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AgeCommit message (Collapse)Author
2012-09-12Fixed a disconnected vertex in bevel; fixed header print for bevel.Howard Trickey
2012-08-22Bridge, add n-gon optimizationAlexander Mokhov
Bevel, fix error in calculating profile.
2012-08-21svn merge ^/trunk/blender -r50014:50094Campbell Barton
2012-08-21Fix #32334: mesh separate by material with > 2 materials could include someBrecht Van Lommel
incorrect extra edges.
2012-08-21Fix #32355: select vertex path not working when vertices are selected with e.g.Brecht Van Lommel
border select. There was a fix before bmesh where it would require exactly two vertices to be selected, but this was not ported over, and it also wasn't quite correct. This case should also work: click on two vertices, selected the path between them, and then click on a 3rd vertex and select path, to extend the path further from the 2nd to the 3rd vertex. Now both use cases should work.
2012-08-20added 'Unselected' option to remove doubles, merges selected vertices into ↵Campbell Barton
unselected ones, but not each other.
2012-08-19svn merge ^/trunk/blender -r49508:50014Campbell Barton
2012-08-15add round bevel Alexander Mokhov
2012-08-10fix [#32300] Convex Hull Poll Shouldn't Require 3D ViewCampbell Barton
2012-08-02svn merge ^/trunk/blender -r49085:49508Alexander Pinzon
2012-08-01fix crash in sorting mesh elements when called without a viewport.Campbell Barton
2012-07-29code cleanup: replace MIN2/MAX2 with minf/maxfCampbell Barton
2012-07-29Re-enabled bridge (fixed crash that happened on windows when enabled).Howard Trickey
Also fixed typo extra 'is' in snap.c.
2012-07-27Fix #32199: Smooth Vertex no longer has X, Y and Z options.Sergey Sharybin
2012-07-27use B key to toggle 'boundary' option for modal inset.Campbell Barton
2012-07-25change behavior of ediutmesh separate not to cleanup geometry - its not ↵Campbell Barton
really needed and caused a bug with some of my recent edits. If its important it could be added back but dont think its worthwhile.
2012-07-23Bugfix [#31994] Blend from Shape "Add" mode incorrectly added the full meshJoshua Leung
shape instead of just the difference/deltas applied by the source shape Apparently this was a regression from that crept in during the BMesh merge. I've just restored the pre-BMesh method, adapted for the BMesh style. Also, removed a somewhat superfluous (?) copy at the end of each step (from co back to sco). It didn't seem to be serving any purpose (i.e. we're not trying to modify the source shape at all).
2012-07-21add option so operators can be called with a flag, currently the only flag ↵Campbell Barton
is to respect hidden geometry. this is useful for bmesh tools that operate in object mode or for modifiers which would previously use hidden faces in some cases.
2012-07-21Changed the names of the parameters, based on suggestions from the community.Alexander Pinzon
2012-07-21svn merge ^/trunk/blender -r48645:49085Alexander Pinzon
2012-07-20ignore hidden faces when splitting by loose parts of materials.Campbell Barton
2012-07-20Separate meshes by loose parts and materials now works in object mode as ↵Campbell Barton
well as editmode.
2012-07-19fix for separate loose parts doing full depsgraph rebuild for every object ↵Campbell Barton
split off.
2012-07-14Fix [#32086] Missing bevel "hold shift" for better accuracy.Bastien Montagne
This commit adds "shift" and numtype to both Bevel and Inset mesh operators. It also gets rid of the magicnumber used in NumInput to str operation (currently, 20 chars per element, now defined as NUM_STR_REP_LEN in ED_numinput.h).
2012-07-13add UI for bridge Alexander Mokhov
fix error with calculate normals
2012-07-10Add internal constraint for reduce spikes, based in length of edge.Alexander Pinzon
2012-07-09svn merge ^/trunk/blender -r48645:48746Alexander Pinzon
2012-07-07style cleanup: use c style comments in C codeCampbell Barton
2012-07-05Add volume preservation flag in UIAlexander Pinzon
2012-07-05Style cleanup: Rename bmesh ops.Alexander Pinzon
2012-07-05Merged w/ Trunk: r46810:48609Alexander Pinzon
2012-07-04More spell checking.Bastien Montagne
2012-07-03dont display image sequences outside the frame range in the 3D viewport.Campbell Barton
2012-07-02bridge initial commitAlexander Mokhov
2012-07-01fix for own error renaming bmesh operator dupeCampbell Barton
2012-06-30rename bmesh ops since they are exposed in an api now.Campbell Barton
2012-06-26Change in the distribution of the layout and change in the limits of the ↵Alexander Pinzon
parameters
2012-06-22The operator bmo_vertexsmoothlaplacian now work with quads and triangles.Alexander Pinzon
The algorithm was changed for best performance.
2012-06-21Small improvements in the code.Alexander Pinzon
2012-06-14Add smooth configuration along every axis X, Y, Z.Alexander Pinzon
2012-06-10style cleanup: use capital camel case names for typedef'sCampbell Barton
2012-06-10fix for un-initialized memory use for modal inset/bevel.Campbell Barton
2012-06-06style cleanupCampbell Barton
2012-06-05Add lambda factor for boundaries in UI.Alexander Pinzon
2012-06-03code cleanup: replace some non utf8 charsCampbell Barton
2012-06-01Check if select faces are triangles.Alexander Pinzon
Use f->len > 3, Suggested by Campbell Barton
2012-06-01Area constraint added.Alexander Pinzon
2012-05-31 Check if all faces are triangleAlexander Pinzon
2012-05-31Add area to normalized laplacian weight.Alexander Pinzon
2012-05-30Ready methods to calculate the Laplacian Matrix.Alexander Pinzon
The OpenNL was use for solve sparse syste,. Ready method which constructs the system of equations. Ready method to solve the sparse linear system.