Age | Commit message (Expand) | Author |
2017-10-26 | Tool System: experimental low-poly construction | Campbell Barton |
2016-07-08 | BMesh: add decimate edit-mode tool | Campbell Barton |
2016-03-30 | Use Ctrl-Shift-RMB for to enable 'Fill Region' | Campbell Barton |
2016-01-07 | BMesh: add select next/prev operator | Campbell Barton |
2016-01-04 | Remove select-next-loop operator | Campbell Barton |
2015-12-11 | BMesh: Boolean as an edit-mode tool | Campbell Barton |
2015-06-15 | BMesh: edge-offset feature (Ctrl+Shift+R) | Campbell Barton |
2015-06-11 | BMesh: flatten faces operator | Campbell Barton |
2015-05-03 | Cleanup: rename clear_skin & clear_mask operators to skin_clear and mask_clear. | Bastien Montagne |
2015-05-03 | Fix T44589: No way to add a skin data layer manualy. | Bastien Montagne |
2015-04-20 | Fix T44419: extruding when using lasso deselect | Campbell Barton |
2015-04-07 | Revert Sticky Keys (and everything related to that) | Julian Eisel |
2015-04-05 | Fix T44275: CTRL+LMB to extrude to mouse position conflicts with snapped | Julian Eisel |
2015-04-03 | Sticky Keys backend | Julian Eisel |
2015-02-16 | BMesh: Connect path, use select order | Campbell Barton |
2015-02-05 | Add Custom Loop Normals. | Bastien Montagne |
2015-02-02 | BMesh: tool to ensure all faces are convex | Campbell Barton |
2014-09-27 | Add Face Region to 'Select-Similar' menu | Campbell Barton |
2014-09-26 | BMesh: select similar regions | Campbell Barton |
2014-08-18 | BMesh: intersect tool | Campbell Barton |
2014-07-11 | Add mesh tool to split faces by wire edges (face menu) | Campbell Barton |
2014-06-14 | Rename 'Extend Vertex' to be clear it operates on many vertices | Campbell Barton |
2014-06-13 | New Editmesh Tool: Extend Vertex, (Alt+D) D512 | Campbell Barton |
2014-04-30 | Code cleanup: remove unused includes | Campbell Barton |
2014-02-21 | Modifier: rename triangulate scanfill to ear-clip | Campbell Barton |
2014-02-17 | Mesh Tool: removes degenerate edges, faces and face ears. | Campbell Barton |
2014-01-17 | EditMesh: add delete loose operator (access from Cleanup menu) | Campbell Barton |
2013-10-29 | Triangulate Modifier: using different ngon and quad methods | Dalai Felinto |
2013-10-15 | add 'Extrude Region, Vertex Normal' to the extrude menu, equivalent of 'Extru... | Campbell Barton |
2013-08-23 | new mesh bisect tool, available in the mesh menu. | Campbell Barton |
2013-08-06 | Add key shortcut for context sensitive dissolve, Ctrl+X / Ctrl+Delete (as ... | Campbell Barton |
2013-07-28 | new mesh tool for cleaning up meshes, splits up non-planar faces while they e... | Campbell Barton |
2013-07-25 | mesh tool to fill in holes, added in mesh clean menu, | Campbell Barton |
2013-06-27 | - remove edge collapse loop operator (now replaced by dissolve). | Campbell Barton |
2013-06-25 | Include DNA_scene_types before ED_object instead of forward enum declaration | Sergey Sharybin |
2013-06-20 | Snap to Symmetry (editmesh tool) | Campbell Barton |
2013-06-14 | Change edgeloop delete to use dissolve, fixes bug [#35738]. | Campbell Barton |
2013-06-04 | edit-mesh improvements to select shortest path | Campbell Barton |
2013-05-23 | Support for bridge tool subdivisions, smoothing and shape along the profile. | Campbell Barton |
2013-05-16 | bmesh, grid fill tool. | Campbell Barton |
2013-05-08 | split dissolve into 3 different operators (face/edge/vert). | Campbell Barton |
2013-04-29 | select loose wasn't working very usefully if you only wanted to select loose ... | Campbell Barton |
2013-04-16 | code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ... | Campbell Barton |
2013-04-06 | svn merge ^/trunk/blender -r55815:55840 | Sergey Sharybin |
2013-04-06 | patch [#34890] BMesh Poke Face. | Campbell Barton |
2013-04-01 | Merged changes in the trunk up to revision 55700. | Tamito Kajiyama |
2013-04-01 | code cleanup: split editmesh_tools.c, into inset, bevel (both modal operators... | Campbell Barton |
2013-03-24 | Merged changes in the trunk up to revision 55546. | Tamito Kajiyama |
2013-03-20 | code cleanup: use booleans for mesh and selection code. | Campbell Barton |
2013-03-18 | Merged changes in the trunk up to revision 55357. | Tamito Kajiyama |