Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-09-12 | Fixed a disconnected vertex in bevel; fixed header print for bevel. | Howard Trickey | |
2012-08-22 | Bridge, add n-gon optimization | Alexander Mokhov | |
Bevel, fix error in calculating profile. | |||
2012-08-21 | svn merge ^/trunk/blender -r50014:50094 | Campbell Barton | |
2012-08-21 | Fix #32334: mesh separate by material with > 2 materials could include some | Brecht Van Lommel | |
incorrect extra edges. | |||
2012-08-21 | Fix #32355: select vertex path not working when vertices are selected with e.g. | Brecht Van Lommel | |
border select. There was a fix before bmesh where it would require exactly two vertices to be selected, but this was not ported over, and it also wasn't quite correct. This case should also work: click on two vertices, selected the path between them, and then click on a 3rd vertex and select path, to extend the path further from the 2nd to the 3rd vertex. Now both use cases should work. | |||
2012-08-20 | added 'Unselected' option to remove doubles, merges selected vertices into ↵ | Campbell Barton | |
unselected ones, but not each other. | |||
2012-08-19 | svn merge ^/trunk/blender -r49508:50014 | Campbell Barton | |
2012-08-15 | add round bevel | Alexander Mokhov | |
2012-08-10 | fix [#32300] Convex Hull Poll Shouldn't Require 3D View | Campbell Barton | |
2012-08-02 | svn merge ^/trunk/blender -r49085:49508 | Alexander Pinzon | |
2012-08-01 | fix crash in sorting mesh elements when called without a viewport. | Campbell Barton | |
2012-07-29 | code cleanup: replace MIN2/MAX2 with minf/maxf | Campbell Barton | |
2012-07-29 | Re-enabled bridge (fixed crash that happened on windows when enabled). | Howard Trickey | |
Also fixed typo extra 'is' in snap.c. | |||
2012-07-27 | Fix #32199: Smooth Vertex no longer has X, Y and Z options. | Sergey Sharybin | |
2012-07-27 | use B key to toggle 'boundary' option for modal inset. | Campbell Barton | |
2012-07-25 | change behavior of ediutmesh separate not to cleanup geometry - its not ↵ | Campbell Barton | |
really needed and caused a bug with some of my recent edits. If its important it could be added back but dont think its worthwhile. | |||
2012-07-23 | Bugfix [#31994] Blend from Shape "Add" mode incorrectly added the full mesh | Joshua Leung | |
shape instead of just the difference/deltas applied by the source shape Apparently this was a regression from that crept in during the BMesh merge. I've just restored the pre-BMesh method, adapted for the BMesh style. Also, removed a somewhat superfluous (?) copy at the end of each step (from co back to sco). It didn't seem to be serving any purpose (i.e. we're not trying to modify the source shape at all). | |||
2012-07-21 | add option so operators can be called with a flag, currently the only flag ↵ | Campbell Barton | |
is to respect hidden geometry. this is useful for bmesh tools that operate in object mode or for modifiers which would previously use hidden faces in some cases. | |||
2012-07-21 | Changed the names of the parameters, based on suggestions from the community. | Alexander Pinzon | |
2012-07-21 | svn merge ^/trunk/blender -r48645:49085 | Alexander Pinzon | |
2012-07-20 | ignore hidden faces when splitting by loose parts of materials. | Campbell Barton | |
2012-07-20 | Separate meshes by loose parts and materials now works in object mode as ↵ | Campbell Barton | |
well as editmode. | |||
2012-07-19 | fix for separate loose parts doing full depsgraph rebuild for every object ↵ | Campbell Barton | |
split off. | |||
2012-07-14 | Fix [#32086] Missing bevel "hold shift" for better accuracy. | Bastien Montagne | |
This commit adds "shift" and numtype to both Bevel and Inset mesh operators. It also gets rid of the magicnumber used in NumInput to str operation (currently, 20 chars per element, now defined as NUM_STR_REP_LEN in ED_numinput.h). | |||
2012-07-13 | add UI for bridge | Alexander Mokhov | |
fix error with calculate normals | |||
2012-07-10 | Add internal constraint for reduce spikes, based in length of edge. | Alexander Pinzon | |
2012-07-09 | svn merge ^/trunk/blender -r48645:48746 | Alexander Pinzon | |
2012-07-07 | style cleanup: use c style comments in C code | Campbell Barton | |
2012-07-05 | Add volume preservation flag in UI | Alexander Pinzon | |
2012-07-05 | Style cleanup: Rename bmesh ops. | Alexander Pinzon | |
2012-07-05 | Merged w/ Trunk: r46810:48609 | Alexander Pinzon | |
2012-07-04 | More spell checking. | Bastien Montagne | |
2012-07-03 | dont display image sequences outside the frame range in the 3D viewport. | Campbell Barton | |
2012-07-02 | bridge initial commit | Alexander Mokhov | |
2012-07-01 | fix for own error renaming bmesh operator dupe | Campbell Barton | |
2012-06-30 | rename bmesh ops since they are exposed in an api now. | Campbell Barton | |
2012-06-26 | Change in the distribution of the layout and change in the limits of the ↵ | Alexander Pinzon | |
parameters | |||
2012-06-22 | The operator bmo_vertexsmoothlaplacian now work with quads and triangles. | Alexander Pinzon | |
The algorithm was changed for best performance. | |||
2012-06-21 | Small improvements in the code. | Alexander Pinzon | |
2012-06-14 | Add smooth configuration along every axis X, Y, Z. | Alexander Pinzon | |
2012-06-10 | style cleanup: use capital camel case names for typedef's | Campbell Barton | |
2012-06-10 | fix for un-initialized memory use for modal inset/bevel. | Campbell Barton | |
2012-06-06 | style cleanup | Campbell Barton | |
2012-06-05 | Add lambda factor for boundaries in UI. | Alexander Pinzon | |
2012-06-03 | code cleanup: replace some non utf8 chars | Campbell Barton | |
2012-06-01 | Check if select faces are triangles. | Alexander Pinzon | |
Use f->len > 3, Suggested by Campbell Barton | |||
2012-06-01 | Area constraint added. | Alexander Pinzon | |
2012-05-31 | Check if all faces are triangle | Alexander Pinzon | |
2012-05-31 | Add area to normalized laplacian weight. | Alexander Pinzon | |
2012-05-30 | Ready methods to calculate the Laplacian Matrix. | Alexander Pinzon | |
The OpenNL was use for solve sparse syste,. Ready method which constructs the system of equations. Ready method to solve the sparse linear system. |