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2010-10-16most unused arg warnings corrected.Campbell Barton
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating). - mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-10-15replace SIDE_OF_LINE macro with line_point_side_v2() inline function.Campbell Barton
made a number of files build without unused warnings.
2010-10-15tag UNUSED() for operator exec() and invoke() functions.Campbell Barton
2010-09-20Fix for [#21976] edges disappear when using loop cut on geometry with hidden ↵Janne Karhu
parts
2010-08-26patch [#23316] Fix bug that doesn't show "X:" "Y:" "Z:" for vectors with lengthCampbell Barton
patch [#23317] Changed some operators' RNA to accept lengths by Lorenzo Tozzi (oni_niubbo) with the minor change to use XYZ subtype rather then LENGTH.
2010-08-16- remove unused includes IMB_*, BIF_* & MEM_*Campbell Barton
- remove MEM_guardedalloc.h from header files (include directly)
2010-08-08remove unused includesCampbell Barton
2010-07-21Fix #20084: merging triangles with different normals into a quadBrecht Van Lommel
would create a hole, just crappy editmesh code, no need to merge to bmesh.
2010-07-20- correct some spelling errors.Campbell Barton
- remove FreeCamera struct (wasnt used) - remove world color alpha values (not used anywhre).
2010-07-13Fix #22804: own mistake, remove doubles shouldn't get cancelled if noBrecht Van Lommel
vertices are merged, but finish so the threshold can be tweaked.
2010-07-07Fix #22776: merge and remove doubles don't recalculate normals.Brecht Van Lommel
2010-07-06Bring back "Sort Faces" command.Diego Borghetti
This was the old Ctrl + FKEY in object mode, now it's in edit mode and is part of the Ctrl + FKEY menu (Faces). I also assing this to the Ctrl + Alt + FKEY, but Matt please check this and feel free to change (or tell me and I will change). Still there is no "reverse" function, but I commit now to finish in my home.
2010-06-29Fix [#22355] Spin Tool crashes Blender on Click'n'Drag StepsMatt Ebb
Spin tool steps property had no softmin/softmax (set to INT_MAX), and without continuous grab on, the number field dragging code would jump up to ridiculously high numbers. Added a reasonable soft max for spin, and also added some protection to the button dragging code to prevent the drag increments from getting too high. Probably need to doublecheck other op property softmaxes as well.
2010-06-08Reverting Tom's change to Merge to Quad in Trunk tooDaniel Salazar
2010-06-07Committing tom's fix that went to his student's branch insteadMatt Ebb
2010-06-03silly compile fixMatt Ebb
2010-06-03Reworked the non-blocking reports display in the info header:Matt Ebb
* Now it displays the last report from the global list, not just from operators * Rather than disappearing when a new operator is run, it stays until it times out or a new report is added * Fun animated transitions ;) http://mke3.net/blender/devel/2.5/reports_header.mov Now need to investigate report usage with popups. Ideally we can have most reports non-blocking, so they're less intrusive, only popping up for dire errors. Problem is many things in Blender right now are marked as RPT_ERROR when probably RPT_WARNING is more appropriate. Should probably keep RPT_ERROR for things that demand immediate attention.
2010-05-07ghash alloc string from render branchCampbell Barton
svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28571:28573 svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28575:28576
2010-04-24[#21218] Strange Extrude bug...Martin Poirier
Hide Extrude Type property (it's not supposed to be changed manually).
2010-04-24sub_v3_v3v3 --> sub_v3_v3 (where possible)Campbell Barton
2010-04-21replace add_v3_v3v3() --> add_v3_v3() where possibleCampbell Barton
2010-04-15Merge various small changes from render branch:Brecht Van Lommel
* Division by zero fix for TNT SVD code. * Sound fix, in case ffmpeg decode fails, don't use the samples. * Fix for incorrect bounds of transformed objects in new raytracing code. * Gave memory arena's a name used for allocations for easier memory usage debugging. * Dupligroup no_draw option was using layers but not restrict view/render setting. (not a bugfix exactly but would do display list context switching while drawing for no reason). * Fix objects instanced on hair particles not giving consistent results when the object is transformed. * New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4, mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4. * mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple arguments. * endjob callback for WM jobs system. * Geometry node uv/color layer now has search list/autocomplete. * Various small buildsystem tweaks, not strictly needed yet in trunk.
2010-04-08Fix 'Region to Loop' not updating mesh selection modes properlyMatt Ebb
2010-04-07[#21931] Rotate Edge CW inverted with CCWMatt Ebb
Edge rotate directions were seemingly switched (when looking at geometry with face normal pointing at view), so flipped them.
2010-04-05Fix [#21912] knife and subdivide tools do not split edges properlyMatt Ebb
Added back the 'corner cut pattern' as an operator property for subdivide operator. Not added for knife yet, since operator redo doesn't seem to be working at all - already logged in the tracker.
2010-04-02[#21840] When clicking to move a Node it sticks to the mouseMartin Poirier
Add hidden property to be able to force confirm on release (drag immediately is a silly name) on or off. Streamline method for adding common properties to transform operators.
2010-04-02Tiny fix [#21871] Mesh tools, merge, use of "vertices" where only a single ↵Matt Ebb
vertex has been removed.
2010-03-27Fix #21792: changed subdivide operator properties order to reflectBrecht Van Lommel
the order in which smooth and fractal are applied.
2010-03-26Fix [#20829] "Select Vertex Path" EDGE LENGTH not selecting the proper Matt Ebb
vertices (as it did in 2.49b) Removed popup and fixed code to actually use the operator properties.
2010-03-23more lint includesCampbell Barton
Only source/blender/editors/ dir, should not give errors on different platforms Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-21Fix syntax for ID keyword.Guillermo S. Romero
2010-03-17Fix [#21285] Assigning an Edge Rotate (clockwise) shortcut also deletes ↵Matt Ebb
affected faces when used
2010-02-21[#21269] Alt E extrude options don't appear without Tool Shelf visibleMartin Poirier
Vertex selection count wasn't properly updated after extrude.
2010-02-12correct fsf addressCampbell Barton
2010-02-11batch remove .'s used with RNA_def_struct_ui_textCampbell Barton
2010-02-01Mesh Extrude menuMartin Poirier
Todo for Campbell: - Make menu context sensitive - Make menu automatically run the operator if there is only one option Note: Saved configurations and keymaps with references to "Extrude and Move" operator needs to be updated to either call the menu or one of the new extrude macros.
2010-02-01added extrude enum function, cant be used yet because macros have no way to ↵Campbell Barton
expose in a way that lets transform run after.
2010-01-28PROP_ENUM_NO_CONTEXT flag for rna properties, forcing enum item functions to ↵Martin Poirier
be passed a null context (to return non-contextual items). This is set on keymap item operator properties and macro definition operator properties to make them non-contextual (since the context at definition time is most likely not the same then at execution time, it's better to have all options visible). This removes some more errors in keymap export and import. This commit also sanitize some enum item function, making sure they can cope with null context and have usable defaults in that case.
2010-01-26Rename Beauty Fill to Beautify Fill like in 2.4x, more accurateBrecht Van Lommel
description of what it does since it doesn't actually fill, only change an existing one.
2010-01-16Fix: MESH_OT_DELETE wasn't working since rev. 26027, ↵Dalai Felinto
MESH_OT_select_by_number_vertices neither for the MESH_OT_select_... ENUM text fix (s/Triangles/Quads) and invoke added (WM_menu_invoke).
2010-01-16generic operator menu was searching for "type" and using the first enum ↵Campbell Barton
property if it wasnt found. this is too arbitrary and could break if roperty order is changed. store the property in the operator type that is to be used for menu and enum search func's. python function for searching operator enums on invoke. (just need dynamic python enums now) wm.invoke_search_popup(self)
2009-12-15solidify would only work as expecyed if all faces were selected, added an ↵Campbell Barton
override to extrude that means it runs without removing selected faces first, even on a partial selection
2009-12-10rename operators TFM_OT_* --> TRANSFORM_OT_*Campbell Barton
2009-12-03Fix for [#20180] Wrong multiplicator in Random SelectionMatt Ebb
Also: Added extend select option to select random (off by default) Tweaked 'Select Axis' to use an enum for axes
2009-11-30Assorted tweaks for subdivide operator ranges - soft/hard ranges were swapped. Joshua Leung
2009-11-13Bugfix #19871: Extrude does not extrude on normal anymoreJoshua Leung
Just moving some old commented-out code over from the invoke() callback for extrude to the macro operator.
2009-11-11Fix tris to quads not working, operator still needs to get properties,Brecht Van Lommel
but at least now executes with the defaults.
2009-11-10Math LibBrecht Van Lommel
* Convert all code to use new functions. * Branch maintainers may want to skip this commit, and run this conversion script instead, if they use a lot of math functions in new code: http://www.pasteall.org/9052/python
2009-11-05operator to select pos/neg verts on any axis relative to the active vertexCampbell Barton
- useful to select the center verts of a model without having to attempt to border select - useful for selecting one half or a model