self leading to memory leaks.
2021-08-10Edit Mesh: multi-object edit-mode support for knife projectCampbell Barton
2021-08-10Fix T90493: Undo a knife-project operation crashesCampbell Barton
The crash occurred calling because mesh_get_eval_final in edit-mode freed all derived mesh data without tagging the object for updating. However meshes in edit-mode weren't meant to be used as knife-project source-data, adding support for multi object edit-mode caused this.
2021-07-13Cleanup: replace BKE_customdata.h in BKE_editmesh.hCampbell Barton
Only DNA_customdata_types.h is needed for BMEditMesh.
2021-07-02Cleanup: Use const variables for object's evaluated meshHans Goudey
Generally the evaluated mesh should not be changed, since that is the job of the modifier stack. Current code is far from const correct in that regard. This commit uses a const variable for the reult of `BKE_object_get_evaluated_mesh` in some cases. The most common remaining case is retrieving a BVH tree from the mesh.
2020-12-14Cleanup: Fix capitalization in various placesYevgeny Makarov
Approximately 33 changes of capitalization to conform to MLA title style. Differential Revision: https://developer.blender.org/D9796 Reviewed by Julian Eisel
2020-08-06UI: Fixes and small improvements to some labels and UI messagesYevgeny Makarov
Small tweaks to make labels and texts more correct, consistent and polished. Reviewed by: Aaron Carlisle, Julian Eisel Differential Revision: https://developer.blender.org/D8346
2020-07-03Cleanup: Editors/Mesh, Clang-Tidy else-after-return fixesSybren A. Stüvel
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/editors/mesh` module. No functional changes.
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-06Cleanup: Rename ARegion variables from ar to regionJulian Eisel
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
2020-02-28Objects: make evaluated data runtime storage usable for types other than meshBrecht Van Lommel
This is in preparation of new object types. This only changes mesh_eval, we may do the same for mesh_deform_eval and other areas in the future if there is a need for it. This previously caused a bug in T74283, that should be fixed now. Differential Revision: https://developer.blender.org/D6695
2020-02-28Revert "Objects: make evaluated data runtime storage usable for types other ↵Brecht Van Lommel
than mesh" This reverts commit f2b95b9eae2ee913c99cff7595527b18d8b49d0a. Fix T74283: modifier display lost when moving object in edit mode. The cause is not immediately obvious so better to revert and look at this carefully.
2020-02-27Objects: make evaluated data runtime storage usable for types other than meshBrecht Van Lommel
This is in preparation of new object types. This only changes mesh_eval, we may do the same for mesh_deform_eval and other areas in the future if there is a need for it. Differential Revision: https://developer.blender.org/D6695
2020-02-26Cleanup: reduce CDDM use, remove unused function callsCampbell Barton
2020-02-11Doc: update to T73699 fixCampbell Barton
It's important to refer to "other selected objects" in this case.
2020-02-10Fix T73699: Unhelpful error message when trying to knife project a manifold ↵Aaron Carlisle
object
2019-11-27Add 'EDBM_selectmode_disable_multi' and use in knifeprojectPhilipp Oeser
As a followup to rB6f4e595e9ba9 and as per @campbellbarton suggestion, this adds EDBM_selectmode_disable_multi, similar to EDBM_mesh_deselect_all_multi & EDBM_mesh_deselect_all, so other similar uses don't need to be done in a loop. Also, selected_objects isn't a reliable way to handle this case - since objects can be in edit-mode & not selected, use BKE_view_layer_array_from_bases_in_edit_mode_unique_data instead Differential Revision: https://developer.blender.org/D6317
2019-09-19Fix T68852: Link select crashes after knife projectPhilipp Oeser
Knife project switches out of vertex selection mode, but wouldnt do this for all participating meshes. Logic in edbm_select_linked_pick would switch the viewcontext multiple times and the meshes selectmode was not in sync then, leading e.g. finding a vertex in 'unified_findnearest' (because last of the meshes selectmode was SCE_SELECT_VERTEX), but then later in 'EDBM_elem_from_selectmode' other meshes selectmode was not matching SCE_SELECT_VERTEX, leading to crash... Reviewers: campbellbarton Maniphest Tasks: T68852 Differential Revision: https://developer.blender.org/D5536
2019-07-31Refactor access to dependency graphSergey Sharybin
This change ensures that operators which needs access to evaluated data first makes sure there is a dependency graph. Other accesses to the dependency graph made it more explicit about whether they just need a valid dependency graph pointer or whether they expect the graph to be already evaluated. This replaces OPTYPE_USE_EVAL_DATA which is now removed. Some general rules about usage of accessors: - Drawing is expected to happen from a fully evaluated dependency graph. There is now a function to access it, which will in the future control that dependency graph is actually evaluated. This check is not yet done because there are some things to be taken care about first: for example, post-update hooks might leave scene in a state where something is still tagged for update. - All operators which needs to access evaluated state must use CTX_data_ensure_evaluated_depsgraph(). This function replaces OPTYPE_USE_EVAL_DATA. The call is generally to be done in the very beginning of the operator, prior other logic (unless this is some comprehensive operator which might or might not need access to an evaluated state). This call is never to be used from a loop. If some utility function requires evaluated state of dependency graph the graph is to be passed as an explicit argument. This way it is clear that no evaluation happens in a loop or something like this. - All cases which needs to know dependency graph pointer, but which doesn't want to actually evaluate it can use old-style function CTX_data_depsgraph_pointer(), assuming that underlying code will ensure dependency graph is evaluated prior to accessing it. - The new functions are replacing OPTYPE_USE_EVAL_DATA, so now it is explicit and local about where dependency graph is being ensured. This commit also contains some fixes of wrong usage of evaluation functions on original objects. Ideally should be split out, but in reality with all the APIs being renamed is quite tricky. Fixes T67454: Blender crash on rapid undo and select Speculation here is that sometimes undo and selection operators are sometimes handled in the same event loop iteration, which leaves non-evaluated dependency graph. Fixes T67973: Crash on Fix Deforms operator Fixes T67902: Crash when undo a loop cut Reviewers: brecht Reviewed By: brecht Subscribers: lichtwerk Maniphest Tasks: T67454 Differential Revision: https://developer.blender.org/D5343
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-03-07Refactor CDData masks, to have one mask per mesh elem type.Bastien Montagne
We already have different storages for cddata of verts, edges etc., 'simply' do the same for the mask flags we use all around Blender code to request some data, or limit some operation to some layers, etc. Reason we need this is that some cddata types (like Normals) are actually shared between verts/polys/loops, and we don’t want to generate clnors everytime we request vnors! As a side note, this also does final fix to T59338, which was the trigger for this patch (need to request computed loop normals for another mesh than evaluated one). Reviewers: brecht, campbellbarton, sergey Differential Revision: https://developer.blender.org/D4407
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-08Fix T58625: Knife project fails w/ curvesCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2018-12-07Fix T58905: Knife project redo failsCampbell Barton
2018-12-06Fix knife project, add to mesh menuCampbell Barton
2018-10-12Mesh: remove derivedFinal from various placesCampbell Barton
2018-06-05Moved function declarations from BKE_DerivedMesh.h to BKE_mesh_runtime.hSybren A. Stüvel
The function definitions still reside in DerivedMesh.c. Once we're done porting all the DerivedMesh use to Mesh, we'll move the still-relevant functions to mesh_runtime.c. This move is now cumbersome due to shared statically-declared utility functions in DerivedMesh.c
2018-06-01Mesh: Replace DM for mesh -> curve conversionCampbell Barton
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
Note that some little parts of code have been dissabled because eval_ctx was not available there. This should be resolved once DerivedMesh is replaced.
2015-04-17Fix T44411: poll() function of MESH_OT_knife_project was not strict enough.Bastien Montagne
We need a 3DView region here, not only the 3DView...
2014-07-19Defines: replace ELEM3-16 with ELEM(...), that can take varargsCampbell Barton
2014-02-26BMesh: add overwrite option to BM_mesh_elem_hflag_enable/disable_testCampbell Barton
2013-11-01Add 'cut-through' option for Knife Project operator.Howard Trickey
If enabled, it makes knife project act as the cut-through (Shift-K) version of knife. This option will soon be more useful when a better cut-though Knife change is submitted, allowing this to work for cuts within faces in addition to cuts across them.
2013-05-01fix error running ED_view3d_project_float_v3_m4 on 2d vec (thanks Sergey for ↵Campbell Barton
pointing out!), also remove redundant vector copy in knife project.
2013-04-16code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ↵Campbell Barton
BKE_editmesh_bvh.h
2013-04-14code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename ↵Campbell Barton
EditDerivedBMesh.tc -> em. ('tc' is odd name which isn't used elsewhere).
2013-04-01code cleanup: split editmesh_tools.c, into inset, bevel (both modal ↵Campbell Barton
operators) and moved extrude operators into their own file. also move some selection operators from editmesh_tools.c into editmesh_select.c
2013-03-21code cleanup: misc warnings/styleCampbell Barton
2013-03-20- add knife project to toolbar.Campbell Barton
- when running knife project, disable vertex selection since it may select areas between the newly cut regions. add EDBM_selectmode_disable() function since loopcut does this too. - (optimization) avoid looping over all geometry when flushing and no selection exists.
2013-03-16own error in recent knife-project changes.Campbell Barton
2013-03-15fix for own bad mistake using alloca in a loop, also knife project wasnt ↵Campbell Barton
selecting correctly.
2013-03-15knife projection feature,Campbell Barton
apart of 3d printing tools - use to cookie-cut text into a mesh.