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2018-06-26Merge branch 'master' into blender2.8Campbell Barton
2018-06-26UI: Add/Update bad tooltipsAaron Carlisle
Part of T51061
2018-06-13Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/blenloader/intern/readfile.c source/blender/editors/mesh/editmesh_utils.c source/blenderplayer/bad_level_call_stubs/stubs.c
2018-06-13Cleanup: get rid of last G.main in BMesh code.Bastien Montagne
2018-06-12WM: hide internal operator settingsCampbell Barton
These are set in the interface and aren't useful to show to users. Other minor changes - Rename 'Ruler/Protractor' -> 'Ruler' - Rename Subdivide 'Quad/Tri Mode' -> 'Create N-Gons' (and invert).
2018-06-08Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/blenkernel/BKE_sequencer.h source/blender/blenkernel/intern/sequencer.c source/blender/editors/curve/editcurve_paint.c source/blender/editors/gpencil/gpencil_edit.c source/blender/editors/gpencil/gpencil_paint.c source/blender/editors/gpencil/gpencil_utils.c source/blender/editors/include/ED_object.h source/blender/editors/include/ED_view3d.h source/blender/editors/interface/interface_eyedropper_depth.c source/blender/editors/render/render_opengl.c source/blender/editors/sculpt_paint/paint_image_proj.c source/blender/editors/sculpt_paint/sculpt.c source/blender/editors/space_view3d/drawobject.c source/blender/editors/space_view3d/view3d_draw.c source/blender/editors/space_view3d/view3d_edit.c source/blender/editors/space_view3d/view3d_intern.h source/blender/editors/space_view3d/view3d_select.c source/blender/editors/space_view3d/view3d_utils.c source/blender/editors/transform/transform_conversions.c source/blender/editors/transform/transform_snap.c source/blender/python/intern/gpu_offscreen.c source/blender/windowmanager/intern/wm_files.c
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-05-29Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/blenkernel/BKE_material.h source/blender/blenkernel/BKE_mesh.h source/blender/blenkernel/intern/library_remap.c source/blender/blenkernel/intern/material.c source/blender/editors/object/object_relations.c source/blender/editors/render/render_preview.c source/blender/makesrna/intern/rna_object.c
2018-05-29Cleanup: Get rid of G.main in BKE_material.Bastien Montagne
Note that in some cases, this only moves the G.main case to somne other places - in particular, RNA getters/setters are becoming annoying here...
2018-05-25Fix split only checking selected facesCampbell Barton
2018-05-25ED_transform_snap_object: remove unused bmain parameter in context creation.Germano
2018-05-24Change defaultsCampbell Barton
- Vertex/Edge Slide: Correct UV's = ON - Extrude Along Normals: Even Thickness = ON - Laplacian Smooth: Lambda Factor = 1.0 - UV/Image Editor: Normalized Coordinates = ON - Render Image: Dithering = 1 - Image Sequence Auto Refresh = ON See T54943
2018-05-24Fix typo in editmesh edge deleteCampbell Barton
2018-05-22Transform: Support mixed snap in 3d View.Germano
Allows more than one snap mode to be enabled. So different combinations are possible. Reviewers: campbellbarton Reviewed By: campbellbarton Subscribers: Christopher_Anderssarian, duarteframos Tags: #bf_blender_2.8 Differential Revision: D3400
2018-05-22Cleanup: replace MEM_SAFE_FREE -> MEM_freeNCampbell Barton
No need to check for NULL in this case.
2018-05-20Cleanup: whitespace, duplicate includesCampbell Barton
2018-05-15Cleanup: pass the use_depth parameter to the `SnapObjectParams` struct in ↵Germano
the ED_transform_snap_object_project_view3d_mixed.
2018-05-14Fix error in MESH_OT_edge_face_add changesCampbell Barton
Context sensitive create also needs to check selected vertices. Also correct indentation.
2018-05-14Multi-Objects: MESH_OT_vert_connect_path by Falk DavidDalai Felinto
With a few changes: * Use space after if. * Skip for loop when no selected vertices. Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3349
2018-05-14Multi-Objects: MESH_OT_edge_face_add by Guy BoiceyDalai Felinto
With changes by Dalai Felinto: * Indentation * Skip for loop when no vert/edge are selected Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3233
2018-05-14Multi-Object: MESH_OT_vert_connect_concave by Guy BoiceyDalai Felinto
Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3255
2018-05-14Multi-Object: MESH_OT_vert_connect_nonplanar by Aeden McClainDalai Felinto
With indentation fixes by Dalai Felinto. Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3312
2018-05-14Multi-Object: MESH_OT_convex_hull by Lucas BoutrotDalai Felinto
Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3223
2018-05-11Fix memleak on MESH_OT_tris_convert_to_quadsDalai Felinto
2018-05-11EditMesh: multi-object triangle fillCampbell Barton
D3336 by @nabbydude
2018-05-11EditMesh: multi-object recalculate normalsCampbell Barton
D3298 by @leonlg
2018-05-11Cleanup: whitespace, duplicate includesCampbell Barton
2018-05-09EditMesh: multi-edit mergeCampbell Barton
D3226 by @pragma37 Note: edited so first/last option only applies to active mesh since this doesn't make much sense to apply across objects.
2018-05-09Multi-object edit: MESH_OT_beautify_fill by Remi van der LaanDalai Felinto
Maniphest Tasks: T54643, T54641 Differential Revision: https://developer.blender.org/D3291
2018-05-09Multi-Object-Editing: MESH_OT_separate by Nick MiliosDalai Felinto
Patch description: - Reports "Nothing selected" only when all objects has no selection and it is in Separate type(Mode) - Tested all types (Seperate/By Material/By loose parts) - Instead of using ``` BKE_view_layer_array_from_objects_in_edit_mode_unique_data ``` I used ``` BKE_view_layer_array_from_bases_in_edit_mode_unique_data ``` Because it needs the "Base" not the "Object" itself. Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3267
2018-05-09Multi-Object-Editing: MESH_OT_vert_connect by Nick MiliosDalai Felinto
With changes: Skip loop when totvertsel is not 2 Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3273
2018-05-09Multi-Object-Editing : Support for Grid Fill by Falk DavidDalai Felinto
With minor changes: * Have BMOperator declaration close to its initialization. * Move const use_prepare and const use_interp_simple outside the for loop. Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3222
2018-05-08Orientation for 3D cursorCampbell Barton
Currently set when setting the cursor location, optionally used as an orientation type. Intended for use by tools too. See: D3208
2018-05-08Multi-Object-Editing: vertices smooth by Jefferson RausseoDalai Felinto
Changes by me: * Identation (tabs not space) * Moving RNA_.*_get outside for loop) Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3230
2018-05-08Edit Mesh: multi-object rotate_uvs support by Pablo DobarroDalai Felinto
Changes by me: Moving RNA_.*get outside for loop and indentation fix. Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3221
2018-05-08Edit Mesh: multi-object reverse_uvs support by Pablo DobarroDalai Felinto
Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3220
2018-05-08Multi-Object-Editing : Support for MESH_OT_solidify by Lucas BoutrotDalai Felinto
Maniphest Tasks: T54641, T54643 Differential Revision: https://developer.blender.org/D3218
2018-05-08Multi-Object-Editing Support for MESH_OT_wireframe by Lucas BoutrotDalai Felinto
Maniphest Tasks: T54641, T54643 Differential Revision: https://developer.blender.org/D3217
2018-05-08Edit Mesh: multi-object faces_shade_flat support by Pablo DobarroDalai Felinto
Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3219
2018-05-08Multi-Object Editing: subdivide edgering support by Henry @SkippiDalai Felinto
Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3215
2018-05-08Multi object editing - face dissolve support by Mateusz GrzelińskiDalai Felinto
Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3214
2018-05-07Multi-Object-Editing : Support for Edge Dissolve by Lucas BoutrotDalai Felinto
With minor indentation changes by me. Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3211
2018-05-07Multi object editing - verticle dissolve support by Mateusz GrzelińskiDalai Felinto
With changes by me: * Indentation (tabs) * Removing RNA_boolean_get tests out of the for loop. * Continue iterator if no selected vertice. Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3210
2018-05-07Multi Object Smooth shading by Ethan BrierleyDalai Felinto
With small changes by Dalai Felinto. Differential Revision: https://developer.blender.org/D3213
2018-05-07Multi-object edge collapseDalai Felinto
2018-05-06Edit-mesh: multi-object revealDalai Felinto
2018-05-06Edit-mesh: multi-object hideDalai Felinto
2018-05-06Edit-mesh: multi-object delete edge loopsDalai Felinto
2018-05-04Edit Mesh: Multi object color reverseCampbell Barton
D3173 by @la10
2018-05-04Fix grid fill crash with copy on writeSergey Sharybin