Age | Commit message (Expand) | Author |
2012-09-14 | fix for sharp edge selection being inverted, change default angle from 1 to 3... | Campbell Barton |
2012-09-14 | fixes for NULL checks, remove some redundant checks and add some in that have... | Campbell Barton |
2012-09-11 | add some missing NULL checks, a few parts of the code used a pointer then che... | Campbell Barton |
2012-09-10 | fix [#32518] Vertex slide crash sometimes. | Campbell Barton |
2012-09-10 | code cleanup: use BMEdit_FromObject() rather then me->edit_btmesh in more pla... | Campbell Barton |
2012-09-09 | style cleanup: | Campbell Barton |
2012-09-08 | style cleanup | Campbell Barton |
2012-09-07 | minor fix for previous commit. ripping a vert-edge connected to a face would ... | Campbell Barton |
2012-09-07 | minor improvements to rip | Campbell Barton |
2012-09-07 | fixes for weight paint mode: | Campbell Barton |
2012-09-07 | remove makeDerivedMesh from ED_mesh_pick_face(), this was added 44256 (bmesh ... | Campbell Barton |
2012-09-07 | code cleanup: header had many incorrect sections for function/file, also rena... | Campbell Barton |
2012-09-07 | code cleanup: move vertex and face picking functions into meshtools.c | Campbell Barton |
2012-09-07 | code cleanup | Campbell Barton |
2012-09-06 | fix [#32502] Shift + V Vertex slide doesn't work for x-mirror edit | Campbell Barton |
2012-09-04 | stule cleanup | Campbell Barton |
2012-09-04 | code cleanup: move file string defines into BLI_path_utils.h, BKE_utildefines... | Campbell Barton |
2012-09-03 | Fix knife bug #30764, failure to cut sometimes. | Howard Trickey |
2012-09-03 | style cleanup | Campbell Barton |
2012-09-03 | style cleanup: also add debugging print function for derived mesh DM_debug_pr... | Campbell Barton |
2012-08-31 | Fix #32458: changing UV image in image editor not working when the active face | Brecht Van Lommel |
2012-08-30 | Possible fix for #32446: after undo in mesh edit mode, vertex/edge/face | Brecht Van Lommel |
2012-08-24 | mesh bridge tool now leaves bridge faces selected. | Campbell Barton |
2012-08-24 | fix [#32357] Subdivide fails on newly created edge | Campbell Barton |
2012-08-23 | Fix #32391: new remove doubles "unselected" option was enabled by default, don't | Brecht Van Lommel |
2012-08-23 | bmesh tool: support for merged-bridge (like bridge, collapsing), with a | Campbell Barton |
2012-08-21 | Fix #32334: mesh separate by material with > 2 materials could include some | Brecht Van Lommel |
2012-08-21 | Fix #32355: select vertex path not working when vertices are selected with e.g. | Brecht Van Lommel |
2012-08-21 | code cleanup: use BLI_RCT_SIZE macro | Campbell Barton |
2012-08-20 | added 'Unselected' option to remove doubles, merges selected vertices into un... | Campbell Barton |
2012-08-14 | code cleanup: reduce calling sqrt() when distances are only calculated for co... | Campbell Barton |
2012-08-12 | code cleanup: WM naming conventions | Campbell Barton |
2012-08-10 | fix [#32300] Convex Hull Poll Shouldn't Require 3D View | Campbell Barton |
2012-08-08 | code cleanup: rename G.rt to G.debug_value | Campbell Barton |
2012-08-07 | Fix knife stack overflow (bug #31907). | Howard Trickey |
2012-08-06 | Fix to knife: would sometimes miss cuts on non-planar faces. | Howard Trickey |
2012-08-05 | Fix [#32260] 'Select Sharp Edges' works vice versa | Bastien Montagne |
2012-08-01 | fix crash in sorting mesh elements when called without a viewport. | Campbell Barton |
2012-07-29 | code cleanup: replace MIN2/MAX2 with minf/maxf | Campbell Barton |
2012-07-29 | style cleanup | Campbell Barton |
2012-07-28 | Fixed some knife cut failures. | Howard Trickey |
2012-07-27 | Fix #32199: Smooth Vertex no longer has X, Y and Z options. | Sergey Sharybin |
2012-07-27 | use B key to toggle 'boundary' option for modal inset. | Campbell Barton |
2012-07-25 | change behavior of ediutmesh separate not to cleanup geometry - its not reall... | Campbell Barton |
2012-07-23 | Bugfix [#31994] Blend from Shape "Add" mode incorrectly added the full mesh | Joshua Leung |
2012-07-21 | use fabsf when using floats. | Campbell Barton |
2012-07-21 | add option so operators can be called with a flag, currently the only flag is... | Campbell Barton |
2012-07-20 | ignore hidden faces when splitting by loose parts of materials. | Campbell Barton |
2012-07-20 | Separate meshes by loose parts and materials now works in object mode as well... | Campbell Barton |
2012-07-20 | minor edits for bmesh api | Campbell Barton |