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2020-01-07BMesh: remove BMEditMesh.ob use for ED_mesh_mirror_* APICampbell Barton
2019-07-31Spelling fixes in comments and descriptions, patch by luzpazBrecht Van Lommel
Differential Revision: https://developer.blender.org/D3744
2019-06-17Cleanup: comment spellingCampbell Barton
2019-04-22Cleanup: style, use braces for editorsCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-09Cleanup: spellingCampbell Barton
2019-03-19Cleanup: use BLI_kdtree_3d prefixCampbell Barton
Use prefix now there isn't only the 3d version.
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-17Cleanup: rename Mesh.edit_btmesh -> edit_meshCampbell Barton
When bmesh was in a branch we had both edit_mesh and edit_btmesh, now there is no reason to use this odd name.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-15Cleanup: comment line length (editors)Campbell Barton
Prevents clang-format wrapping text before comments.
2018-11-07Cleanup: remove some useless BKE_library and BKE_main includes.Bastien Montagne
Makes it simpler to make some changes... Also fix order of some includes (use alphabetical please).
2018-09-27Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-27Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D3732
2018-06-21Cleanup: get rid of dual DM/Mesh versions of mirror topology code.Bastien Montagne
Easy to switch to only use (evaluated) mesh instead!
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2018-05-16Particle System: ported most DerivedMesh → MeshSybren A. Stüvel
There are a few places where DerivedMesh is still used, most notably when calling the (not yet ported) cloth simulation. There is also still the use of Object.derivedDeform and Object.derivedFinal. Those places are marked with a TODO. Some functions in the editors module were copied to accept Mesh. Those already had 'mesh' in the name; the copies are suffixed with '__real_mesh' for easy renaming later when the DM-based functionality is removed.
2018-03-16Cleanup: move mesh mirror functions to own fileCampbell Barton
2018-03-16Merge branch 'master' into blender2.8Campbell Barton