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AgeCommit message (Expand)Author
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-15GPU_matrix: use Blender's naming conventionsCampbell Barton
2018-07-08Cleanup: abbreviate unsigned types (editors, wm)Campbell Barton
2018-07-03View3D: Remove v3d->zbufClément Foucault
2018-07-01Merge branch 'master' into blender2.8Campbell Barton
2018-07-01RNA: use bool for boolean RNA typesCampbell Barton
2018-06-28GLRefactor: partially remove gl calls from source/blender/editors.Ray Molenkamp
2018-06-26UI: move modal operator text from headers to status bar.Brecht Van Lommel
2018-06-17Merge branch 'master' into blender2.8Campbell Barton
2018-06-17Cleanup: use clamp_* from BLI_math (replace macro)Campbell Barton
2018-06-13Tag object/scene for selection update from operatorsSergey Sharybin
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2018-06-01Merge branch 'master' into blender2.8Campbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
2018-04-28Edit Mesh: loop-cut multi-object supportCampbell Barton
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-01-18Merge branch 'master' into blender2.8Brecht Van Lommel
2018-01-18Loop Cut: Allow mouse placement w/ numeric inputCampbell Barton
2017-11-27Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-27Remove workaround for loopcut and DM stabilitySergey Sharybin
2017-11-23Tag properties of some mesh editing operators as 'advanced'Julian Eisel
2017-08-16Pass EvaluationContext instead of bContextCampbell Barton
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-06-19Gawain API naming refactorCampbell Barton
2017-04-15GPU Matrix API: clean up after 2D-3D unificationMike Erwin
2017-04-07OpenGL: use PRIM instead of GL enum for immBeginMike Erwin
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-03-23cleanup use of GPU matrix APIMike Erwin
2017-02-01OpenGL: use new matrix API for Loop CutMike Erwin
2017-01-31blender 2.8: OpenGL immediate mode: editmesh_loopcut.cMike Erwin
2016-05-14Fix T48426: Use same length for all header message strings.Bastien Montagne
2016-05-08Fix T48372: missing OS X trackpad scroll support for increasing loop cut / be...Brecht Van Lommel
2016-01-16OpenGL: fixes related to GL_POINTSMike Erwin
2015-11-23Cleanup: use `rna_enum_` prefix for RNA enumsCampbell Barton
2015-10-04BMesh: improved smooth subdivisionCampbell Barton
2015-08-27Fix T45920: Loopcut w/ shrinkwrap crashCampbell Barton
2015-08-18Refactor translation code out of blenfontCampbell Barton
2015-06-25Correct error in recent refactorCampbell Barton
2015-06-21Fix T45135: More cleanup of extreme max values in operator properties.Bastien Montagne
2015-06-21BMesh: replace BLI_array -> BLI_stackCampbell Barton
2015-04-27Fix T44011: Ruler/Knife/Loop-cut fail in quad-viewCampbell Barton
2015-04-26BMesh: subdiv smooth, use simpler even calculationCampbell Barton
2014-11-16Cleanup: use SUBD_CORNER_* prefix for Subdiv flagsCampbell Barton
2014-10-03Cleanup: spelling, wsCampbell Barton
2014-09-18Fix T41861: Loopcut wire incorrect mode-switchCampbell Barton
2014-08-26Fix T41590: When scene scale is not 1.0, and units are "None," Blender assume...Bastien Montagne
2014-08-25Followup to previous commit: fix same wrong numinput handling in other modal ...Bastien Montagne
2014-06-30Fix T40862: numinput transform did not take into account scale_length.Bastien Montagne
2014-04-30Code cleanup: remove redundant CTX callsCampbell Barton