Age | Commit message (Expand) | Author |
2017-06-08 | Fix compilation error after recent depsgraph cleanup | Sergey Sharybin |
2017-06-08 | Replace all old DAG calls with direct calls to new DEG and remove BKE_depsgra... | Luca Rood |
2017-02-07 | Render Layers and Collections (merge from render-layers) | Dalai Felinto |
2016-04-05 | Expose new Recast partitioning methods for navmesh generation | Reinier de Blois |
2016-04-05 | Update Recast version to 1.5.0 | Reinier de Blois |
2015-10-06 | Fix T46392: Navmesh generator error. | Bastien Montagne |
2015-06-12 | Use prepend instead of append (avoids list search) | Campbell Barton |
2015-05-04 | Add name argument to data creation API calls | Campbell Barton |
2014-08-21 | BMesh: correct flag use | Campbell Barton |
2013-10-28 | move bmesh array lookup data and utility functions from editmesh into bmesh, | Campbell Barton |
2013-09-12 | code cleanup: headers - doxy comments. | Campbell Barton |
2013-08-21 | use BM_CREATE_NOP arg rather then zero, with pointer and bool args in either ... | Campbell Barton |
2013-08-07 | code cleanup: more confusion with 0/NULL/false | Campbell Barton |
2013-06-28 | Fix #35902: build navigation mesh crash with multiple meshes selected. | Brecht Van Lommel |
2013-06-24 | add api calls for BM_mesh_active_vert/edge_get. | Campbell Barton |
2013-04-16 | code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ... | Campbell Barton |
2013-04-14 | code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc... | Campbell Barton |
2013-04-01 | code cleanup: split editmesh_tools.c, into inset, bevel (both modal operators... | Campbell Barton |
2013-03-21 | code cleanup: rename editmode functions so we have ED_object_editmode_load/en... | Campbell Barton |
2013-03-20 | code cleanup: use booleans for mesh and selection code. | Campbell Barton |
2013-01-28 | fix for usability issue - navmesh would create the new object on the first la... | Campbell Barton |
2013-01-27 | Operators name "cleanup" | Dalai Felinto |
2013-01-05 | Tsst... "faled"... :p | Bastien Montagne |
2013-01-04 | add length average option to 'Follow Active Quads' unwrap, gives nicer results. | Campbell Barton |
2013-01-04 | fix [#33758] Blender crashes when user goes to choose "build navigation mesh" | Campbell Barton |
2012-12-19 | include cleanup | Campbell Barton |
2012-12-12 | make EDBM_index_arrays's stay in memory, blender was allocating an array and ... | Campbell Barton |
2012-12-12 | use htype flags as arguments to EDBM_index_arrays_init(), no functional changes. | Campbell Barton |
2012-11-29 | Fix navmesh after recent bmsh api changes. | Sergey Sharybin |
2012-11-04 | code cleanup: quiet -Wdouble-promotion, disabled this warnings for a few file... | Campbell Barton |
2012-08-31 | Fix #32458: changing UV image in image editor not working when the active face | Brecht Van Lommel |
2012-05-05 | code cleanup: BKE_scene api naming. | Campbell Barton |
2012-05-04 | Fix #31258: collada now selects newly added objects after import. | Brecht Van Lommel |
2012-04-30 | style cleanup: re - http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Brace... | Campbell Barton |
2012-04-28 | style cleanup: editors / mesh & object | Campbell Barton |
2012-04-28 | style cleanup: format 'for' loop macros the same as for loops, some renaming ... | Campbell Barton |
2012-04-19 | remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the mac... | Campbell Barton |
2012-04-19 | style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITER | Campbell Barton |
2012-04-16 | Fix #30720: Creating Navmesh crashes blender | Sergey Sharybin |
2012-03-27 | style/name cleanup: have EDBM_* functions match our style guide and also matc... | Campbell Barton |
2012-03-26 | style cleanup: editors/mesh - mostly whitespace around operators | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for formatting of if/for/while loops, and e... | Campbell Barton |
2012-03-24 | style cleanup: mainly for mesh code, also some WM function use. | Campbell Barton |
2012-03-24 | code cleanup: more consistent naming for mesh operator functions. | Campbell Barton |
2012-03-22 | style cleanup: spaces aroudn operators for operator definitions. | Campbell Barton |
2012-03-02 | code cleanup: | Campbell Barton |
2012-02-27 | style cleanup (mostly whitespace) | Campbell Barton |
2012-02-20 | minor edits to have the game engine and player building. | Campbell Barton |
2012-02-20 | - remove some unused editmesh functions. | Campbell Barton |
2012-02-13 | marked navmesh as BMESH_TODO, mixed mface/mpoly functions were being used for... | Campbell Barton |