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2010-01-28The Death Of Editmesh - Part 1Joseph Eagar
I've removed editmesh altogether (other then scanfill, which is seperate code that happens to reuse the editmesh structures). The compatibility layer I had written for old editmesh tools was more trouble then it was worth, though it did help in the early stages of this project. There's a fair amount of breakage, and there's bunches of tools (mostly minor ones) I need to port over still. Biggest ones are join triangles and loop to region, and spin/screw. This probably isn't really testable, I'll hopefully have more work done on this soon, but might not be before next week.
2010-01-13merge with trunk/2.5 at r25907Joseph Eagar
2010-01-08Fix #20604: Make Normals Consistent (Ctrl N) doesn't respect selection.Brecht Van Lommel
2010-01-06Merge with trunk/2.5 at r25563Joseph Eagar
Most likely will not compile for others, I'd appreciate any build errors and missing files reports (I can never seem to get everything committed and all the build systems working without help). Porting over the sculpt/multires tools was a breeze, thanks goes to brecht for a design that didn't exclude ngons and was easy to port. Note that I've not tested externally-backed multires file support yet. Also, I still need to write version patch code for some cases. Some notes: * Like trunk, topological changes don't update multires right, so e.g. subdivide will duplicate multires data on the new faces, instead of subdividing it. * If you set the debug value (ctrl-alt-d) to 1 it'll turn on my experiments in speeding up sculpting on higher-res multires meshes (but note it makes partial redraw not completely accurate). * There's a bug where you have to go through editmode to get out of sculpt mode, not sure if I inherited or created this myself.
2009-12-22select nth (face/edge/vertex) - depending on which was last selected, useful ↵Campbell Barton
for colapsing every other edge for eg.
2009-12-22- make ToolSettings.mesh_selection_mode into an array of 3 bools rather then ↵Campbell Barton
an enum since multiple can be set at once. - ToolSettings had its id.data set to NULL when taken directly from the context (causing a crash in cases) - menu for changing vert/edge/face selection now a python menu, removed operator. - wm.context_set_value(), would really prefer not to have this since it evaluates the value as a python expression however there are no ways to define arrays in PyOperators
2009-12-15number button precission was far too low, description also bit.Campbell Barton
2009-12-15solidify would only work as expecyed if all faces were selected, added an ↵Campbell Barton
override to extrude that means it runs without removing selected faces first, even on a partial selection
2009-12-15solidify from 2.4x (ported from python to C)Campbell Barton
- shell_angle_to_dist() was using degrees
2009-12-10Patch [#20290] by Bjørnar Hansen for bug [#20270] 2.5a0, Select Random says ↵Martin Poirier
percent but is really 0-1
2009-12-03Fix for [#20180] Wrong multiplicator in Random SelectionMatt Ebb
Also: Added extend select option to select random (off by default) Tweaked 'Select Axis' to use an enum for axes
2009-11-301. Extend option for 3d view border select now does something (default True ↵Martin Poirier
to keep same behavior) 2. Add action parameter to Select_All_Toggle operators, rename to Select_All. Options are Toggle (default), Select, Deselect, Invert (same as select swap). This makes it possible to map separate hotkeys for select all and deselect all. NOTE for Aligorith: I didn't change animation operators for select_all which already had an Invert operator. These should be fixed eventually.
2009-11-26Simplify mesh selection type operator and add missing header refresh notifier.Martin Poirier
Also remove REGISTER flag from operator (no need to see this in operator history).
2009-11-24Made select operator return FINISHED only when it did something (only ↵Martin Poirier
PASSTHROUGH otherwise)
2009-11-23did math lib conversion, equivilent to merge with trunk/2.5 at r24464Joseph Eagar
2009-11-21[#19930] Nurb CV select is failing because of view clippingCampbell Barton
- the clipping test function was using the rv3d->viewmatob where it needed to use the object matrix. - added a local clipping member to rv3d, the clipping planes in object-space, avoids many matrix multiplications when testing verts or clipping pixels when projection painting.
2009-11-17select linked enables seam limit when in face mode and the "limit" property ↵Campbell Barton
is not set (like in 2.4x)
2009-11-10Math LibBrecht Van Lommel
* Convert all code to use new functions. * Branch maintainers may want to skip this commit, and run this conversion script instead, if they use a lot of math functions in new code: http://www.pasteall.org/9052/python
2009-11-01commit before doing some hefty shapekey change, will break compilationJoseph Eagar
2009-10-23merge with trunk/2.5 at r23876Joseph Eagar
[[Split portion of a mixed commit.]]
2009-10-21Silencing some compiler warnings for mingwJoshua Leung
* Unused functions * Uninitialised vars
2009-10-20fix for mirror select and added to the menuCampbell Barton
2009-10-20- editmesh select mirror (in editmode select menu)Campbell Barton
- weight blending (Vertex specials menu), currently blends from surrounding unselected verts (nice for blending edge loops), but will eventually support face mask mode.
2009-10-18Removing MESH_OT_vertices_transform_to_sphere.Martin Poirier
This operator was a port of the old ToSphere button that worked only around the cursor. To Sphere transform (Alt-Shift-S) can already do it around cursor if pivot is set to that, can be used interactively and work on more data types, so this is unneeded.
2009-10-14RNA:Brecht Van Lommel
* Enums with an _itemf callback now never get context NULL passed in, rather a fixed list of enum items are defined which should contain all items (if possible), from which the _itemf callback can then use a subset.
2009-10-14added mesh mirror flag, now store this per meshCampbell Barton
button in mesh interface also dont register operators that change context
2009-10-12realized some parts of the code might use screen/vert projection on instance ↵Campbell Barton
objects which dont use the object matrix normally. moved functions outside *_foreachScreen' funcs into their callers (mainly selection tools)
2009-10-11Use OB_MODE_EDIT as a flag everywhere, also fixed a typo which made drawing ↵Campbell Barton
the set-scene not work right.
2009-10-08menus are now global (like operators), so for eg, the info add menu and the ↵Campbell Barton
3D add menu can be shared.
2009-10-08Key ConfigurationBrecht Van Lommel
Keymaps are now saveable and configurable from the user preferences, note that editing one item in a keymap means the whole keymap is now defined by the user and will not be updated by Blender, an option for syncing might be added later. The outliner interface is still there, but I will probably remove it. There's actually 3 levels now: * Default builtin key configuration. * Key configuration loaded from .py file, for configs like Blender 2.4x or other 3D applications. * Keymaps edited by the user and saved in .B.blend. These can be saved to .py files as well to make creating distributable configurations easier. Also, user preferences sections were reorganized a bit, now there is: Interface, Editing, Input, Files and System. Implementation notes: * wmKeyConfig was added which represents a key configuration containing keymaps. * wmKeymapItem was renamed to wmKeyMapItem for consistency with wmKeyMap. * Modal maps are not wrapped yet. * User preferences DNA file reading did not support newdataadr() yet, added this now for reading keymaps. * Key configuration related settings are now RNA wrapped. * is_property_set and is_property_hidden python methods were added.
2009-10-08bring back automerge - [#19538] automerge editing doesn't workCampbell Barton
2009-10-07- rna path lookup crashed if the string was null (reported by Cessen with an ↵Campbell Barton
empty driver) - added TexMesh access ([#19505] Missing option : TexMesh) - Ctrl+Tab works again, not-so-nice workaround, disallow switching to paint modes from editmode, but would be nicer to manage this with keymaps.
2009-09-22Manual merge of soc-2009-kazanbas branch:Arystanbek Dyussenov
* copied I/O scripts * copied, modified rna_*_api.c and rna_*.c I/O scripts not working yet due to slight BPY differences and RNA changes. Will fix them later. Not merged changes: * C unit testing integration, because it is clumsy * scons cross-compiling, can be merged easily later
2009-09-22RNA: added a "factor" subtype next to "percentage", and only displayBrecht Van Lommel
% sign for percentage assuming it is between 0-100, while factor is for values 0-1. Move collision setting absorption from modifier to collision settings, was inconsistent to have it there as the only one, and made it have range 0.0-1.0 instead of 0-100.
2009-09-21Fix #19426: loop select with occlude background geometry did notBrecht Van Lommel
work after subdivide operator, needed a check for valid backbuf.
2009-09-18VecAngle3_2D, VecAngle2 and VecAngle3 returned degrees, in arithb.c degrees ↵Campbell Barton
are most common. - These now return radians - added macro RAD2DEG(rad) - renamed VecAngle3_2D to Vec2Angle3 since Vec2* is used in arithb.c for 2D vector functions.
2009-09-16merge with 2.5/trunk at r23271Joseph Eagar
2009-09-15Undo revision 23130 which was a merge with 2.5, a messy one because I did ↵soc-2009-kazanbasArystanbek Dyussenov
something wrong (`svn status` output: http://www.pasteall.org/7887). The command: svn merge -r 23130:23129 https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-kazanbas
2009-09-11Merge with -r 22620:23107.Arystanbek Dyussenov
Next: update scripts and merge in 2.5.
2009-09-06easier to re-apply the replacement table then merge from 2.4x, same as 23023Campbell Barton
replacements... MTC_cross3Float -> Crossf MTC_diff3Float -> VecSubf MTC_dot3Float -> Inpf MTC_Mat3CpyMat4 -> Mat3CpyMat4 MTC_Mat3MulVecd -> Mat3MulVecd MTC_Mat3MulVecfl -> Mat3MulVecfl MTC_Mat4CpyMat4 -> Mat4CpyMat4 MTC_Mat4Invert -> Mat4Invert MTC_Mat4Mul3Vecfl -> Mat4Mul3Vecfl MTC_Mat4MulMat4 -> Mat4MulMat4 MTC_Mat4MulSerie -> Mat4MulSerie MTC_Mat4MulVec4fl -> Mat4MulVec4fl MTC_Mat4MulVecfl -> Mat4MulVecfl MTC_Mat4One -> Mat4One MTC_Mat4Ortho -> Mat4Ortho MTC_Mat4SwapMat4 -> Mat4SwapMat4
2009-09-052.5Brecht Van Lommel
Notifiers --------- Various fixes for wrong use of notifiers, and some new notifiers to make things a bit more clear and consistent, with two notable changes: * Geometry changes are now done with NC_GEOM, rather than NC_OBJECT|ND_GEOM_, so an object does need to be available. * Space data now use NC_SPACE|ND_SPACE_*, instead of data notifiers or even NC_WINDOW in some cases. Note that NC_SPACE should only be used for notifying about changes in space data, we don't want to go back to allqueue(REDRAW..). Depsgraph --------- The dependency graph now has a different flush call: DAG_object_flush_update(scene, ob, flag) is replaced by: DAG_id_flush_update(id, flag) It still works basically the same, one difference is that it now also accepts object data (e.g. Mesh), again to avoid requiring an Object to be available. Other ID types will simply do nothing at the moment. Docs ---- I made some guidelines for how/when to do which kinds of updates and notifiers. I can't specify totally exact how to make these decisions, but these are basically the guidelines I use. So, new and updated docs are here: http://wiki.blender.org/index.php/BlenderDev/Blender2.5/NotifiersUpdates http://wiki.blender.org/index.php/BlenderDev/Blender2.5/DataNotifiers
2009-08-26merge with 2.5 at r22793Joseph Eagar
2009-08-25Reverted some keymap changes.William Reynish
Moving to standards for opening/saving etc was causing uproar in IRC.
2009-08-24patch from Ron Walker (o6a).Campbell Barton
Descriptions for TFM, TEXT, CONSOLE and ED operators. - Made some minor edits.
2009-08-19Various fixes in rna_*_api.c files to remove compiler warnings.Arystanbek Dyussenov
2009-08-19rearranged some code a bitJoseph Eagar
2009-08-17mesh operator documentation patch from Ron walker, (edited a few of the ↵Campbell Barton
descriptions)
2009-08-152.5, continuing work with localizing paint modes.Nicholas Bishop
* Replaced FACESEL_PAINT_TEST macro with paint_facesel_test. This removes one more thing from BKE_global, and it'll make it easier to localize. * Fixed sculpt paint cursor sometimes not showing.
2009-08-152.5: warning fixesBrecht Van Lommel
Directories intern/ and source/blender/ now compile warning free again here with scons/gcc.
2009-08-11Brought Extrude all the way back. The contextual menu works,Joseph Eagar
as does only edges and individual faces extrude (individual vert extrude already did). Note that I need to port this, after we all figure out how to handle operators with variable transform follow-ons. I also implemented the merge->collapse function, which is currently accessable under ctrl->v, Bmesh Test Operator. I still need to implement the other merge modes, and properly hook everything into the merge menu tool, which I plan on doing soon (tomorrow hopefully). The cool thing about the collapse tool, is not only does it handle (all) UV layers, it handles vcols as well. To do this, I had to add a few math functions to the customdata API, which seem to be working well.