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AgeCommit message (Expand)Author
2010-10-13bugfix [#23150] Creating Vertex with CTRL-LMB not snappingCampbell Barton
2010-10-13[#24171] Tab key no longer responds from UV / Image EditorCampbell Barton
2010-10-12bugfix [#23191] Ctrl-LMB quick extrude problem with non-perpendicular edges/f...Campbell Barton
2010-10-08bugfix [#24179] Button "Loop Cut and Slide" on Mesh Tools not workCampbell Barton
2010-10-05patch [#24146] UV layout selection menu in UV editor ala CTRL+TAB in edit modeCampbell Barton
2010-10-01Add distance check in lasso generation to get a smoother lasso.Nathan Letwory
2010-10-01attempt to fix [#21179] r26939 - Lasso tool does not work when drawing counte...Campbell Barton
2010-09-28bugfix [#24040] loop select -> delete edge loop crashes blenderCampbell Barton
2010-09-27bugfix [#23995] Do loop cuts from the space bar search while in the propertie...Campbell Barton
2010-09-24Changing loopcut count caused memory errors in some cases due to missing null...Janne Karhu
2010-09-23bugfix [#23595] Texture paint with a node based brush produces artifactsCampbell Barton
2010-09-21bug report [#23933] "Select Linked" with "Limit by Seams" only working for Fa...Campbell Barton
2010-09-20Fix for [#21976] edges disappear when using loop cut on geometry with hidden ...Janne Karhu
2010-09-20bugfix [#23909] Calculating DepthCampbell Barton
2010-09-17Fix #23869: outliner not updated correctly/instantlySergey Sharybin
2010-09-07- added back zlib include (needed for win32).Campbell Barton
2010-09-03use set as a suffix (matches operators)Campbell Barton
2010-09-02Renaming of Cylindric objects after a good proposal by Conz:Thomas Dinges
2010-09-01Send NC_SCENE|ND_TOOLSETTINGS notifier when select mode was forced to edge se...Sergey Sharybin
2010-08-27rna api changesCampbell Barton
2010-08-26patch [#23316] Fix bug that doesn't show "X:" "Y:" "Z:" for vectors with lengthCampbell Barton
2010-08-24- move more active properties into their collections:Campbell Barton
2010-08-22remove inline loops in a few placesCampbell Barton
2010-08-20rna data path names which are more likely to break animations.Campbell Barton
2010-08-16- remove unused includes IMB_*, BIF_* & MEM_*Campbell Barton
2010-08-11Update address in license block.Guillermo S. Romero
2010-08-10header re-shuffle, some headers contained unneeded refereces to other headers...Campbell Barton
2010-08-08remove unused includesCampbell Barton
2010-08-012.5: code changes to reduce the usage of G.main and pass it alongBrecht Van Lommel
2010-07-31Separate proportional edit setting between edit and object mode. They are now...Martin Poirier
2010-07-30bugfix [#20038] Vertex path selection not working in Vertex/Face modeCampbell Barton
2010-07-23Fix #22978: wrong property min/max on icosphere subdivisions.Brecht Van Lommel
2010-07-22Fix de/select all operator naming for consistencyMatt Ebb
2010-07-21Fix #20084: merging triangles with different normals into a quadBrecht Van Lommel
2010-07-20Fix #22905Diego Borghetti
2010-07-20- correct some spelling errors.Campbell Barton
2010-07-17spelling correction: alredy --> alreadyCampbell Barton
2010-07-17reverting commit r28693. Making backspace a 3rd delete key.Campbell Barton
2010-07-13Fix #22804: own mistake, remove doubles shouldn't get cancelled if noBrecht Van Lommel
2010-07-09allow sequencer image names to be editableCampbell Barton
2010-07-07Fix #22776: merge and remove doubles don't recalculate normals.Brecht Van Lommel
2010-07-06Bring back "Sort Faces" command.Diego Borghetti
2010-06-29Fix [#22355] Spin Tool crashes Blender on Click'n'Drag StepsMatt Ebb
2010-06-27Fix [#22564] Object name by object typeMatt Ebb
2010-06-23Fix #21369: normals on extruded text and curve objects were flippedBrecht Van Lommel
2010-06-14separate loose parts was hanging on hidden vertsCampbell Barton
2010-06-14adding curve and mesh objects through python would create the object without ...Campbell Barton
2010-06-14naming changesCampbell Barton
2010-06-09enable adding objects in background mode by not using the context to get the ...Campbell Barton
2010-06-08Reverting Tom's change to Merge to Quad in Trunk tooDaniel Salazar